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Thread: Thunderfire Cannon in Drop Pod.

  1. #1

    Thunderfire Cannon in Drop Pod.

    A Thunderfire Cannon unit consists of a Techmarine and a Thunderfire Cannon. A Drop Pod can transport one Thunderfire Cannon. How does the Techmarine get into battle?

    P.S. Clearly RAI he gets in the same Pod. I was just hoping I'd missed an actual written rule.
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  2. #2
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    Re: Thunderfire Cannon in Drop Pod.

    Not really. The Drop Pod is a dedicated transport option for the Thunderfire Cannon unit entry. The composition of that unit is both the cannon and the gunner, and there is no way of leaving one behind (you can never take one without the other).

  3. #3
    Chapter Master Kurisu313's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    You said it yourself.

    ...A thunderfire cannon consists of...
    ...may tranport a thundefire cannon...

    Its a unit and a model. If you assume the drop pod refers to the unit, it makes sense. Or you could assume that it was designed not to work. Which makes no sense.

  4. #4

    Re: Thunderfire Cannon in Drop Pod.

    What makes you think the TM wouldn't?
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  5. #5

    Re: Thunderfire Cannon in Drop Pod.

    thats like buying a tecmarine a drop pod and saying only the servitors can get in it
    or buying a command squad and saying the captain can't get in it

    the thunderfire and tercamrine is all one unit not 2 (though why you would drop pod a thunderfire aloods me)
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  6. #6
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    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by danny-d-b View Post
    thats like buying a tecmarine a drop pod and saying only the servitors can get in it
    or buying a command squad and saying the captain can't get in it
    Bad example as Techmarines don't have to join units of servitors and Captains don't have to join command squads...

  7. #7
    Chapter Master Kurisu313's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by danny-d-b View Post
    thats like buying a tecmarine a drop pod and saying only the servitors can get in it
    ??? They can't. In the same way a squad can't start in a chimera that a commissar lord bought. ICs can go in dedicated transports, not the other way around. Thats assuming that a techmarine could buy a drop pod, which I don't think they can.

    or buying a command squad and saying the captain can't get in it
    Its not the same at all. The rules allow an IC to join a unit in a dedicated transport. The techmarine gunner is part of the same unit, not joined to it.
    Last edited by Kurisu313; 16-06-2012 at 15:35.

  8. #8

    Re: Thunderfire Cannon in Drop Pod.

    Transport capacity: Twelve models, one Dreadnought or one Thunderfire Cannon. Should it in fact say Thunderfire Cannon unit? I assumed that it should say Thunderfire Cannon and crewman.
    "The pattern has repeated itself more times than you can fathom. Game companies rise, evolve, advance, and at the apex of their glory, they are extinguished. Bioware is not the first. By utilizing our funding, game companies develop along the paths we desire. They exist because we allow it, and they will end because we demand it."

  9. #9
    Chapter Master Ba'al Starslayer's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    The Unit's name is called the "Thunderfire Cannon" (as a collective).
    This Thunderfire Cannon [unit] consists of a Thunderfire Cannon (Model) and a Techmarine (Model).
    A Drop Pod can carry a 12 Models (referring to the size of a unit), a Dreadnought (unit), or a Thunderfire Cannon (unit).
    Ergo, the Drop Pod can carry the Thunderfire Cannon (unit), consisting of a Thunderfire Cannon (model) and a Techmarine (model).
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  10. #10

    Re: Thunderfire Cannon in Drop Pod.

    Are you saying that if I had a Dreadnought unit consisting of more than one Dreadnought they would all fit?
    "The pattern has repeated itself more times than you can fathom. Game companies rise, evolve, advance, and at the apex of their glory, they are extinguished. Bioware is not the first. By utilizing our funding, game companies develop along the paths we desire. They exist because we allow it, and they will end because we demand it."

  11. #11
    Chapter Master Kurisu313's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    Well, first of all that's moot because no such unit exists, and secondly, it would be called a Dreadnought Squadron or some such.

    I don't know what you want us to tell you. There are two ways of reading it.

    1. Allow it to carry a Thunderfire Cannon (the unit).
    2. Assume that the ability to carry a Thunderfire Cannon only extends to the gun, thereby making the rule completely non-functional.

    1 makes sense, and 2 does not. Arguably, the wording is 50-50. So why assume the nonsensical option?

  12. #12
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    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by Kurisu313 View Post
    1 makes sense, and 2 does not. Arguably, the wording is 50-50. So why assume the nonsensical option?
    Because gamers sometimes do in an effort to get 100% proof of something, or in order to gain an advantage (or disadvantage for opponents).

    Kind of like people trying to get around the firing restrictions for passengers in Raiders etc by pointing out that Opentopped vehicles have no specified firepoints so the Firepoints section doesn't apply. What they fail to see is any other place that states anything about when they may or may not fire, but that doesn't stop them.
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  13. #13
    Chapter Master Ba'al Starslayer's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by Spetulhu View Post
    Because gamers sometimes do in an effort to get 100% proof of something, or in order to gain an advantage (or disadvantage for opponents).

    Kind of like people trying to get around the firing restrictions for passengers in Raiders etc by pointing out that Opentopped vehicles have no specified firepoints so the Firepoints section doesn't apply. What they fail to see is any other place that states anything about when they may or may not fire, but that doesn't stop them.
    There's a difference between RAW and.... RABTN....? (Read as being totally nonsensical)
    There would be no reason why a Drop Pod would be an option for the Thunderfire Cannon if it couldn't also carry the Techmarine.
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  14. #14
    Chapter Master Axeman1n's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    A squad can get into the transport bought for thier IC leader who joins them before deployment. That's how the whole Vect's Dais of Destruction works at all.

  15. #15
    Chapter Master Kurisu313's Avatar
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    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by Axeman1n View Post
    A squad can get into the transport bought for thier IC leader who joins them before deployment. That's how the whole Vect's Dais of Destruction works at all.
    No its the opposite, the Dais is a specific exception.

  16. #16

    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by Ba'al Starslayer View Post
    There's a difference between RAW and.... RABTN....? (Read as being totally nonsensical)
    There would be no reason why a Drop Pod would be an option for the Thunderfire Cannon if it couldn't also carry the Techmarine.
    Of course not. I just assumed they wrote it wrong and couldn't be bothered to correct it.
    "The pattern has repeated itself more times than you can fathom. Game companies rise, evolve, advance, and at the apex of their glory, they are extinguished. Bioware is not the first. By utilizing our funding, game companies develop along the paths we desire. They exist because we allow it, and they will end because we demand it."

  17. #17

    Re: Thunderfire Cannon in Drop Pod.

    Quote Originally Posted by Spetulhu View Post
    Because gamers sometimes do in an effort to get 100% proof of something, or in order to gain an advantage (or disadvantage for opponents).

    Kind of like people trying to get around the firing restrictions for passengers in Raiders etc by pointing out that Opentopped vehicles have no specified firepoints so the Firepoints section doesn't apply. What they fail to see is any other place that states anything about when they may or may not fire, but that doesn't stop them.
    Non-issue. If you did somehow manage to end up playing such a person, and they REFUSE to accept the obvious answer then pack up and stop playing them. If they're going to make that much of a fuss over such an obvious thing then I can't see anyone wanting to continue playing them.

  18. #18

    Re: Thunderfire Cannon in Drop Pod.

    Ah! I think that I have a RAW solution. The bestiary entry for the Drop Pod has the transport allowance written slightly differently to the army list section. It says: 'The Drop Pod has a transport capacity of 12 models. It can transport a single Dreadnought or Thunderfire Cannon.' Terminator armour specifies that the user counts as two models for transport purposes, but the Dreadnought rules don't. As such they only count as one. If a unit existed which consisted of a Dreadnought and up to eleven other models they could all go in one Pod. Since it doesn't -and only a single unit can go in a non super heavy transport- the other spaces must go unused. In the case of a Thunderfire Cannon one of the other eleven spaces can be used by the Techmarine without violating RAW. The only problem with this is I can't justify not allowing Independant Characters to join the unit pregame.

    I don't find the unit name argument convincing as it is in the same Codex which allows any Space Marine with the rank Captain to have a Command Squad, and not just the Space Marine Captain entry.
    "The pattern has repeated itself more times than you can fathom. Game companies rise, evolve, advance, and at the apex of their glory, they are extinguished. Bioware is not the first. By utilizing our funding, game companies develop along the paths we desire. They exist because we allow it, and they will end because we demand it."

  19. #19

    Re: Thunderfire Cannon in Drop Pod.

    Eh? I can't see any possible point in this line of investigation.
    Free your hobby! Be creative and stop slavishly following the damn Book.
    Quote Originally Posted by Osbad View Post
    Anyone calling the LotR system's balance inferior to the other 2 core games' is just spouting absolute rubbish and clearly doesn't know what they are talking about.
    RIP Brimstone.
    I used to read the GW Other Forum, but I am much happier now.

  20. #20
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    Re: Thunderfire Cannon in Drop Pod.

    The Codex tells you that the drop pod can transfer a single dreadnought. From that you read a single dreadnought and 11 other models. Is there a point in going on?

    RAW transports transport units. Not models. Whole units. So having the rule that says that the whole unit must be transported shows which of the two options is the right one. Bizzarly for GW it is the logical one

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