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Thread: Necrons v Deathwing 1000

  1. #1

    Necrons v Deathwing 1000

    Hey all,

    So I have just restarted playing, and picked up my old Necrons, and faced off against Deathwing

    On the Necron side,
    Imotehk, 3 Wraiths, 2 x 15 warriors and a pair of DoomScythes.

    On the Deathwing side,
    Belial, 5 TH/SS Termies, 5 regular termies, a landraider and a dreadnought.

    Deathwing went first, nightfight stopped all meaningful firepower except the Landraider wounding the Wraiths once. The deployed Doomscythe achieved nothing against the Landraider, nor did the wraiths, and the gaus blasts just bounced.

    In round two the Landraider moved forward, deployed Belial and the TH/SS Termies who smashed Imotehk and his squad in one round of combat. The Wraiths due to a 1, 2 and 1 on saves ended up being nailed by the DN's plasma cannon. The deployed Doomscythe immobilised the LR, but was immobilised itself by the Melta.

    In round three the TH/SS termies claimed the objective Imotehk was supposed to be holding, and the second doomscythe showed up and nailed three regular termies with it's death ray, while the first Doomscythe finally killed the Landraider and managed to take out one of the TH/SS termies

    Unfortunately the game was more or less over at that point. Belial and his squad couldn't get to my remaining troop choice, but fifteen necron warriors are going to get pasted by TH/SS termies, and they shrugged off two rounds of successive firepower.

    After a bit of back and forthing in turn four, the game ended in turn 5 with the Deathwing player in control of both objectives, my one remaining troop choice still trying to reclaim their home objective, both my my scythes immobilised but alive.

    The Doomscythes performed well, but frankly nothing in my infantry could deal with the TH/SS termies, and the early loss of my wraiths crippled my only counter too them. Getting both scythes immobilised cost me a lot in terms of target aquisition.

    It was a fun game, but I still don't feel like I know what I'm doing with my necrons when it comes to ultra-elite armies.

  2. #2

    Re: Necrons v Deathwing 1000

    The theme you were attempting with night-fight protecting the doomscythes doesn't work well in 1000 points. Imotekh costs too much and his lightning attacks are too sparse against smaller point games where the opponent has fewer units. I suggest you drop both him and the doomscythes for future 1000 point games. The scythes can be used effectively, but at that level they're just too expensive and too fragile to protect--thus why players tend to take Imotekh. If you're set on them, take two overlords so you can take two crypteks with solar pulses instead.

    For anti-tank at that size game, you could take a unit of scarabs to replace the scythes. You should also increase the wraiths to 6-strong, which will help you with the elite units. And if you decide you like the 15-warrior units, a phaeron is ideal. Add mind shackle on your phaeron(s). Also, if you can spare the points, add a MSS court lord as well. Assault weakened units after shooting and you should be able to take out those TH/SS terminators.

    Barge spam works decently in smaller points games, where you can fit in 2x Command Barges (WS, MSS), 3x Annihilation Barges, 10 Warriors (two squads of 5), and 6 Wraiths. Torrent down the terminators with the A. Barges, use the Overlords to take out vehicles, combo charge MSS with wraiths when needed, and protect the warriors for objective grabbing.

    Regardless, its a nice and quick report. Keep at it and you'll see Necrons have plenty of combinations that work well against heavy hitting units.
    Last edited by Mchagen; 18-06-2012 at 07:54.
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  3. #3

    Re: Necrons v Deathwing 1000

    Quote Originally Posted by Mchagen View Post
    The theme you were attempting with night-fight protecting the doomscythes doesn't work well in 1000 points. Imotekh costs too much and his lightning attacks are too sparse against smaller point games where the opponent has fewer units. I suggest you drop both him and the doomscythes for future 1000 point games. The scythes can be used effectively, but at that level they're just too expensive and too fragile to protect--thus why players tend to take Imotekh. If you're set on them, take two overlords so you can take two crypteks with solar pulses instead.
    I agree with you, and I think I was suffering partially from new model sympton to be honest. However don't two overlords and crypteks come to higher cost than just Imotekh?

    For anti-tank at that size game, you could take a unit of scarabs to replace the scythes. You should also increase the wraiths to 6-strong, which will help you with the elite units. And if you decide you like the 15-warrior units, a phaeron is ideal. Add mind shackle on your phaeron(s). Also, if you can spare the points, add a MSS court lord as well. Assault weakened units after shooting and you should be able to take out those TH/SS terminators.
    I would expect a scarab swarm to have been destroyed by my opponents blast template plasma weapon in turn one just to get rid of them, but I agree that a bunch of scarabs would have been usefull. They probably would have made my opponent hesitate before throwing the landraider straight at my main troop formation.

    I actually want to increase the wraiths, but at 1K points, 6 wraiths become a big chunk of the army. I'm not necesarrily sold on the 15 man warrior units either, but I had them and haven't used warriors very extensively.

    [quote[Barge spam works decently in smaller points games, where you can fit in 2x Command Barges (WS, MSS), 3x Annihilation Barges, 10 Warriors (two squads of 5), and 6 Wraiths. Torrent down the terminators with the A. Barges, use the Overlords to take out vehicles, combo charge MSS with wraiths when needed, and protect the warriors for objective grabbing.[/quote]

    That's a lot of barge. Mind you, I like it. I'd just have to go out and buy more barges first. Oh the horror. :-D

    Regardless, its a nice and quick report. Keep at it and you'll see Necrons have plenty of combinations that work well against heavy hitting units.
    Thanks for the advice. I hadn't actually considered using MSS lords on barges to be honest. The one time I experimented with barges I was using Anrakyr on a CCB, and this was before the FAQ.

    Of course much of my tactical knowledge is going to be rendered obsolete in a week, but it's still worth learning.

    Many thanks

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