Voted 2. Awful issue.
Lots of pictures, but as there are no actual releases, these are pictures of things we have already seen. More big 'buy the flyer' pics leftover from last month. No real content or information about the new 40K ruleset. Getting tired of hobby articles aimed solely at the beginner. Can we not have at least one to help those of us who can already do the basics?
Oh - and am I the only one worried that Mat Ward thinks its a good thing to write 'Grey Knights can always use a little extra firepower.... you can all but guarantee generating either Sunburst or Molten Beam, both of which are ridiculously effective if you can time their use properly'. DOes he seriously believe its good for the game to have things that are ridiculously effective?
Last edited by Orrinocco; 24-06-2012 at 11:29.
My major concern with fortifications in the FOC now. Every game, both players are defenders... they both own the territory... they both had time to build defences before the battle started. WTF?
...and this is my major concern with mysterious terrain and mysterious objectives (...and mysterious commanders come to that). EVERYTHING'S ROLLING A DICE AND CONSULTING A TABLE!!! BECAUSE THAT'S WHAT'S FUN NOW!!! Even though it destroys the very realism, verisimilitude and cinematic feel that we promised!Imperial command outpost. Command. ie. where the commander(s) are. NOT where a nest of psychneuien would make their nest. Creed - tactical genius, friend of the giant psychic wasp monsters![]()
They could have used the magazine to attempt to actually properly explain why I should find that exciting. But they didn't make any attempt to explain it. Just stated it as a fait accompli and assumed that everyone would love it.
I am never purchasing another white dwarf again. This issue explained nothing about 6th ed (tons of references to rules without explaining them) and continually disappointed me on every page.
WD also needs a new editor because, god, do they suck.
Only reason I was able to give this a 2 is due to the fact my girlfriend and I spent an hour laughing at the horrible writing, the Ward interview, and Lord Damocles' post
I wish to call hogwash on the new WD's battle report. Grey Knights + Guard (arguably the two most powerful dexs) losing to Chaos SM + Daemons by such a gargantuan margin. Having read it, it felt like some sort of "See, we're not broken in this edition" justification to get you all tingly and prepared to nab Chaos for when/before/after the new Codex in a couple of months. My intelligence was insulted.
From rumours I've heard of the alliance matrix, and now the psychic powers, looks like those hard pressed poor poor defenceless Imperium Armies got the love again.
I give this WD a 2. I've never seen so much said about so little so aimlessly. Really, a non-productive dire £4.50 catalogue. Argos do them cheaper.
The only saving grace for this issue was the cool-looking Imperial Guard army, made using Empire bits. How you can have an entire (more or less the whole thing) issue devoted to 6th ed, and fail to have any sort of discussion regarding the rules changes and the rationale behind them, well, it's beyond me. As a veteran of 40K (been playing since Rogue Trader days), I certainly don't need 28 pages of here are staff members' armies. You'll have to do more than that, to inspire me to start a new army (like Forgeworld inspired me to start an Empire army led by Elspeth von Draken). By the time I finished reading, I wondered why I bothered. In short, the entire issue came across as a buy, buy, buy, but with no reason why. When the kids in my class write something so bad, they have to stop in and rewrite it (hmm, can you imagine ordering the WD ed to miss his break to rewrite the mag?). I'd have given it 0 if I could. A 1 from me.
You know you've been gaming too long when you see a red car with black trim pull up next to you, and think "Red Corsairs!"
So, so, so disappointed. WHAT HAS CHANGED?? And why?? I can't believe that the release of a new edition of 40k has so little regarding what the new edition actually is/means etc. The "introduction" to the new edition read like an introduction to 40k - because the 99.9% of people who read WD aren't going to know about it.
I voted a 2 - and thinking about it, that's probably generous.
...and everyone says this sucks. Just as expected. Too much pics, buy stuff... and as I said before, I'm the only one here liking this.
That was old GW. It's since the Storm of Magic release last year that they don't say anything about the new releases before WD is out. Except for Dreadfleet.Preamble - I think its perhaps necessary to take this issue in context: There's is a new edition of 40K. This is a major thing (OK, a 'once every 4-5 years' major thing, but still...) but its had no real build up. No indication in prior issues (there was even an article pimping the [now] previous edition's boxed set last month) that it was coming; and then its just here - splat - a matter of fact 'new edition. Buy stuff' message. The change over from 4th to 5th edition featured an article on how the rules changes would affect the different armies, with a reassurance that nothing would be [completely] invalidated by the rules change. This issue just slaps you with the fact that there are new rules that you need to cough up for and then leaves you to worry about the fact that you have no idea how your lovingly collected models will fare in this new edition of fliers, fortifications and psychic powers (I couldn't think of anything else beginning with 'f' ). The new rules aren't explained in any detail, although continual references are made to 'hull points', 'snap fire' etc..
If I hadn't perused Warseer, I'd be seriously worried (hell, I'm still worried anyway - allies, what are they smoking?).
Also, it should be obvious how Hull Points will work. Every vehicle haves them, hard hits will remove them, no more HP=KABOOM!
It's all the web rumors' fault. If there where no rumors about this release, nobody would have guessed it.'New Edition of Warhammer 40,000 Revealed' it says on the cover. Was it though? I guess I'd know that there was a new edition if I hadn't already guessed it from GW's abysmal teaser campaign or read all about it online in advance anyway. But I'm guessing that simply stating that there is a new edition isn't what 'revealed' is supposed to imply.
Except that knows only a power and doesn't need psionic powers whatsoever. Also, the Codex considers it a special rule for the Shadowseer (AKA "Is a psyker only for things that target psykers")- Contrary to what Ward might think, Codex: Dark Eldar does include psykers (Shadowseer).
Wait, WHAT? It doesn't! Do you think it would be more realistic if you already know what's in the mysterious terrain? Or worse, replace the dice with a Dungeon Master or something like that?...and this is my major concern with mysterious terrain and mysterious objectives (...and mysterious commanders come to that). EVERYTHING'S ROLLING A DICE AND CONSULTING A TABLE!!! BECAUSE THAT'S WHAT'S FUN NOW!!! Even though it destroys the very realism, verisimilitude and cinematic feel that we promised!
TL, DR: WD is awesome, 6th edition will be great and pics are better than words.
*hopes this doesn't make start a flamewar*
It was an Imperial Guard Command Post.
Yes, I think it would be more realistic if they already knew what was in it... or they wouldn't have built their Command Post there.
It was also an objective. Who fights a battle in order to control a potentially tactically useful position without knowing what's there, or what makes it tactically useful?
"Alright chaps, we need to take that building."
"Why?"
"Don't know - we just do!"
Yes. That's why nobody values Shakespeare at all.pics are better than words.
Last edited by MiyamatoMusashi; 24-06-2012 at 21:52.
Erm... that makes it OK then does it?
The fact that GW doesn't announce releases until the very moment they arrive (except teaser trailers...) in no way makes the current 6th edition situation better than - or even as good as - the releases of previous editions.
I go to Burger King and instead of my large coke I get a poke in the eye. If the next time I go, I get another poke in the eye, that doesn't make it alright just because the fisrt poke established a precedent.
Well it's not obvious to silly old me.
How many Hull Points do vehicles have? Can these be calculated, or do you have to read off one of the tables in the rulebook?
Can you destroy a vehicle with a single hit, or do you have to slog through all the Hull Points first?
Why are Hull Points better than the current/previous system?
How does Snap Fire work? Can you Snap fire while Pinned? Can you Snap Fire when Stunned, or just when Shaken? Is there a maximum number of weapons which can be Snap Fired?
How does the new 'closest model first' wound allocation work? How does characters being able to snipe interact with this? Is wound allocation still present? How does the sergeant always being at the back of the unit help the 'narrative'?
I know these rules exist because they're mentioned in this issue, but no indication is given to how they work.
That's not really what I meant (besides which, it wasn't exactly difficult to guess what GW's teaser trailers were hinting at).
The implication is that [meaningful] details will be given about the new edition.
Otherwise, the cover could just say, 'New Edition', and that would be that, revealed and done with.
Doesn't change the fact that the Shadowseer is still a psyker, and is in Codex: Dark Eldar ('The Shadowseer is a psyker...' (pg.42).
It doesn't make sense that the Imperial COMMAND complex is mysterious terrain. It's mysterious for the sake of being mysterious. That doesn't add to the 'narrative' of the battle at all. If anything, the sudden, totally random, appearance of a swarm of psychic wasp monsters in the middle of the battle detracts from the narrative of Creed vs. Chaos.
I made a Genestealer Cult! --- 2nd edition Tyranid army!
Mat Ward Fact #27- His super power is invulnerability, his only weakness being an allergy to Halflings.
Guild up and join the Mat Ward Defence League!
Well basically you're provoking it but Warseer is a civilized forum and its members are mature enough to not flame each other.
I flicked through the WD today because I was interested if there are a few insights in the new edition. Unfortunately there were none, or at least none I haven't already seen on their website,so I didn't purchase it. I'm not voting on it because I didn't give it a full read. But somehow it felt quite standard...I expected more of a new edition WD! Next month the German WD #200 is released, but I think now that it is streamlined across countries there won't be specials...but we'll see.![]()
I just... what? Your post has to be a joke doesn't it?
If you can go page by page telling us why you like it, I would be willing to listen to you, though I may respectfully (and maybe sometimes not so respectfully disagree).
I will however, point out that we live in, you know, the 21st millennia. Pretty much everyone (well at least everyone who GW is catering to has internet. GW has screwed themselves over by refusing to acknowledge this and they will continue to get burned as they try to deny rumors and the like. Another thing to consider is the 5th Ed rulebooks were taken off the shelves, therefore, any rational person would know that a new rulebook was coming out.
Why is GW pandering with advertisements on every page appealing to you? Don't you get bored of the same studio army and rigged battle reports every month?
The idea that pictures are better than words is a damn shame. Further proves that society has crippled our ability to comprehend words and imagine things for ourselves.
I gave a probably over-generous 3. Can't really explain why as it was another dire issue, but I think I was a bit bedazzled by Chris Peach's awesome guard army and if I must look at page after page of pictures, I'd prefer it be pics of people's armies rather than pics of new fliers.
Also, it was a nice weekend and I'm excited for the new edition. On another day, I think I could easily have given it a 1 for all the reasons explained above. In particular the complete lack of any sort of designer's notes is just dreadful. On the Magic: the Gathering website, the lead designer writes a good column EVERY WEEK (ok, some are better than others) on the whys and wherefores of MtG cards, so to expect something similar in WD is hardly unreasonable.
Well done GW, got my subscription issue today, really enjoyed looking at the pictures of the Collectors' and gamers' editions, shame they've already sold out.
3/10
Excuse me. It always happens like this:
-I like something
-People on the web says that the something I like sucks
-I get mad
-I start saying that pics are better than words, making fun of mental disorders is good, cheating your wife is a normal thing and other wrong stuff
-People thinks I'm kidding, or I'm crazy
The real deal:
OK, it doesn't say too much of the new rules, but still is a nice issue. It's also because I like going around showing pics of GW stuff to people without using Internet (since, you know, I'm one of the few losers still without a smartphone). This doesn't mean that I go around with a copy of WD hanging on my back like a Librarian banner, if you're asking.
Also, I'm Italian, and Italian WD's phone listings at the end are shorter and are only about Italy, differently from English versions. So they're kinda less invasive.
My REAL final thought about this WD:
It could be better, but is enough to keep me a little less nervous for this week's big release. Alliances are permitting me of buying some Tau without doing the whole army, yay!
[QUOTE=Phantom Dusclops'92;6283268TL, DR: WD is awesome, 6th edition will be great and pics are better than words.
*hopes this doesn't make start a flamewar*[/QUOTE]
A picture tells a thousand words....
However, only if the picture has something to say. None of the pictures in this WD tell me anything about anything. They aren't telling a story. They really are just there to fill up space and stop anyone having to write any words
5 from me, all for the non studio armies.
Can someone explain to me the 5 page "finecast" spreads? It suggests to me that either they wanted to fill space in the mag or Fincast is not selling well and their solution is to unleash the Awesome New power of the 5 page spread.
For the love of god GW nobody is painting their Tau that god awful colour scheme!
I miss Chris Farley.