Here's my new HE army I plan to test next week.Fantasy Army: High Elf
Lords and Heroes
-Book of Hoeth
-using Lore of Shadow/Life/Heavens
-Armour of Caledor
-Banner of Eternal Flame
14 Phoenix Guard
-Banner of Sorcery
21 Sword Masters of Hoeth
20 Sword Masters of Hoeth
3 Repeater Bolt Throwers
Total points value of the army: 2 400 points
Archmage joins the Phoenix Guard, which will act as a bunker for him and the Banner of Sorcery. Banner provides power dice and, because of Book of Hoeth, my magic phase will most likely be more or less brutal for my opponent. I haven't yet decided the Lore for the Archmage but I'm leaning towards Shadow. If I choose the Lore of Shadow, I hope I get at least The Withering and Mindrazor when rolling my spells.
I'll have BSB join the spearmen unit. I'll deploy them in horde formation (10x4), have them go on offensive and, when they hit an enemy unit, Mindrazor them and perhaps use Mystifying Miasma or The Withering if needed on my opponent's unit. Result: total slaughter.
Archers with flaming attacks -banner are there to counter units/monsters with Regeneration or Flammable special rules. I plan on using The Withering to lower the toughness of the unit I intend to shoot at with my Archers or Bolt Throwers.
Both Sword Master units are deployed to the flanks 9 models wide. The Skeinsliver, carried by Bladelord, is there to help me get the first game turn because it's important to seize the initiative at the beginning of the game if you are playing with High Elves.
What do you think? Is this list solid enough, should I drop off or change something, or keep it like it is now?
Comment, please. Any advice or tips are appreciated.