Wanted to get the opinion of fellow dwarf players as well as other warhammer players as to the balance on this model. Mind you, I have played with the same group of 10 or so for the last 16 years and we are very friendly with character creation. I did this for a Blood in the Badlands campaign I am running but plan to use him in more games with opponent knowledge. He is created from the shield bearers as a template. Let me know if you feel anything should be lower/raised, added/removed, and any other fun or creative ideas. Some of you out there may have already done this with the old Kislev polar bear model. One person suggested dropping Devestating Charge and adding Fear. I feel this takes away from being a bear only thing and that fear would affect a whole opposing unit which is unfair and should raise the points cost. Stomp is for monstrous base models but does not have to be part of his rules.
This is the reaper model with a dwarf on bear http://home.comcast.net/~silashand/W...ng_on_bear.jpg
40mm base, upgrade for Lord only, model removed as a whole
80 points
GRIZZLAR (what I called a bear )
M-6/WS-3/BS-x/S-5/T-x/W-x/ I-2/A-3/LD-5
Weapons and Armour: Claws and Teeth
SPEACIAL RULES
Monstrous Cavalry (Stomp)
Devastating Charge (+1 attack the turn it charges)
UNIQUE RULES
A Dwarf Lord commands respect when any Dwarf knows he is near. A Dwarf General riding to battle on a bear entirely focused on shredding their enemy takes the respect and raises it to an inspired new level.
Commanding Respect: When a Dwarf General uses a bear mount his Inspiring Presence of 12" is instead raised to 18" as the sheer height and the sounds of its vicious growl add to the booming voice of the General.
Winters Coat and Thick Hide: Grizzlar passes along a +2 to the armour save.


Reply With Quote
Little Joe