So the (Skaven) rulebook says in regards to shooting attacks or hits distributed as per shooting...
"Roll a D6; 1-4 hits a Giant Rat, 5-6 hits a Packmaster. If there are other models within the unit, then these are further randomized."
OK, but how are they "further randomized"? Let's say that I have a Warlord on a Great Pox Rat in a unit of 40 Giant Rats, with 8 Packmasters. How do we resolve 20 standard ballistic skill hits (non-template) coming in during the shooting phase?
As an additional spanner in the works, the current BRB states that shooting attacks where LOS does not apply (where it would not here) can be allocated one to a model until all models have one, and then the second hit for each in the same fashion,et al; this is done by the controlling player. Does this mean that I could simply "choose" where these hits go within the unit if my 48 + 1 strong combined unit gets shot at, and that I can simply ignore that the Warlord ever getting hit at my own discretion unless there are enough hits to spread to all individual models in that one phase?


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