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Thread: Tactica: Deathwing 6th Edition

  1. #61
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    Re: Tactica: Deathwing 6th Edition

    Since Finn has answered #1 and #3 with the only answers there are (until our new book in Sept), I'll stick with #2.

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  2. #62

    Re: Tactica: Deathwing 6th Edition

    I’m in a holding pattern with the Deathwing at. There’s two things I’m waiting for - how (if at all) is GW going to implement Ground vs Air, and our sixth edition codex.

    Ground vs Air is particularly troublesome at the moment – GW really wants to sell us flier kits ! It takes 36 missiles on average to strip one AV12 flier of three hull points. The odd Vendetta or Stormraven isn’t too much of a problem, but when people start taking multiples…. Multiple Necron scythes, squadroned Vendettas, triple Stormravens and MC flying circuses are going to be popular going forwards.

    How do we cope with 6th in the short term ? I’m going to see in 6th as I saw out 5th with mech DW.

    Belial TH/SS
    Librarian w/ TDA
    DW w/ CF, TH/SS, CML
    DW w/ CF, TH/SS, CML
    DW w/ CF, TH/SS, CML
    LRC
    LRC

    Whilst our shooting will have minimal effect on fliers, I'm hoping that fliers shooting will have minimum effect on TH/SS Terminators and Land Raiders whilst playing the mission objectives. How that works out in practice remains to be seen.

    Re Terminator load outs. TH/SS is still trumps for me, with SB/PF and LC both weakend under 6th. There's going to be a lot more anti-infantry shooting around than under 5th. Infantry will be disembarked from transports more often, and rapid fire weapons can now move and shoot. DW are no longer the kings of shooting at 24", first GK and now Grey Hunters (amongst others) will outshoot you. LC were poor in 5th, and are poorer in 6th with the nerf to AP3.

    So, how do I expect DW to play initially in 6th ? Much as mech DW did in 5th, but now far more dangerous. Use Raiders to refuse flank your opponent and deliver terminators into their lines. TH/SS Terminators now wreck parking lots and with the nerf to power weapons are more survivable in cc than they ever where. The loss of no retreat wounds helps immensly too.
    Last edited by Bartali; 03-07-2012 at 11:34.

  3. #63

    Re: Tactica: Deathwing 6th Edition

    to the questions about flyers. I think that until we reciever a codex every deathwing player should bring an aegis with a quad gun 4 s7 skyfire shots you are our answer

  4. #64
    It's 100pts isn't it? I don't think it's worth it. As a single AA gun in a list it'll be taken out quickly by a list with fliers. Especially as the defense line itself doesn't provide us with too many benefits .

  5. #65

    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by FarseerUshanti View Post
    Ezekiel (Took Foreboding and Misfortune and kept Force Barrier)
    I'm not sure this is legal, the FAQ seems to imply that you use your stock powers OR you take disciplines, not both.

  6. #66
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    Re: Tactica: Deathwing 6th Edition

    Quad gun works well with squatting sniper scouts, but is a bit worthless in a full TDA list

  7. #67

    Re: Tactica: Deathwing 6th Edition

    Feeling a bit meh at the reported contents of the starter set. More SB DW and no TDA Captain or Libby

  8. #68

    Re: Tactica: Deathwing 6th Edition

    Full TH/SS with CML seems to be the most powerful squad all around. However, other setups seem to have some uses as specialist troops. I think there is some merit to exploring mixing it up rather than just spamming one type of unit. In the two games I played, the best way to down flyers is by throwing fistfuls of dice at them. Deathwing doesn't seem to have that, unfortunately.

  9. #69
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    Re: Tactica: Deathwing 6th Edition

    I can't help but think that the divination Libby works best with a shooty unit so I'll be using 1 or two of those, but the rest of the list will probably be THSS+CML squads.

    If flyers turn out to be our bane then I'll likely ally from codex SM (painted green) to put scoring snipers with a quad gun and a talon, use their Libby with biomancy in one of the DW THSS squad

    This doesn't break theme too much if the talon is painted ravenwing colours
    Last edited by Enigma6; 03-07-2012 at 15:02.

  10. #70

    Re: Tactica: Deathwing 6th Edition

    I ran snipers, libby with biomancy and a talon as allies against Nids yesterday and got curb stomped... The talon dies fast to massed fire, never lasted past the turn it arrived. Snipers weren't terribly useful offensively and we need every unit to count. Libby was the only thing decent.
    Last edited by Elios Harg; 03-07-2012 at 15:47.

  11. #71

    Re: Tactica: Deathwing 6th Edition

    I don't have my rule book with me at the moment, but are we able to still do a full reserve / deep striking DW army? I have heard on the interwebs that you can only reserve 1/2 of your army unless the unit has to start in reserves (flyers / drop pods). Because we get to choose if we want to deep strike in, are we still able to full reserve?

  12. #72

    Re: Tactica: Deathwing 6th Edition

    Terminator armor says it may deep strike regardless of the mission rules, so it seems we can still full reserve if we opt for deep striking. Have to be careful though, if at the end of any game turn you have no models on the board, you lose.

  13. #73

    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by Metheon View Post
    To be honest I am getting a bit bored with all this discussions about allies and such. I know its new and great but then again, we play Dark Angels for a reason. We dont want no allies lurking in the corners, sneak-peeking at our secrets. [...] Please reconsider pure Deathwing. Lets review our very few and limited options. Mechanized, footslogging, hybrid, dreadnoughts, terminator equipment and what else.
    Exactly this. If we choose not to take "normal" DA units why on earth would we take Imperial Guardsmen and Grey Knights? I don't know about anyone else, but I don't play Deathwing just because every model has a 2++ save - I play Deathwing because the DA fluff rocks and I want to hunt the Fallen.

    I'd be open to looking at Doublewing as well as pure Deathwing, but the latter is really where the focus should be IMO. Not that I want to stop anyone posting, but if you're taking Allies you're not really playing Deathwing at all.

  14. #74
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    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by MiyamatoMusashi View Post
    Exactly this. If we choose not to take "normal" DA units why on earth would we take Imperial Guardsmen and Grey Knights? I don't know about anyone else, but I don't play Deathwing just because every model has a 2++ save - I play Deathwing because the DA fluff rocks and I want to hunt the Fallen.

    I'd be open to looking at Doublewing as well as pure Deathwing, but the latter is really where the focus should be IMO. Not that I want to stop anyone posting, but if you're taking Allies you're not really playing Deathwing at all.
    Perhaps. However, I do feel there is room for discussion about the use of GK Terminators - use them as counts-as, convert them up a little bit and say they're the cream of the crop, the best of the Deathwing (because no DA would ever let a GK, let alone an Inquisitor, within a million light years of a DA operation). It fits without deviating from the tactical focus of this thread (Terminators/Dreads/Raiders), and there is no such thing as "wrong fun".
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  15. #75
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    Re: Tactica: Deathwing 6th Edition

    Erm...so all reserve armies auto lose? That can't be right

  16. #76
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    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by ErictheGreen View Post
    Erm...so all reserve armies auto lose? That can't be right
    Won't have my rulebook in my hands until this afternoon/evening, but unless there's an exception for first turn... But really, how hard is it to just make sure you have something on the table at the end of a turn?
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  17. #77
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    Re: Tactica: Deathwing 6th Edition

    I have not had a chance to read through all of the pages yet, but what happened to make Dreads so bad? I always loved those guys? I still plan on going purely Deathwing, unless I can somehow take a Grey Knight Dreadknight.

    I also forgot to mention I have not yet purchased the BRB. I'll probably wait until the new starter set comes out to grab the little book. I'm in the process of moving so haven't had a chance to get my stuff unpacked yet.

  18. #78
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    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by Royals View Post
    I have not had a chance to read through all of the pages yet, but what happened to make Dreads so bad? I always loved those guys? I still plan on going purely Deathwing, unless I can somehow take a Grey Knight Dreadknight.
    With Hull Points and being the only vehicles for enemy AT to shoot at, or if you include LRs/LRCs it's the only target for S6-7 and often S8 weapons, they're going to be easy pickings for just glancing them to death.
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  19. #79

    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by MiyamatoMusashi View Post
    Exactly this. If we choose not to take "normal" DA units why on earth would we take Imperial Guardsmen and Grey Knights? I don't know about anyone else, but I don't play Deathwing just because every model has a 2++ save - I play Deathwing because the DA fluff rocks and I want to hunt the Fallen.

    I'd be open to looking at Doublewing as well as pure Deathwing, but the latter is really where the focus should be IMO. Not that I want to stop anyone posting, but if you're taking Allies you're not really playing Deathwing at all.
    The bad wrong fun brigade has landed apparently.

    Just do like we did in the other thread. Make it clear if you are talking about pure deathwing or competitive deathwing. Or should those of us that attend tournaments make a separate deathwing thread. If you're playing entirely for fluff reasons anyway why do you need a tactica in the first place?

  20. #80
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    Re: Tactica: Deathwing 6th Edition

    Quote Originally Posted by Finn View Post
    With Hull Points and being the only vehicles for enemy AT to shoot at, or if you include LRs/LRCs it's the only target for S6-7 and often S8 weapons, they're going to be easy pickings for just glancing them to death.
    Makes sense
    What are the rules for Allies? I want Dreadknights!

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