Could you charge an single enemy if he was in a challenge with a single character? I would think you could but you would not be able to attack him anyway since he is in a challenge, but it would provide combat res.
Could you charge an single enemy if he was in a challenge with a single character? I would think you could but you would not be able to attack him anyway since he is in a challenge, but it would provide combat res.
He is still a unit.
I know he would still be a unit, but would impact hits still apply? Challenges continue until one dies so no other hits from other units could affect him until that one challenge is over
On that part I would have to say no. Just combat Res.
Hi!
You are allowed to charge a single character even if he is involved in a challenge. This is because the rules for challenges only disallow others "attacking" the models involved in a challenge. The absence of rank-and-file troopers is not important; the character is not exempt from taking break tests while alone! Charging in with other units to pile up the combat resolution bonuses from charge, flank/rear and rank is quite acceptable.
Whether or not the lone character can be subject to impact hits while involved in a challenge isn't really covered by the rules.
However, in my opinion it is safe to consider impact hits and other indiscriminate attacks in close combat (such as Stomp attacks) to count as "close combat attacks" for the purpose of deciding if they can be allocated to a model in a challenge. These attacks are simply lost if there are no other valid targets to allocate them to.
-T10
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RAW players would still treat Impact hits as close combat attacks. "Distributed as shooting hits" is a directive to use part of the rules for shooting for the purpose of allocating a batch of hits. It does not change what is causing those hits into shooting attacks.
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I agree with T10.
Yes you can charge, thus add combat res in the form banners, ranks, flank, rear, etc.
But the charger does not get to attack the character in the challenge or get impact hits.
Think the fluff would be the chariot rushes into help but stops just short to cheer on his hero in the epic battle for superiority, in one on one combat. But also to add back up in case his hero falls in the challenge.
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