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Thread: Obsidian Armour and Ghoul King

  1. #1
    Chapter Master Vipoid's Avatar
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    Obsidian Armour and Ghoul King

    Let's say I have a Ghoul King with an Ogre Blade. He doesn't get the benefit of his poison attacks, because he's wielding a magic weapon.

    What happens if he's in base contact with a Khorne model with Obsidian Armour?

    It says that magic weapons lose all their magical abilities, as long as the bearer remains in base contact with the daemon.

    So, would the Ghoul King be able to use his poison, since his magic weapon isn't magic anymore?
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    Chapter Master T10's Avatar
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    You mean... Will a model that cannot use an ability because of a condition be able to use that abillity if that condition no longer applies?

    I see what you are getting at, and that's just incredible!

    Alas, the Obsidian Armour only says it removes the magical abilities of the weapon, so we are left to ponder if the weapon still counts as magical even if it no longer does the cool stuff it used to. For example, will the Sword of Striking still wound Ethereal models?

    It's anyone's guess, and If I'm anyone my guess is Yes.

    Which means that the Ghoul King does not regain the use of Poison in the OP situation.
    Last edited by T10; 29-06-2012 at 22:36.
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  3. #3

    Re: Obsidian Armour and Ghoul King

    Wouldn't "Magical attacks" be a magical ability of the weapon and thus be removed?
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    Chaplain Kallstrom's Avatar
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    Re: Obsidian Armour and Ghoul King

    Imagine this:
    You run upon a lad with your fiery sword and poison-dripping fingers. You hit him over the nose with your sword but the sword loses it's flames. The fire is extinguished. You would still try to hit him with the sword, even though it just lost it's magic powers, right?

    However, are we not allowed to choose which weapon to use if we have several at our disposal that we are allowed to use? So can't the King go back to using his fists if the blade becomes harmless?

  5. #5

    Re: Obsidian Armour and Ghoul King

    I believe by the rules for weapons you're stuck with whatever you started the combat with since you may only pick at the start of the combat (and at the start your decision has some forced choices, namely magical weapon > special weapon > hand weapon). The only exception to this seems to be mounted models using lances or spears because they only use that weapon on a turn they charged, then they revert to something else. Presumably there is an explicit exception for when your weapon is outright destroyed (but I've never seen nor heard of a case of that happening; maybe a long-time player can point one out if it exists).
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  6. #6

    Re: Obsidian Armour and Ghoul King

    Quote Originally Posted by Kallstrom View Post
    Imagine this:
    You run upon a lad with your fiery sword and poison-dripping fingers. You hit him over the nose with your sword but the sword loses it's flames. The fire is extinguished. You would still try to hit him with the sword, even though it just lost it's magic powers, right?

    However, are we not allowed to choose which weapon to use if we have several at our disposal that we are allowed to use? So can't the King go back to using his fists if the blade becomes harmless?
    You can never switch weapons mid-combat unless your weapon is destroyed.
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    Chapter Master T10's Avatar
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    Quote Originally Posted by Kallstrom View Post
    Imagine this:
    You run upon a lad with your fiery sword and poison-dripping fingers. You hit him over the nose with your sword but the sword loses it's flames. The fire is extinguished. You would still try to hit him with the sword, even though it just lost it's magic powers, right?
    I see what you are getting at, but bear in mind that the Ghoul King's Poisoned Attacks special rule is not tied to his claws and fangs (though that would make sense). Under normal circumstances he uses a hand weapon. That hand weapon may represent his narural claw and fang attacks, sure, but the same can be said for the Magic weapon.
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    Chapter Master T10's Avatar
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    Quote Originally Posted by NitrosOkay View Post
    Wouldn't "Magical attacks" be a magical ability of the weapon and thus be removed?
    That is very much a possibility. However, there are several models in the game with "magical attacks" (which should have been a special rule!) that either have no special abilities, or have special abilities in addition.

    In my opinion, this means that the weapon can have "magical abilities" distinct from the weapon granting magical attacks, and when thise abilities are lost, the magical attacks remain.
    Last edited by T10; 30-06-2012 at 08:50.
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    Re: Obsidian Armour and Ghoul King

    bad news for any character using a magic weapon really,the magic weapon entry in the bfb states that the character must use it as the "im using this one" rule takes preference, nullified or not.

  10. #10
    Chapter Master T10's Avatar
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    Well, some nullifying effects do state that the weapon is reduced to its mundane version. That is decidedly non-magical.
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  11. #11
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    Re: Obsidian Armour and Ghoul King

    And poison attacks does say, all non magical and mudane weapons carried by the model count as poison.Tricky...

  12. #12
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    Re: Obsidian Armour and Ghoul King

    I may be biased (don't think so myself, but I'll say it just for diplomacy) but I think it's pretty clear that in the OP's example the GhoulKing should simply strike with his normal attacks without the benefit of poison.
    Logic: GhoulKing carries the Ogre Blade, which is a magic weapon, and while the magical effect of this weapon is temporarily nullified while in basecontat with the Obsidian Armour it doesn't cease to be a Magic Weapon.
    For that to be case the wording of Obsidian armour would have to be something like: 'All magic weapons in base contact with this model are treated as mundane weapons for all purposes, etcetera..' - now if that was the case we'd have a case for arguing that those Poison attacks would come into play.

    What if a Character with the Ogre Blade is in Base Contact with the Obsidian Armour and suddenly gets into contact with another Character that has an item that DESTROYS magic weapons - would the Ogre Blade now be 'protected' by the effect of Obsidian Armour rendering it indestructible?
    Me thinks not.

    So yeah, be carefull where you send that GhoulKing when fighting Khorne Daemons.

  13. #13
    Commander Danny76's Avatar
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    Re: Obsidian Armour and Ghoul King

    It is still a magical weapon so would be destroyed.
    It just loses its magical abilities while in contact. Not its weapon type
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