Just looked myself and saw they were up there and thought i would let other people know, sorry if this is in the wrong place.
http://www.games-workshop.com/gws/co...e=true&start=2
Just looked myself and saw they were up there and thought i would let other people know, sorry if this is in the wrong place.
http://www.games-workshop.com/gws/co...e=true&start=2
General project log for my armies
Have started a trading thread, care to take a look... LINK - am after warmachine (khador) and sisters of battle and any Grey Knights Interceptor Backpacks
NEW 1750 Sisters of battle list for comments?
so, Hive Tyrants with Wings are Flying Monstrous Creatures, but Daemon Princes with Wings are only Jump Monstrous Creatures?
uuurrrrgh.
Remnants: A log whereupon a veteran attempts to piece an army together from scraps and trades
Danger! May contain Oingo Boingo
Wooooooooo!
edit: EWWWW Dante and Typhus both have AXES, christ!
Last edited by daboarder; 30-06-2012 at 10:28.
Very useful, thanks. It's curious to see that the Sisters of Battle have just a few corrections...
This is the war-ravaged world of Warhammer, and there's only WAR!... and hammers.
In the CSM faq:
Two toughness values:
If a model has two T values, one in brackets. Use the one in brackets and ignore the other.
Does this mean my Nurgle characters won't be instant killed by power fists?
Typhus just got a lot better.
Last edited by MuNsTeNbRaU; 30-06-2012 at 10:36.
General project log for my armies
Have started a trading thread, care to take a look... LINK - am after warmachine (khador) and sisters of battle and any Grey Knights Interceptor Backpacks
NEW 1750 Sisters of battle list for comments?
Last edited by Fawful; 30-06-2012 at 10:31.
Nurgle renegade guardsmen project log, now also a general chaos/daemons log Update 13-04-2013 Plaguereaper and the promise for more
Quantity is a quality all of it's own.
Well those were largely pointless, instead of being the conclusive sweeping Erratta's of fantasy we got stuck with minimal effort job, They didn't even cover the close combat weapons like boneswords.
No having to hover for the Night Scythe to drop its cargo o/
Space Marines can have normal Librarians at Mastery Level 2, but Ezekiel is only Mastery Level 1. Huh?
Warscythes being ap1 made me happy, but what about my hyperphase swords! I'm going to assume they are ap3. Looks like I might get a small sqaud of lychguard with scythes.
Some things for BA:
Combat squads counts as two units if you do it, and you may only put half your units in reserve.
Techmarines can restore 1 hull point on a repair roll and fortify any terrain, except the ones you bought.
A Crozius is a powermaul.
The Sanguinors A buff, blood chalice and chaplains can only boost BA units.
Librarian: Mastery level 1, Epistolery level 2 (they starts with two powers) and Mephiston is level 3. They can all instead take two powers from the Biomancy, Divination, Telepathy or telekinesis.
As far as I can see, glaives are AP3 (And so is Mephiston)
It says nothing about Dante and Astoraths power weapons being anything else. So they are fighting with power axes = Initiative 1? There is an axe Glaive, would that be I 1 as well?
So farseers are level one psykers and can't even use the double charge powers? No joke. So much for the Eldar being much of a psychic race.
Really? that's harsh.
In the FAQ it states Eldrad is a Mastery level 3, stating in brackets this includes his bonus from the spirit stones, so guess they forgot to errata in that Spirit Stones gives you +1 Mastery, but still absurd imo that a Grey Knight Librarian can get Mastery level 3 where a Farseer can not. >_>
The Shadowseer's Veil of Tears was changed in the Eldar FAQ but not the Dark Eldar.
Incubi Klaves got nerfed.
And no mention of when Advanced Aethersails work.
Archon of the Ravenous Void Kabal.
So yeah Necron warscythes are AP1
I was hoping my Primaris Psyker would be Mastery 2 so I could use Invisiblity but I guess I'll just be sticking with using Shriek on everyone, especially if I can hit them with Weaken Resolve first.
18th Company (Assault) 298th Cadian Shock - A Project Log updated June 3rd 2012