"From the fires of betrayal, Unto the blood of revenge, We bring the word of Lorgar, The Bearer of the Word, The favored son of Chaos; All praise be given unto him, For those that would not heed, We offer praise to those that do, That they might turn their gaze our way, And gift us with the boon of pain, To turn the galaxy red with blood, and feed the hunger of the Gods." - Excerpt of the 341st book of the Epistles of Lorgar.
Waaagh! Gutzag - my first 40K Plog
I haven't used them yet; however I feel like Ratlings are going to be a star unit for the guard. 100 points for 10 BS4 sniper rifles? Yes please!
Please check out Pirates of the Crimson Galaxy, a WIP sci fi game that takes place in the distant future:
http://www.warseer.com/forums/showth...99#post5578399
I find my deathmarks are pretty sweet now.
My god...thats far better than SM scout snipers. Theyre both toast if you get them to melee, id much rather have the BS4.
I will add my vote to the Master of the Forge, and maybe even techmarines (you know, that entry you glaze over in your codex?) The fact that AP2 is always I1 unless you're a monster, they FINALLY get to hit with their servo-arms instead of evaporating at the sight of a power weapon. Also, servitors can now actually serve their purpose as chump meat-shields with the Look out sir rule, and with Hull points being repairable, the whole Techy stock just went way up!
As a massive Iron Hands fan with a Techmarine fetish, this has my seal of approval.
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
Mad Doc Grotsnik has been bantered around on the ork side about not being all that bad now that Rage is pretty good.
The 75th Logres Prime Ice Drakes:
http://www.warseer.com/forums/showthread.php?t=96543
WAAAGHHH GORTEEF_ my Orks:
http://www.warseer.com/forums/showth...71#post5572071
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\m/ Another Metalhead on Warseer \m/
Does he have rage though? In the codex it's not rage but his own ability.
The 75th Logres Prime Ice Drakes:
http://www.warseer.com/forums/showthread.php?t=96543
WAAAGHHH GORTEEF_ my Orks:
http://www.warseer.com/forums/showth...71#post5572071
________________________________
\m/ Another Metalhead on Warseer \m/
Thinking on this subject, Gabriel Seth might be a bit of a Sleeper. Depending on how Challenges and his Whirlwind of Gore interact, he could be a stone cold killer in one-on one fights. In non-challenge Melee, his headbutts could potentially wipe out scores of mooks before their Initiative step and he's still the man to call if you need tanks sawed up.
40K spend '09: £205.70.'10: £87.50.'11: £29.00. '12: £89.00. '13: £6.00
Models painted in 2013: 0.5
Brimstone. Gone but not forgotten.
Yeah, storm shield terminators in general are ungodly now. As if they needed it...
And Belial can theoretically take 35 of them. Grey Knight terminators are good too, of course, but typical Deathwing builds will beat typical GK builds now.
Typhus should stand a good chance of beating everyone but Abbadon and draigo in combat, at T5 he can only be ID'd by S10 so thunder hammers and power fists aren't that bad because he gets a 5+ inv and 5+ FNP against them. He only drops to Abbadon due to weight of attacks and Draigo because of the titan sword. His attacks are S5 poison, wounding most characters on 3+ with a reroll, he can cause all ID attacks and he is AP2.
This thread has made me very happy. Already have Big T leading my Death Guard, and have decided to invest in some Nurgle Daemon allies when the plastic Plaguebearers appear. Sounds like Epidemus has done ok out of this too!![]()
The low init of characters like Typhus or Kharn isn't as big a deal as people may at first think. Independent characters that have joined a unit are no longer treated as separate units in close combat - only precision shots and challenges will be able to pick them out. Precision shots can still be shrugged off with 2+ look out sir rolls, and challenges can be covered by champions if you don't want to fight them - though Typhus with his T5, terminator armor, and FNP (only 5+, but counts against power weapons), doesn't have much to fear from most challengers, anyway.
Drazhar - Talk about Zero to Hero! Massive I, can bounce to where he wants in combat to snipe guys out and his weapons are eaither AP3 +2A or AP2 +2S, stone cold killer!
As mentioned above, he's actually only Mastery Level 1 (Wtf!?). You can choose to keep his 3 powers, or swap all 3 for 3 of the new powers. The Mastery Level means he can cast 1 power per turn (and is unable to cast any powers that have a warp charge of 2).
I really hope this is some sort of error.