
Originally Posted by
FraustyTheSnowman
If you're adding in guard I would strongly suggest putting flamers in the line squads instead of grenade launchers. I love gls, but with wall of fire, or whatever it's called, flamers are just flat out a better choice. Also, I like blobbing my guardsmen, though I can see reasons not...if you do blob though, you're going to want a commissar. For the pcs, I think I would run 4 flamers and try to use them to block. Not many people want to get hit with 8 flamer hits, so they're not going to want to charge it...but with random charge ranges it can be a hell of a gamble to try and charge around it. Obviously it's not hard to shoot 5 guardsmen to death, but then you don't have anything to charge...