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Thread: Dark Eldar and Fortune/Guide

  1. #41

    Re: Dark Eldar and Fortune/Guide

    Quote Originally Posted by toxic_wisdom View Post
    The Wraithguard would re-roll but not the Archon.

    And if you are allowing the Archon a re-roll because joined ICs have the unit rules (noted above) then he would ignore difficult terrain tests when joined with Pathfinders.

    Likewise, an Autarch would gain FNP when attached to a DE unit with a pain token.

    There is a difference between generic rules for ICs/Units and specific rules for ICs/Units.
    Autarch won't benefit from pain token as per the recent DE FAQ.

  2. #42

    Re: Dark Eldar and Fortune/Guide

    hum if i read from a little before

    "... warning his fellow Eldar so that they may avoid enemy fire. Nominate one Eldar unit with a model within 6" of the farseer ..."

    As i'm french could you explain me if there is a lot difference between fellow and friendly ? it seems to me not very difficult to the farseer to warn the Arcon joined to his warlocks at the same time he warn his council. It will seem more strange to warn a squad and asking an IC to close his ears when i warn them.

    and to add to the question .. what about exodites .. hum ok i go away ^^!!!

  3. #43
    Librarian
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    Re: Dark Eldar and Fortune/Guide

    That's a fluff description of what the power does in "battlefield terms" and what then reads is what it does in game terms and how you use it.

    An Archaon in a unit with an USR like Stealth would benefit from it, if said Stealth came from a BattleBrothers-level alliance unit. (Otherwise he could not have joined it)
    Allied units are treated as friendly units, but can not embark on ther other's transports. That's pretty much the only restriction.

    Power from pain does not work, because the Autrach does not have that rule, however, Pathfinders with Stealth are able to pass on their good hiding practises to the Archon. Furthermore, if he was in an Eldar unit that got Fortuned, he would benefit from Fortune, because the target for the fortune was an Eldar unit and after that the unit receives the benefits. The Eldar unit just happened to have a Dark Eldar IC joined in it, but that's no biggie. The biggie is however, if you try to fortune a Farseer in a squad of Wyches in order to get a Fortune save for the Wyches. That won't fly, because you are targetting the Wych unit which is not an Eldar unit, but a Dark Eldar unit.

    Once again, we are dealing with 4th edition wording in a 6th edition environment. They would have had to be pretty good Farseers in their own right to have written the rules to seamlessly transit over two editions. Phil Kelly is good, but not that good...

    Go by the road of the simplest mechanic. All codex Eldar units get the benefits of Fortune and Guide whether they are joined by other ICs or not and if so, then those characters get the benefits too. Streamlined and simple. There is nothing inherently wrong about it. It does not break the game and in all fairness' sake, it feel fluffy and reasonable too.

  4. #44

    Re: Dark Eldar and Fortune/Guide

    Quote Originally Posted by toxic_wisdom View Post
    The Wraithguard would re-roll but not the Archon.

    And if you are allowing the Archon a re-roll because joined ICs have the unit rules (noted above) then he would ignore difficult terrain tests when joined with Pathfinders.

    Likewise, an Autarch would gain FNP when attached to a DE unit with a pain token.

    There is a difference between generic rules for ICs/Units and specific rules for ICs/Units.
    Ignore terrain is not passed to models without the special rule, unlike fearless

    Autarchs don't have the power from pain special rule, and feel no pain is not passed to models without that special rule, unlike fearless

    but all models within a unit that is fortuned can re-roll any failed saves, and when an IC joins a unit, it will be allowed to re-roll failed saves, even if it's a dark eldar model, due to the battle brothers rule both allowing IC's to join ally units, and allowing allies to buff each other using psy powers.
    Hmm....what is this link?
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  5. #45
    Chapter Master IJW's Avatar
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    Re: Dark Eldar and Fortune/Guide

    Quote Originally Posted by Hendarion View Post
    If a Falcon is an Eldar unit, are Incubi also Eldar units?
    Incubi are a Dark Eldar unit. Is this a trick question?

  6. #46
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    Re: Dark Eldar and Fortune/Guide

    Yeah, why not just put Eldrad in a unit of native Harlequins then attach a foreign Archon with Shadowfield and put him at the front. That way the Harlies are legal targets for fortune as they come from the same parent list, and the Archon's 2++ is re-rollable, anything that inflicts ID on him, then gets shunted back to a harlequin.

    God I hate the "money-grab" rules....I mean the "allies" rules.

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  7. #47
    Chapter Master Hendarion's Avatar
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    Re: Dark Eldar and Fortune/Guide

    Quote Originally Posted by IJW View Post
    Incubi are a Dark Eldar unit. Is this a trick question?
    No, it isn't. The question was rhetorical to emphasise the sentence "Nominate one Eldar unit...".
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  8. #48

    Re: Dark Eldar and Fortune/Guide

    Quote Originally Posted by adreal View Post
    all models within a unit that is fortuned can re-roll any failed saves, and when an IC joins a unit, it will be allowed to re-roll failed saves
    essentially true, but the timing is important. the IC need to be part of the unit at the point that fortune is cast otherwise it doesn't benefit. pg 39 - Independant Character and Ongoing Effects. Note that that entry also clears up the situation of: "fortune a unit with an ic, the ic leaves the unit, who has the fortune?"

  9. #49

    Re: Dark Eldar and Fortune/Guide

    They are battles brothers? but then again the "spells" do say only Eldar unit, so cant people not just be lucky and roll on the tablet in the new lores, and be able to cast on both Eldar and dark eldar.

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