
Originally Posted by
Nightrunner
Thanks for taking the time to reply, all!
Well, I have been running:
Shas’O – MP, PR, VRT, hard wired MT, BSF, two gun drones, b.knife.
Shas’O – MP, PR, VRT, hard wired MT, BSF, two gun drones, b.knife, positional relay.
Bodyguard with FL/TLMP, FL/TLMP and HWMT
6 Fire Warriors.
6 Fire Warriors.
3 Crisis with 2xTLMP/FL, 1xTLMP/BSF
3 Crisis 2xTLMP/TA, team leader with TLMP/TA, HWBSF
6-man Stealth Team. 10 Gun drones.
1 Broadside w/SMS, team leader with ASS, HWMT, HWBSF, 2xShield Drones
1 Broadside w/SMS, team leader with ASS, HWMT, HWBSF, 2xShield Drones
1 Broadside w/SMS, team leader with ASS, HWMT, HWBSF, 2xShield Drones
Like I said, I'm new - but does the core of the list look good. I'm more than aware that I am short of marker lights as I have none... and I am aware that I could squeeze them in, but currently I have been aiming at getting bodies in the list.
Looking at it again, I could probably lose the bodyguard and the TA's from the single suit team - but what could I put in for that? Some Pirahnas?
In terms of your allies module, I would advocate the farseer over more markerlights - although doom is the only buff that you can directly affect your units.
I have been thinking about a bike mounted farseer, which would allow him to join a unit of crisis/stealth suits and still jump in the assault phase, as well as providing the passive anti-psychic abilties you need. It certainly looks effective and cheap for this army.
NR