Another vote for Ushabti. Mostly because for the price of 4 ushabti you can get 3 Necropolis Knights, which are more survivable, faster, and dish out more damage. If there was a non-khalida related way to make bowshabti viable in small units, they'd be ok. But there isn't.


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). He doesn't get an extra attack, because that might actually be useful. His axe is interesting, but a bit strange seeing as he has killing blow (or Heroic Killing Blow if he's in the same unit as Heinrich - because we all love having our fragile mage on the front-line with one of our most expensive fighters, don't we?).


Since I've played a couple of battles with it, it seems not to bad though it still feels like a considerable step backwards for most of the book and the units with only a select few vaguely resembling effectiveness... Something about misery loving company, right?
