Welcome to the Organized Codex Space Marine Tactic Index. I am starting this project to make it easier to browse Codex Space Marine tactics for the Warseer community. This thread will be updated daily to ensure up-to-date tactics and information based on the real feed back from our community on said Codex. I will be creating a list of all the units in the current codex, in a certain format, which I will be counting on the rest of the community to help me fill in with much needed information.
What I want my fellow warseers to post in ths thread is any information regarding any unit/wargear/tactic/etc. concerning Codex: Space Marines. As information is posted to this thread (in the format I specify) I will update the entries accordingly. Please refrain from discussion of why or why not to pick a unit, this thread is for information cataloging purposes only, not debate. I make this stipulation only to keep the thread managable and easy to browse. All current information will be in the first post thus eliminating any need to browse multiple pages.
Please remember that this tactic index begins and ends with the idea of competitiveness, while fluff is valued it is not essential in this thread. I do realise that there are many differing opinions on a myriad of subjects to be discussed, I will try to be as fair as I can about selecting information to be put into this index and I will generally put what ever gets posted into the index unless strong information IS PM'd to me about why certain information may be wrong or incomplete. I invite any and all Codex: Space Marine knowledgeable Warseer members to help me in the creation, continuation and preservation of this thread. No tid-bit of information is too small to mention. Please keep all posts within said format, lean and to the point.
Remember this index is no substitute for your codex. Its purpose is to go deeper into the tactical advantages offering you insight into your army that your codex may not be able to do, through the experiances of others.
A brief run-down of the jargon to be used in the thread,
The definiton of the word Optimal for this thread is, best or most efficient use of said unit/wargear/tactic/etc.
Carrier is the unit to be equipped with said wargear.
Target is what potential opponent said wargear/psychic power will/should be used against.
Optimal Points Cost means, is the said wargear priced appropriatly for its job.
CODEX: SPACE MARINE TACTIC INDEX
(Special Named Characters)
Marneus Calgar Lord Macragge
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Captain Cato Sicarius
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Chief Librarian Tigurius
Optimal Strategic uses for:
Optimal Point Values to use unit:
Optimal Psychic Powers:
Most effective combination with different unit:
Optimal Transport options:
Chaplain Cassius
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Chapter Master Pedro Kantor
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Captain Darnath Lysander
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Shadow Captain Kayvaan Shrike
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Forgefather Vulkan He'stan
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Kor'sarro Khan
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Sergeant Telion
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Brother-Sergeant Chronus
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Tank assignment:
(Un-named Head-Quarters)
Space Marine Chapter Master
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Space Marine Captain Optimal Options:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Space Marine Librarian
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Optimal Psychic Powers:
Most effective combination with different unit:
Optimal Transport options:
Space Marine Chaplain
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Master Of The Forge
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
(Head-Quarters Retinue)
Honour Guard Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Command Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Servitors
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
(Elites)
Terminator Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Terminator Assault Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Sternguard Veteran Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Venerable Dreadnought
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Dreadnought
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Ironclad Dreadnought
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Techmarine
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Legion Of The Damned Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
(Troops)
Tactical Squad Space Marines
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Scout Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
(Fast Attack)
Assault Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Vanguard Veteran Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Land Speeder Squadron
Optimal Squadron Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Space Marine Bike Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Attack Bike Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Land Speeder Storm
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Scout Bike Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
(Heavy Support)
Devastator Squad
Optimal Squad Size:
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Thunderfire Cannon
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transport options:
Land Raider
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transportee options:
Land Raider Crusader
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transportee options:
Land Raider Redeemer
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transportee options:
Predator
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Whirlwind
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Vindicator
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
(Dedicated Transports)
Rhino
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transportee options:
Razorback
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transportee options:
Drop Pod
Optimal Options:
Optimal Strategic uses for:
Optimal Point Values to use unit:
Most effective combination with different unit:
Optimal Transportee options:
(Wargear Weapons)
Assault Cannon
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Astartes Grenade Launcher
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Auxiliary Grenade Launcher
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Boltgun
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Bolt Pistol
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Chainfist
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Combi-Weapons
Optimal Builds:
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Conversion Beamer
Optimal Targets:
Optimal Points Cost for equipped wargear:
Crozius Arcanum
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Cyclone Missle Launcher
Optimal Targets:
Optimal Points Cost for equipped wargear:
Digital Weapons
Optimal Uses:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Flamer
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Force Weapons
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Frag Grenades
Optimal Uses:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Heavy Bolter
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Heavy Flamer
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Krak Grenades
Optimal Carrier:
Optimal Uses:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Lascannon
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Lightning Claws
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Master Crafted Weapons
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Meltabombs
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Meltagun
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Missile Launcher
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Multi-Melta
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Plasma Cannon
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Plasman Gun
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Plasma Pistol
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Power Fist
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Power Weapons
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Relic Blade
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Shotgun
Optimal Targets:
Optimal Points Cost for equipped wargear:
Sniper Rifle
Optimal Targets:
Optimal Points Cost for equipped wargear:
Storm Bolter
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Thunder Hammer
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
(Wargear Equipment)
Cluster Mines
Optimal Uses:
Optimal Points Cost for equipped wargear:
Combat Shield
Protection Offered:
Optimal Carrier:
Optimal Points Cost for equipped wargear:
Camo Cloak
Protection Offered:
Optimal Points Cost for equipped wargear:
Chapter Banner
Optimal Points Cost for equipped wargear:
Company Standard
Optimal Points Cost for equipped wargear:
Hellfire Rounds
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Hellfire Shells
Optimal Targets:
Optimal Points Cost for equipped wargear:
Iron Halo
Protection Offered:
Optimal Carrier:
Jump Pack
Optimal Carrier:
Optimal Points Cost for equipped wargear:
Locator Beacon
Optimal Carrier:
Optimal Points Cost for equipped wargear:
Psychic Hood
Optimal Uses:
Rosarius
Optimal Uses:
Narthecium
Optimal Uses:
Servo-arm
Optimal Uses:
Servo-Harness
Optimal Uses:
Signum
Optimal Uses:
Space Marine Bike
Optimal Carrier:
Optimal Points Cost for equipped wargear:
Storm Shield
Protection Offered:
Optimal Carrier:
Optimal Points Cost for equipped wargear:
Teleport Homer
Optimal Carrier:
Optimal Points Cost for equipped wargear:
(Armour)
Artificer Armour
Protection Offered:
Best chance of negating what attacks:
Optimal Points Cost for equipped wargear:
Power Armour
Protection Offered:
Best chance of negating what attacks:
Scout Armour
Protection Offered:
Best chance of negating what attacks:
Terminator Armour
Protection Offered:
Best chance of negating what attacks:
Optimal Points Cost for equipped wargear:
(Vehicle Armoury)
Autocannon
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Cerebus Launcher
Optimal Targets:
Optimal Points Cost for equipped wargear:
Deathwind Launcher
Optimal Targets:
Optimal Points Cost for equipped wargear:
Demolisher Cannon
Optimal Targets:
Optimal Points Cost for equipped wargear:
Dozer Blade
Optimal Carrier:
Optimal Uses:
Optimal Points Cost for equipped wargear:
Extra Armour
Protection Offered:
Best chance of negating what attacks:
Optimal Points Cost for equipped wargear:
Flamestorm Cannon
Optimal Targets:
Optimal Points Cost for equipped wargear:
Frag Assault Launcher
Optimal Targets:
Optimal Points Cost for equipped wargear:
Hunter-Killer Missles
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Hurricane Bolter
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Iron Clad Assault Launchers
Optimal Targets:
Optimal Points Cost for equipped wargear:
Jamming Beacon
Optimal Targets:
Optimal Points Cost for equipped wargear:
Storm Bolter
Optimal Carrier:
Optimal Targets:
Optimal Points Cost for equipped wargear:
Search Light
Optimal Carrier:
Optimal Uses:
Optimal Points Cost for equipped wargear:
Seismic Hammer
Optimal Targets:
Optimal Points Cost for equipped wargear:
Smoke Launchers
Optimal Carrier:
Optimal Uses:
Optimal Points Cost for equipped wargear:
Typhoon Missile Launcher
Optimal Targets:
Optimal Points Cost for equipped wargear:
Whirlwind Multiple Missle Launcher
Optimal Targets:
Optimal Points Cost for equipped wargear:
(Librarian Psychic Powers)
Smite
What does it do?
What are the ideal targets for this power?
Force Dome
What does it do?
What are the ideal targets for this power?
Machine Curse
What does it do?
What are the ideal targets for this power?
The Avenger
What does it do?
What are the ideal targets for this power?
Quickening
What does it do?
What are the ideal targets for this power?
Null Zone
What does it do?
What are the ideal targets for this power?
Might Of The Ancients
What does it do?
What are the ideal targets for this power?
The Gate Of Infinity
What does it do?
What are the ideal targets for this power?
Vortex Of Doom
What does it do?
What are the ideal targets for this power?
(Optimal Alliances)
In this section please detail why the said forces can work well with a Codex Space Marine Army.
Battle Brothers
Black Templars:
Blood Angels:
Dark Angels:
Imperial Guard:
Space Wolves:
Tau:
Allies of Convenience
Eldar:
Grey Knights:
Sister of Battle:
Desperate Allies
Dark Eldar:
Necrons:
Orks:
(Tactics)
How best to use the forces of Codex Space Marines to vanquish your foes. Please describe the compostion of your force without giving point values for individual units and wargear. A total point value and unit list for your force is acceptable and will be put into the index as long as it is accompanied by a title and brief tactica on how to use said army in certain conditions. Please make sure lists are legal. Im looking lists with optimal competitivness, so please refrain from posting unless your list has won you a fair amount of victories.
Example:
Space Marine Gun-Line 500 Points
Captain w/ Artificer armour & Auxiliary Grenade Launcher
Tactical Squad w/ 5 extra Marines Plasma Gun, Las Cannon
Tactical Squad w/ 5 extra Marines Plasma Gun, Las Cannon
Tactics: Sit both units of marines (one is accompanied by the Captain) in cover and shoot my enemy to pieces before rushing forward to claim objectives)
(Power Builds)
In this section I want to examine the more powerful unit builds commonly referred to as “Death-Star Units”.


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