Much stronger than previous editions
Somewhat stronger than previous editions
About the same as previous editions
Somewhat weaker than previous editions
Much weaker than previous editions
Last edited by Doommasters; 18-07-2012 at 08:38.
Yeah, but its their baby and cash cow mostly for easily excitable kids, who see epic statlines and start drooling :P doesn't mean the army has to smash face in competitive play with relatively low effort (like the triple fang list kinda does now <.< >.>).
The two aren't mutualy exclusive. Stupid example (as in, won't happen and is ridiculous) would be to give the entire army compulsary frenzy - casuals will think its OP, competitive gamers will frown.
I have hopes GW have finally realized that balanced armies >> handing out special rules in bucketloads. Warriors of Chaos may (and also should) have awesome statlines, but that should also be enough to help them along if executed properly. We need no garbage like Eye of the Gods that's mostly smoke and mirrors and clutters up the game. Just awesome units and models and a few Chaos upgrades. That really should be enough.
I'm with Doommasters with this one. As one of the hardest races model-for-model, I can see a power 'spike' with WoC. I don't think it'll lead to a power creep though, as this ed is all about balance and synergy, to great acclaim.
What I think they'll do is nerf certain things (magic lores will be toned down, Hellcannons made less reliable and more expensive, Warshrines changed), make Warriors either slightly less hard or more expensive (same with Chosen) and make Marauder units cheaper to make them more desirable. Overall it'll still be probably the most powerful 8th ed book yet, but it will be more balanced than it is and won't lead to a power creep.
I don't think you will see too much of a spike; WFB Daemons was a deliberate attempt to see what happens when you put out an OTT army list in the community. Simple answer was that tournaments didn't suddenly become 100% daemons. So GW knows that pure power does not sell.
Marauders with great weapons or flails are extremely effective for the points cost. I can't see them going any cheaper unless they change their stat lines or something. They are crazy good right now in my games at least. It's five points a model for a unit with S5 that can horde up cheaply. Not as cheap as Skaven or Goblins, but they are still really good for what you pay for them.
I think with warriors and chosen (along with forsaken) maybe just looking at the cost and a rebalancing of the marks. Tzeentch is insane with parry and EotG shenanigans. Heck, removing or redoing the EotG table might be enough. It would be cool to see a random table for Tzeentch with results like flaming attacks or the unit can channel for an extra die as if it were a wizard or something. Then again, ward save seems fitting, but it's too easy to break it with the current army book. Khorne might be better if it were costed per model than per unit as everybody is taking bigger units now but not paying any more for it. I think Nurgle the rules for Nurgle reflect the fluff. Giving something like a toughness bonus or regeneration seems a bit much to me, but are also fitting the fluff. Right now there is only one unit where I would consider taking the Mark of Slaanesh and that is Marauder Horsemen because they work a lot outside of the general's and BSB range and are the best baiters in the army unless somebody is new enough to where wolves can do the job. If I want to run a Slaneesh list then everything else has no mark except a sorcerer or two for the lore as it is a complete waste of points.
Overall, I am impressed with the army books in 8th so far. 6th was more down to earth, but there weren't nearly as many viable options for many armies. On Chaos Warriors I feel that they could make them underpowered and people would still buy them for the modelling aspects alone. As long as Games Workshop handles the book in the same manner they have the rest of the edition so far then I will be happy. Sure, I'll likely have a few quibbles like I do with all of the books, but my opinion is that this is the most balanced edition I have experienced yet (I came in at the start of sixth and was reading White Dwarf in fifth due to wanting to learn more about the Warhammer world and painting for other games in the same setting I was playing) in terms of how well the individual army books are handled. Sixth was pretty good about making certain there was balance between the army books, but it fell down in that each army usually had one or two really competitive lists with half the books being ignored if you wanted to be taken seriously.
Chaos Warriors themselves do not need nerfing, unless Khorne or Tzeentch they're probably about a point overpointed at the moment, no access to rerolls limits them alot. Warshrine shenanigans need to go, not because I think 3++ Chosen are any good (seriously, can't anyone redirect anymore?!), but because it breaks Game mechanics.
I don't see how Marauders could be made any cheaper with their current statline, they are dirt cheap as it stands. Great Weapons on them need to go up a point so you'll see other options, but that's it.
Ogres are almost certainly more powerful than the current WoC book, so hopefully they don't drop the power level of Warriors too much.
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I don't agree that the TK book is dissapointing. Its a synergy based army, which is slow, which makes for a fiddly combo; but its got its power lists just like any other book - e.g. the mass shooting + banishment list.
It also said that people as a whole did not buy whole new armies mid season for tournaments. All this is good news btw
Not so much a weakness but a dilution of balance.I was completely in awe at the 8th ed army book releases,what only 8 magic items?This is good as it makes the game much more tactical, especially when movement and deployment are now revolving around which units shall be supported by which and not where my magic items are!
I think they are trying to balance everything out. Like all things there are gliches but they are trying.
Change is always difficult unless you whorship Tzeentch.