Edit: I'm playing Empire for this example.
End Edit.
If a unit possesses a magic standard of any type, does that unit now have "magical attacks" ?
The point here is that even the title, "Magic Weapon" does not specifically state that the attacks are magical...
Ironic isn't it...
However, the wording on Ethereal units states that it can not be harmed except by a "Magic Weapon" or "magical attacks".
Which kind of leaves banners hanging in the breeze on this one...
If this is the case, there are only 3 ways to counter ethereal units.
1. Magic Weapons on characters
2. Spells - Magic Missiles, direct damage.. or the #2 spells from lore of fire and metal which grant "magical attacks" to the unit.
3. Combat resolution..
Good luck with #3 above vs the hex wraiths 10 strong with S5 attacks. Who will be reanimated or brought back next magic phase...
How are you guys fending off 2 units of 10 hexwraiths? They single handedly can wreck any army except Skaven (Warp fire/stone, everything is magical).
Just really would like to think what is in GW's head by making a unit so invincible.
I threw 5 dice (all I had) at Bannishment (3d6 s4 hits against undead) first turn and it got scrolled. 2nd turn, I threw 6 dice and he threw all of his and dispelled it.. The hexwraiths single handedly crushed my entire flank. Nothing that I could do....
Just looking for answers and or solid solutions... Aside from giving every character a magic weapon which is redunkulous. Even so, I will retort that, even if you do a a few wounds or even 3 if you are a lord level character that they will simply be healed back next VC magic phase.
I'm at a loss...


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