Im a fantasy player considering playing 40k. I love the grey knights models however they seem to have a bad reputation.
Has this changed with the new edition or are they still seen as, dare I say, cheese?
Are there builds that arnt as tough?
Cheers.
Im a fantasy player considering playing 40k. I love the grey knights models however they seem to have a bad reputation.
Has this changed with the new edition or are they still seen as, dare I say, cheese?
Are there builds that arnt as tough?
Cheers.
The Dancing Queen
The problem isn't the grey knights, it's the people who bandwagon to hate them. So it's not GK that you want to avoid playing as or against, it's those player who will bash an army for their own shortcomings as 40k players. The important thing is to find people you can enjoy playing with and ignore absolutely everything else. You can find someone who will whine about any unit, army, or list so don't bother trying to pander to them.
GK aren't the most OP faction in the game anymore.
In 6th, Necrons seem to have taken that mantle.
Lion: Hey Russ, you'll never guess what!
Russ: Yeah, I know! Magnus is a traitor! To think that he could accuse our beloved brother Horus of turning against us. Impossible! But don't worry. I have taken care of it, Horus asked me to destroyed Prospero and I have. Magnus shouldn't be bothering us again.
Lion:... actually, I was going to say that Magnus was right. Horus has turned to Chaos, 7 other Legions have joined him and he has destroyed 3 Loyal Legions already!
Russ:
Grey Knights have a number of very boring, but overly effective builds. This has lead to people calling them anything from 'cheese' to 'OP' to 'auto pilot army'. If you take a normal list with a nice mix of units there's no problem at all. As soon as you start spamming psyflemen, razorbacks and either henchmen or purfiers, people will call cheese no matter what. And I must say that lists like that don't make for a very entertaining game unless you're playing top tables in tournaments.
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The problem with Grey Knights is that there are certain abilities that are just way to cheap. People hate on them because of players who bring along 2 dreads with autocannon and psybolt ammo for example, as radium pointed out. If you stay away from the powerbuilds and build a fun balanced list you're fine. Look at them from a fun/modellers point of view rather than at what is effective and you'll have a good fun army that won't be to overpowered imo. That's the difference with some other books where you can build a fun good looking army and get wiped of the board quite often due to it being bad.
Thanks that's all really helpful. I shall look into them a lot more now.
The Dancing Queen
If you believe the internet, half the armies out there are trash. Trash as in the Codex doesn't have at least one iWin build. Or an OP unit you can spam to take advantage of the rules. Some people see that as an unforgivable weakness. Mainly because they can't compete with armies that do have this option (and use it.)
Two balanced armies from just about any Codex will have a decent game depending more on scenario and terrain. Where you get into trouble is when your balanced army or army of stuff you wanted to paint, comes up against an army designed to win games.
Grey Knights are a great army, but sadly, they get a bad rap because they have multiple combo's that are just really good. Build an army with a nice balance of units and no (reasonable) player will think anything less of your army choice.
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All I know so far is I want a Dreadknight and some Terminators as I love those models. The rest will have to wait until I understand the game.
The Dancing Queen
As long as you aren't trying to abuse certain aspects you shouldn't have too much of a problem. GK's deservedly have a bad rap for many things, but that doesn't mean everyone is going to see you as a monster for playing them or that you should feel like one for doing so. They've got great models and some cool stuff, if they're what you want to play just go for it.
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Well i'd say at least terminators got some serious buff from the fact alone that most energy weapons don't ignore their armor save anymore...
While their Energy weapons just get ap3 and their rules stay!
A Paladin spam might be cheesier now even with FnP nerfed!
But i might agree that Necron went from op in 5th to broken op in 6th!
GK took a big hit going from never allowing anyone to save vs their standard weapon to AP3. They are no better than normal marines against terminator lists. So all those extra points are wasted.
Personally I plan to field as much terminator armor as possible in 6th edition.
And the arms race has begun.
NOTE: my use of the word "powergamer" is not meant as a derrogatory or inflammatory word used in a negative context. It is used to describe a type of player that uses power builds
The army isnt automatically filth, but certain builds are too strong and open to abuse and wont win you any friends for playing them.
Firstly, anyone using Dread/Razor SPAM lists as a reason to say they are still OP are sadly mistaken since they is the 5th edition power build not 6th edition. Secondly, as was to be expected, they lost a lot of their power with the new edition, and are now comfortably standing in the position of your average top tier army much like the Wolves and Angels of last edition. As for what to take, if you want to take all Terminators or whatever, do it, hell to anyone that says you have to take one of everything and be ineffective to not be cheese.
Overall summary, people need to start playing 6th edition instead of using 5th edition internet talk to determine current opinions.
I'm not entirely sure why this keeps getting trotted out for 6th. Perhaps the only army that take significant amounts of Power/Force Weapons are GK.
Non-shield Terminators took a hit in sixth. Cover reduced to 5+ and they have to suffer an increased amount of anti-infantry and Plasma shooting due to the changes to rapid fire.
I don't recommend choosing your army based off how good or bad they are. Their power levels change with every new codex and rulebook anyway. And at least form my own personal experience the people who complain about OP armies the most play very competitive armies themselves.
Coming from someone who's been playing Daemonhunters (old Gray Knights codex) since 4th ed, I'd say enjoy OP Knights while you can. We have new Dark Angels and Chaos Space Marines on the horizon, and they both have a good chance of usurping the current top armies.
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to strike at your normal initiative in combat & ingnore the terminators save, you will be a MC or a crazy CC dude with special rules. Thats quite a noticeable buff. The fact that cover is down to 5+ does not really hurt that much termi since they pretty much walked toward you cover or not with their 2+....
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