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Thread: Switching movement types to avoid penalties

  1. #1

    Switching movement types to avoid penalties

    Here are two examples of a zooming flyer switching to hover mode to attempt to ignore penalties on its following turn. What do you folks feel about the legality of either or both of these?

    1. A zooming flyer is taking fire and decides to use evasive maneuvers to gain a cover save. An evading flyer can only make snap shots in the following turn. The flyer switches to hover mode at the beginning of the next movement phase and is therefore treated as a skimmer instead. Does this change in movement type allow the skimmer to fire at its full BS instead of making snap shots?

    2. A zooming flyer takes a penetrating hit and is Stunned. Stunned flyers may only move in a straight line forward for the same distance as in its previous movement phase. The flyer attempts to switch to hover mode to avoid making such a move because it would put it at a disadvantage. Does the change in movement type remove the stunned effect, or does it cause it to behave like a stunned skimmer instead?

    I guess a third question is:

    3. Can a stunned, evading, or similarly affected flyer even change to hover mode at all, or must it continue to Zoom until the effect has expired?
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  2. #2
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    Re: Switching movement types to avoid penalties

    I would say:

    1) It can still only Snapfire as the rules would be that that model can only Snapfire in its next turn.

    2) That's fine, but it would be treated as a stunned skimmer.

    3) I don't see why not (beware: I've not fully read/soaked in the flyer rules).
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  3. #3
    Chapter Master IAMNOTHERE's Avatar
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    Re: Switching movement types to avoid penalties

    3:? Can it actually change movement type, the example would suggest it may "only move in a straight line forward for the same distance as in its previous movement phase".

    This may prevent it switching modes...

  4. #4
    Chapter Master Mandragola's Avatar
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    Re: Switching movement types to avoid penalties

    In first example, I'd say that it still has to snapfire. Evading says snapfire next turn. Says nothing about a requirement to still be a flyer next turn. Some straw clutching here I think.

    I don't think a stunned (or immobilised) flyer can switch to hover mode from zooming.

  5. #5
    Chapter Master IJW's Avatar
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    Re: Switching movement types to avoid penalties

    1. is 100% clear.

    2 (and therefore 3) is less clear, but even if you change to hover mode the model still has vehicle type: flyer so it would still have to go straight ahead at speed, surely?

  6. #6
    Chapter Master Mandragola's Avatar
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    Re: Switching movement types to avoid penalties

    Quote Originally Posted by IJW View Post
    1. is 100% clear.

    2 (and therefore 3) is less clear, but even if you change to hover mode the model still has vehicle type: flyer so it would still have to go straight ahead at speed, surely?
    Surely, in order to maintain that speed, it has to zoom? Zooming, it would have moved a minimum of 18", which is impossible when hovering.

  7. #7
    Chapter Master IJW's Avatar
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    Re: Switching movement types to avoid penalties

    Yeah, that was my point but not very clearly explained. Oops.

  8. #8

    Re: Switching movement types to avoid penalties

    1. The penalty applies, regardless of how the flyer choses to move.

    2. A stunned flyer has specific requirements as to what it must do in the next turn, they must be met, and choices in action that would prevent that are prohibited.

    3. I can change to hover mode, but all restrictions still apply. If it can only snapfire, that carries over. If it must move in a certain way, that is not lifted by being a skimmer (and if complying is impossibly in skimmer mode, it cannot use that mode).
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