So, after several false starts I've dropped back to my original love and reinstated Konrad von Carstein as the top dog in my army. The 8th edition army book rather unfairly forces me to have a magic user in the army, so I've had to introduce a level 1 necromancer into the list. Also, we now lack the regen-banner, so Konrad, at best, has a 5+ AS, T4 and 2 wounds.
Not ideal, given that things can now "step up" and although he has a lot of attacks, it's highly unlikely that he will be able to stop everyone from hitting him.
So, I need some suggestions on how to keep him alive, and as an extension, the necromancer too.
As a rough guide, the major part of my army looks roughly like this at the moment:
Konrad
Necromancer
Big unit of Ghouls
Big unit of Grave Guard
Big unit of Black Knights
2 Varghulfs
Hexwraiths
Dogs
I can throw in most other things, apart from any more magic. Any suggestions?
Here are a couple of ideas and issues I've had:
Centre of the line- standing next to a character in the Nightshroud. On the plus side, it keeps him in the centre, probably the Grave Guard, and lets his aura help out other units movement. On the downside, step up attacks are a risk.
Bunkered- A truly foolish idea, this guy is made to kill, hiding him is pointless.
With a fast-moving unit- Now, where Konrad truly excels is killing big things or expensive things. Putting him in a unit that can manoeuvre well might be a good bet, perhaps some Black Knights, or dogs (his M is 6, so he won't restrict them too much), or even Crypt Horrors. The major drawback with this is that it will more than likely be away from the main part of the army, slowing them down.
I'd welcome any and all suggestions on how to help him out, maybe there are some combinations I haven't thought of, please feel free to throw any ideas out.
EDIT: Apart from "Running an army that way is a silly idea, and you're a lunatic." I'm fully aware that it's a silly way to run the army, and I am a lunatic.


BigbyWolf
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I want dirty MOMUS back 