Hq:40K Army: Eldar
Farseer 133 pts
-spear
-fortune
-RoW
-Jetbike
(8) Warlocks 446 pts
-6x destructors
-embolden
-enhance
-2x spears
Troops:
(5) Pathfinders
(5) Pathfinders
(5) Pathfinders
939 pts
Now im trying to get to 1500 pts and am not sure what would be best to expand the army with.
Ideas I have though about include some more jetbikes maybe shining spears or warp spiders to spam s6 in the back.
On the top of s6 spam I could include 6 ww or something coming in outflanking. This would deal with my lack of skyfire.
Another thought is getting some squad behind an aegis defense line I could run a DA squad with the exarch so that I have bs5 rerollable.
However with the council Im thinking more offensive troops may be more suited and with the new rules the only truly valid cc unit in 6th for eldar is going to be harlequins.
I could then run a full ten man squad for 266 pts as well as 3 ww and maybe a small squad of scoring jetbikes. This would very much limit my ability to deal with flyers however flyers wouldnt have any juicy targets to go after either which would put it more at a stalemate than anything with me having a slight advantage as flyers cant score unless its big guns never tire.
This was a crude sporadic post but I just wanted to get my thoughts out there and see what everyone else though about ideas for 6th.


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I think Warlocks are a perfectly valid close-combat unit. And by "Close-combat", I obviously mean "Flamering everything in range to be in close-combat, and discouraging the opponent from charging with the possibility of 8, 16, or 24 S5 hits blowing in their face".