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Thread: Tau rumors

  1. #101
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    Re: Tau rumors

    Quote Originally Posted by Jonahmaul View Post
    No no no no no no no!!!!!! The ally rules create so many doors for abuse that making them even more lax would be terrible in my opinion. Dealing with your armies strengths and weaknesses is part of the fun of the game. Tau are terrible at combat so your battle plan should be devised around not getting into combat, not just having access to something that is good at it.

    I agree 100%.

  2. #102

    Re: Tau rumors

    first of all who said any thing about those allies being good at cc? or those allies that the tau having special access too at any rate.

    second of all as long as being good at cc makes them have some other weakness that you have to design the list around i don;t see the problem. some people just don't like the fluff for the cc competent armies or have fallen in love with the greater good so much that they'd like to be able to play their style while still being for the greater good.

    this ahhh no cc for tau makes even less sense when we have always had an option in the originial tau codex for a unit that was decent in cc (kroot of varius types.)
    Last edited by magicallypuzzled; 09-08-2012 at 19:53.

  3. #103
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    Re: Tau rumors

    Quote Originally Posted by Jonahmaul View Post
    No no no no no no no!!!!!! The ally rules create so many doors for abuse that making them even more lax would be terrible in my opinion. Dealing with your armies strengths and weaknesses is part of the fun of the game. Tau are terrible at combat so your battle plan should be devised around not getting into combat, not just having access to something that is good at it.
    From what the person was posting, it almost sounded like certain Allies in the Allies expansion being able to be fielded in an expanded measure.

    For example: Kroot are removed from Codex: Tau and put in Codex: Allies as Tau Battle Brothers. The Tau codex then states that any Allies that are Battle Brothers from Codex: Allies are Incorporated Allies, and can be used as part of the Primay Detachment after the minimums have been met.

    Obviously this is mere guesslisting, but I'm pointing out a possible scenario which would not fit into your doomsday.
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  4. #104

    Re: Tau rumors

    Allies can do what they want, I just don't want to see a CC Battlesuit. That would ruin the fluff forever, unless CC Battlesuit means Battlesuits design to slow down the enemy or pine them down or just something with the hit and run USR. At least something hard to kill in CC without doing great damage itself would be good.

  5. #105

    Re: Tau rumors

    Quote Originally Posted by Jonahmaul View Post
    Dealing with your armies strengths and weaknesses is part of the fun of the game. Tau are terrible at combat so your battle plan should be devised around not getting into combat, not just having access to something that is good at it.
    I absolutely 100% totally agree.

    However, this is not how GW write army lists nowadays. Every army has access to basically anything and everything (even without allies, but even more so with them). Weaknesses, which you and I believe help define the character of an army, either don't exist or are trivially easy to circumvent.

    tl;dr: expect to see close combat units in the next Tau codex.

  6. #106
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    Re: Tau rumors

    Quote Originally Posted by Ronin no Matsu View Post
    Allies can do what they want, I just don't want to see a CC Battlesuit. That would ruin the fluff forever, unless CC Battlesuit means Battlesuits design to slow down the enemy or pine them down or just something with the hit and run USR. At least something hard to kill in CC without doing great damage itself would be good.
    What if it wasn't a Tau in the battlesuit? What if it was a Human, Kroot, or Demiurg? Until we know more, we should hold judgement.
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  7. #107

    Re: Tau rumors

    A new post has been created with a 40k and other release list. What's take my attention is that :

    284054630110202 Kroot Kroothawks RE c01 Len_B 02 cc
    ...
    256145512010301 Tau Empire Nautilus Defence Platform PL a20 Len_B 03 cc
    256146011840307 Tau Empire Mako PL a18 Len_A 03 cc
    256145730740301 Commander Farsight RE b07 Len_A 03 cc
    256146211440307 Tau Empire Vespid Stingwings / Vespid Spinewings PL a14 Len_A 03 cc

    Do you know what a Nautilus Defence Platform or the Mako could be?
    Last edited by Fylen; 10-08-2012 at 07:17.

  8. #108
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    Re: Tau rumors

    Quote Originally Posted by Fylen View Post
    A new post has been created with a 40k and other release list. What's take my attention is that :

    284054630110202 Kroot Kroothawks RE c01 Len_B 02 cc
    ...
    256145512010301 Tau Empire Nautilus Defence Platform PL a20 Len_B 03 cc
    256146011840307 Tau Empire Mako PL a18 Len_A 03 cc
    256145730740301 Commander Farsight RE b07 Len_A 03 cc
    256146211440307 Tau Empire Vespid Stingwings / Vespid Spinewings PL a14 Len_A 03 cc

    Do you know what a Nautilus Defence Platform or the Mako could be?
    Did I not mention a Mako months ago? and the Nautilus is simillar to the defense platform seen in the Apocalypse book from what I hear.
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  9. #109

    Re: Tau rumors

    Defense Platform seems a tau specific fortification (would be nice if it was an emplacement with a hammerhead/skyray turret on top.
    Vespid getting a plastic kit is awesome.

    Mako, no idea. Maybe the rumored vehicle between the hammerhead and piranha?
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  10. #110
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    Re: Tau rumors

    Quote Originally Posted by magicallypuzzled View Post
    first of all who said any thing about those allies being good at cc? or those allies that the tau having special access too at any rate.

    second of all as long as being good at cc makes them have some other weakness that you have to design the list around i don;t see the problem. some people just don't like the fluff for the cc competent armies or have fallen in love with the greater good so much that they'd like to be able to play their style while still being for the greater good.

    this ahhh no cc for tau makes even less sense when we have always had an option in the originial tau codex for a unit that was decent in cc (kroot of varius types.)
    I was talking more generally about allies rather than any army specific ones that may come with the 'dex. Tau can ally with almost anything so very easy for them to get very good cc troops. This is more a general issue I have with allies than with Tau specifically (I have a large Tau army!).

    Quote Originally Posted by Ronin no Matsu View Post
    Allies can do what they want, I just don't want to see a CC Battlesuit. That would ruin the fluff forever, unless CC Battlesuit means Battlesuits design to slow down the enemy or pine them down or just something with the hit and run USR. At least something hard to kill in CC without doing great damage itself would be good.
    You can make the current battlesuits quite hard to kill but they're not very good at striking back (although they are high str so against low armour saves they can just about hold their own)

    Quote Originally Posted by FlashGordon View Post
    Allies is just another way to powergame. It also allows more fun armies. I cant really see why tourney players hate it as they love powergaming! XD
    Yep. As I said above I have issues with allies but I do think there is space for them. Obviously all imperial stuff should be able to ally as should Chaos Marines and Daemons. And if someone goes to the effort to create fluff and a themed army then I think it's a great idea (some corrupted Tau in with a Chaos army for example if we stick with Tau). But there is far too much room for abuse and almost all the talk I hear of allies is 'I can put these things together because they're battle brothers and this means I can get XYZ'.


    I do wonder if Vespid Stingwings/Spinewings are going to be a cc variant (similar to the new Necron book). I wouldn't be surprised if all new armies start to get army specific scenery like the Nautilus
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  11. #111

    Re: Tau rumors

    i want all the new rumored tau stuff but i have to admit the vespid spinewings are the thing i am most looking forward to seeing. followed closely by the kroothawks.

  12. #112

    Re: Tau rumors

    Quote Originally Posted by Jonahmaul View Post
    I wouldn't be surprised if all new armies start to get army specific scenery like the Nautilus
    The list has a defense platform for tau, 2 ork buildings ( a fort and a large fortress/tellyporta pad combo), Eldar get a webway gate, and Marines get a set of walls, bunker thing, and fortress. So yes, lots more scenery.
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  13. #113
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    Re: Tau rumors

    As I said in that thread based on that list the "allies" supplement is even less of a concilation prize for those of us who wanted more Xenos Auxilliary units in the Codex than I expected. 1 xtra Kroot unit and 1 Tarellian character model.... I can't believe the when they finally have the oppertunity to expand the number of Xenos species to the tabletop the instead choose to add even more Imp stuff....
    Sorry no GW I will not pay twice the $$$ to buy from retail stores in Australia and no amount of adds to the hobby, support you FLGS bulldung is going to change the fact your charging twice as much.

  14. #114
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    Re: Tau rumors

    Karl, remember that the list doesn't include the stuff before June 2012.
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    That's just... like... your opinion, man.

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  15. #115
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    Re: Tau rumors

    Quote Originally Posted by The Dude View Post
    Karl, remember that the list doesn't include the stuff before June 2012.
    I take it you mean 2013? If so then yeah hopefully that "Cabal" prefix is for some kind of generic xenos merc faction or some such and that a Plastic unit box might be released prior to that list taking effect.


    So if it is all post June 2013 then the reason for the err light number of Tau releases is likely due to the Tau Codex and accompanying wave being released prior to June 2013 which meshes with current rumours.

    In fact I think I may be a idiot and the Tarrelian Cotor with Dragontongue is a boxed set with a special weapon....
    Last edited by KarlPedder; 10-08-2012 at 12:40.
    Sorry no GW I will not pay twice the $$$ to buy from retail stores in Australia and no amount of adds to the hobby, support you FLGS bulldung is going to change the fact your charging twice as much.

  16. #116

    Re: Tau rumors

    Quote Originally Posted by Jonahmaul View Post
    No no no no no no no!!!!!! The ally rules create so many doors for abuse that making them even more lax would be terrible in my opinion. Dealing with your armies strengths and weaknesses is part of the fun of the game. Tau are terrible at combat so your battle plan should be devised around not getting into combat, not just having access to something that is good at it.
    Unfortunately homogenization is the new balance, and this trend is seen not only in GW.
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  17. #117
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    Re: Tau rumors

    So if it is all post June 2013 then the reason for the err light number of Tau releases is likely due to the Tau Codex and accompanying wave being released prior to June 2013 which meshes with current rumours.

    I hope this is true, with the apparent new policy of releasing nearly the whole range with the codex and the fact that a mass amount of eldar and marine stuff is also in the list makes me think that it'll be csm then de and then tau in the new year. Maybe march/april

    Dont get my hopes up i've been trolled in the past.

  18. #118
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    Re: Tau rumors

    Can Stickmonkey elaborate on "Kroot and other existing allies are there"? as far as i know that would make only kroot and their variants and Vespids. No demiurge? no dog-soldiers? no human guevesa?

  19. #119
    Chapter Master ftayl5's Avatar
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    Re: Tau rumors

    That hammerhead rumour sounds really awesome.
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  20. #120
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    So the most innovative and energetic race in the galaxy shouldn't be able to come up with a technological solution for their suckage in cc? Makes no sense to me from a fluff perspective. Sure, I can't see them becoming nids or BA, but some kind of defense against terrible cc was inevitable from the fluff, not just the rules gap.

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