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Thread: Eldar Codex "i hope this doesn't happen" thread

  1. #61
    Chapter Master FashaTheDog's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Wow...I really want 40 mm (perhaps 60 mm since they cost more and thus GW could make more money selling replacement bases to older Eldar armies) based non-core Wraithguard now just for the video of a motorized Craftworld float crashing into a GW store.
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    Chapter Master Starchild's Avatar
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    @Cap'n Facebeard: LOL Best post I've read all day!

    My biggest fear for the new codex is that they will make the new units like Eldritch Raiders so much of a better value for points, that others will be left at home to gather wraithdust.

    My other fear builds on the first: that the brand new units will be so indispensable, that everyone will want to use them. The result? Every Eldar army will look the same!

    Here's a hypothetical example: one or more mandatory webway portals (wow, they're on every planet in the galaxy! ), 3-4 Eldritch Raider squads for troops (which Yriel will unlock), Yriel, Eldrad, 3 units of Everguard in Wave Serpents for elites, 3 of the new aircraft, and whatever else for heavy support.


    If Mat Ward writes the book, expect complete background mutilation with a decent army list on par with Space Kings... er I mean Necrons.


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  3. #63
    Chapter Master Spell_of_Destruction's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Can someone please explain to me the rationale behind the idea that GW purposely give new units OP rules at the expense of old models?

    This just doesn't make sense to me at all. I don't have a fixed GW budget. If there's nothing I want to spend my money on I will spend nothing (and I haven't made any large GW model purchases for over a year despite being tempted by DE). If there's lots of stuff I like I will buy it all. Make all the units worth taking and I will buy more, new models or old.

    Maybe I'm atypical?

  4. #64
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by Spell_of_Destruction View Post
    Can someone please explain to me the rationale behind the idea that GW purposely give new units OP rules at the expense of old models?

    This just doesn't make sense to me at all. I don't have a fixed GW budget. If there's nothing I want to spend my money on I will spend nothing (and I haven't made any large GW model purchases for over a year despite being tempted by DE). If there's lots of stuff I like I will buy it all. Make all the units worth taking and I will buy more, new models or old.

    Maybe I'm atypical?
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  5. #65

    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by TheDoctor View Post
    Check out the new screamers and flamers for Daemons.
    Flamers share a model with Fantasy, and by FAR one of the largest complaints over there currently is that they overnerfed Flamers. That doesn't sound like overpowering to sell models to me.

    As for screamers, is there anyone who DIDN'T think they needed a buff?

  6. #66
    Chaplain bobafett_h's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    - The points values of most weapons, vehicles, upgrades, powers and some units should not stay the same.
    Decrease in points across the board will be very welcome in deed.
    - I really hope that Shuriken Catapults do not stay at the same range as a pistol.
    Making them 24" S4 AP5 Assault 2 would be good, for all units who can take them.
    - Starcannons should not stay the same. 36" S7 AP2 Heavy 2 would be nice.
    - Scatter Laser could be changed to Heavy D3+2.
    - Shuriken Cannon could be made Rending weapons.
    - Wave Serpents should not stay the same. Massive points drop and option for assault ramp would be good.
    - Wraithguard and Wraithlords need some way of getting more attacks in combat.
    They also either need Inv Saves or FNP which could be granted by a Bonesinger/Spiritseer within certain range.
    Wraithlords also need to be able to take two of the same weapon without it counting as twin-linked.
    - Dark Reapers should not stay the same. Come with Relentless as standard or have it as an Exarch power.
    The squad size could also be changed to 3-8 with a limited number of EMLs if that becomes an option.
    - Reaper Launchers should not stay the same. Either swap them out with EMLs, or increase to S6 or 7.
    - The BS of most Eldar vehicles should not remain BS3. BS4 for at least Falcons and Vypers would be good.
    - Normal Farseers should not be priced the same way to avoid them being too expensive compared to Eldrad.
    - Banshees should certainly not stay the same. Furious Charge and some kind of dodge save would be nice.
    Their Masks should help out against Overwatch and counter-attack should be a standard ability.
    - Death Spinners could be changed to Template weapons and/or given the Flesh Bane rule.
    - Swooping Hawks also should not stay the same. Intercept power could be changed to grant ability to assault flyers.
    - All Exarch powers should apply to the whole squad, not just the Exarch as in some cases.
    - Most of the fluff for characters, Phoenic Lords and some units in general should be left unchanged.

    Plenty more things that I hope don't happen either in the new Codex, but this will do for now.
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  7. #67

    Re: Eldar Codex "i hope this doesn't happen" thread

    I can see them making shuriken cats rending and wraithlords being t7.

  8. #68
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by insectum7 View Post
    Heh. No, if Eldar players are disappointed, history shows that it will come from a non-Eldar codex. The Eldar codexes themselves have always been quite good.

    That said there are always a few units that seem to fall short (Shining Spears, Swooping Hawks and Eldar Artillery), and always a few units that have a tough time transitioning to new editions (Banshees, currently). But the same can usually be said for any army, and even then there are players that seem to make good out of the perceived "lemons".
    My guess is that Eldar will get a new "nimble/lithe" special rule on a few units(2-3) to show how they are faster then even fleet units. The next Space marine codex will then either just give that rule to 90% of the units or have a SC that gives it to the entire army. Not like that has been done before :cough: fleet :cough:

    Quote Originally Posted by Spell_of_Destruction View Post
    Can someone please explain to me the rationale behind the idea that GW purposely give new units OP rules at the expense of old models?

    This just doesn't make sense to me at all. I don't have a fixed GW budget. If there's nothing I want to spend my money on I will spend nothing (and I haven't made any large GW model purchases for over a year despite being tempted by DE). If there's lots of stuff I like I will buy it all. Make all the units worth taking and I will buy more, new models or old.

    Maybe I'm atypical?
    Generally its not a full out making the new units OP its a combination of the GW finding 4 things that would fix an old unit issue and applying them all combined with new units that tend to be slightly to wildly underpointed for what they do.

  9. #69
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    Re: Eldar Codex "i hope this doesn't happen" thread

    There is only one thing I really hope will be modifed, runes of warding. Really, an awesomesauce psychic defense is cool, look at the grey knight one when they get reinforced aegis. but seriously, this thing is absurd, no one can basically use it's psyker at all if going against eldar, that's totally unfun :^P They obviously need a compensation but here is not the question, give them railgun weapon platform I don't mind but for god's sake please let people at least use their defensive spells and buff!


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    Chapter Master FashaTheDog's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by shadekiller View Post
    There is only one thing I really hope will be modifed, runes of warding. Really, an awesomesauce psychic defense is cool, look at the grey knight one when they get reinforced aegis. but seriously, this thing is absurd, no one can basically use it's psyker at all if going against eldar, that's totally unfun :^P They obviously need a compensation but here is not the question, give them railgun weapon platform I don't mind but for god's sake please let people at least use their defensive spells and buff!
    Fear not, for Runes of Warding will remain the same, but only have a 6" range and cannot be used when the Farseer is locked in combat.
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  11. #71
    Chaplain MikeyB's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by Spell_of_Destruction View Post
    Can someone please explain to me the rationale behind the idea that GW purposely give new units OP rules at the expense of old models?

    This just doesn't make sense to me at all. I don't have a fixed GW budget. If there's nothing I want to spend my money on I will spend nothing (and I haven't made any large GW model purchases for over a year despite being tempted by DE). If there's lots of stuff I like I will buy it all. Make all the units worth taking and I will buy more, new models or old.

    Maybe I'm atypical?
    I don't think even MAt can mangle the fluff more than he and the BL already have -.-

    TBH i hope he does write it at least then we're guaranteed to be at least FotM for a bit if not completely overcompensated for our weakness now.

    Quote Originally Posted by FashaTheDog
    Fear not, for Runes of Warding will remain the same, but only have a 6" range and cannot be used when the Farseer is locked in combat.
    If we're lucky...
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  12. #72
    Chaplain The Red Pilgrim's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Those space elves are staggeringly bitter- yikes.

    Your book is starting to show its age. It happens.
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  13. #73
    Chapter Master FashaTheDog's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by The Red Pilgrim View Post
    Those space elves are staggeringly bitter- yikes.

    Your book is starting to show its age. It happens.
    You'd be staggeringly bitter too if some lousy Chaos god's birth interrupted your race's largest and most amazing galaxy spanning orgy.
    Wear a monocle and Bob Schieffer will laugh at you on the evening news.

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  14. #74
    Librarian Malagor's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by FashaTheDog View Post
    Fear not, for Runes of Warding will remain the same, but only have a 6" range and cannot be used when the Farseer is locked in combat.
    Ah the Cruddance way of kicking someone that is already down.
    RoW should stay the same and is one thing that I hope they won't touch.
    Maybe a points raise and the rule that it only applies to psychic attacks aimed at the eldar army but still covers the whole board.
    Last edited by Malagor; 06-08-2012 at 05:32.

  15. #75
    Chapter Master HereBeDragons's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by FashaTheDog View Post
    You'd be staggeringly bitter too if some lousy Chaos god's birth interrupted your race's largest and most amazing galaxy spanning orgy.
    I guess thats what happens when you don't use protection...
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  16. #76
    Librarian Chrysalis's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    - I hope GW won't wait a full year before releasing this much needed codex.
    - I hope GW won't consider the current FAQ to be sufficient until the new codex is available.
    - I hope "Xentarchs" will never exist under this awful name.

  17. #77
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by MikeyB View Post
    So what do we think they're gonna do with Distort weaponry? I'm reckoning it'll just get the "haywire" USR -.-
    I wouldn't hate for them to have Haywire instead of their current anti-vehicle stats. It's not like like penetrating hits matter, anymore, and I tend to roll an awful lot of 2's with those guns...
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  18. #78
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    Re: Eldar Codex "i hope this doesn't happen" thread

    Quote Originally Posted by Starchild View Post
    @Cap'n Facebeard: LOL Best post I've read all day!

    My biggest fear for the new codex is that they will make the new units like Eldritch Raiders so much of a better value for points, that others will be left at home to gather wraithdust.

    My other fear builds on the first: that the brand new units will be so indispensable, that everyone will want to use them. The result? Every Eldar army will look the same!

    Here's a hypothetical example: one or more mandatory webway portals (wow, they're on every planet in the galaxy! ), 3-4 Eldritch Raider squads for troops (which Yriel will unlock), Yriel, Eldrad, 3 units of Everguard in Wave Serpents for elites, 3 of the new aircraft, and whatever else for heavy support.


    If Mat Ward writes the book, expect complete background mutilation with a decent army list on par with Space Kings... er I mean Necrons.
    Don't be affraid, I'll continue to play my Ulthwé Black Guardians themed army, as long as Guardians have some entries in the codex...

  19. #79
    Librarian murgel2006's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    One thing is clear to me. As long as there are non Eldar (marine) players complaining about the "totally overpowered Eldar codex, with it's totally unfair cheese toys", we can be absolutely sure that we will get the 3rd codex-nerf in a row (since 2nd ed).

    star whine:
    RoW will be lucky to be 6" with no use by farseer in combat. one can add a nice die role like 5+ or even better make the enemy psyker take a leadership test to see if he overcomes still overpower toy.......
    end whine

    Frankly, I think MW it our only hope for a good codex. (I always loved his a**kicking codices)

    So I hope they do NOT let somebody else write the new dex.

  20. #80
    Commander djhowitzer's Avatar
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    Re: Eldar Codex "i hope this doesn't happen" thread

    if you have a warp hunter it already glances on a 2. so D weapons are better than haywire.
    as for the thing with the wraithguard and bases - you get to field a model with the base it came on. you dont have to change up. i have loads of old war walkers on the little square bases.

    i dont think wraithlords will get more attacks - that is what the wraithsword is for.


    i hope they dont forget we have two aspects who dont have a phoenix lord

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