Faelion the Highborn
M-5 WS-5 BS-4 S-3 T-3 W-1 I-6 A-1 Ld-9
Weapons/Armor: Light Armor, Sea Dragon Cloak, Shield, Crossbow Pistol, Dagger
Leader: Any models in the warband within 6" of the High Born may use his Leadership instead of their own.
180gc
20xp
* When charged, gets 1 stand and shoot attack that hits on 5's and is str 4
* When charging, gets 1 missile attack pre-combat that hits on 5's and is str 4
Thalean the Fellblade
M-5 WS-5 BS-4 S-3 T-3 W-1 I-6 A-1 Ld-8
Weapons/Armor: Light Armor, Sea Dragon Cloak, Shield, Spear, Dagger
Melee Specialists: Fellblades live by a strict code of close quarter fighting. Fellblades may not use missile weapons of any sort.
125gc
12xp
* When charged, gets 1 ASF attack
Saelyth the Beastmaster
M-5 WS-4 BS-4 S-3 T-3 W-1 I-6 A-1 Ld-8
Weapons/Armor: Light Armor, Sea Dragon Cloak, Shield, Beast Lash
Cold One Beasthound: The Beastmaster may be accompanied by up to two Cold One Beasthounds, these are bought as henchmen and follow all rules for listed for them.
130gc
8xp
* When charging, gets +1 attack
* When charged, gets 1 ASF attack and then 1 normal attack.
* Both attacks are at -1 str
Davy and Jones, the Beasthounds (2x)
M-6 WS-3 BS-0 S-4 T-4 W-1 I-1 A-1 L4
* Weapons/Armor: Cold One Beasthounds are animals and do not need any weapons save their claws and massive jaws.
* Animals: Cold One Beasthounds are animals and all animal rules apply to them, they never gain experience.
* Beastmaster: Cold One Beasthounds are nasty viscous brutes that are barely kept under control. If the Beastmaster dies the beasts will immediately escape from the warband and they are removed from the warband roster. If the Beastmaster is unable to participate in a battle, then neither will the beasts.
* Stupidity: Cold One Beasthounds may use the basic Leadership of the Beastmaster if they are within 6" of him. They may never use the Leadership of the warband leader, nor may they benefit from the Beastmaster’s increased Leadership if he is within 6" of the leader.
* Scaly Skin: Cold One Beasthounds have tough scaly skin, and are considered to have a 6+ armor save. This save cannot be modified beyond 6 due to strength modifiers but any result of ‘no save’ on the injury chart will negate the unmodified 6+ save.
Fear: Cold One Beasthounds cause Fear.
60gc
Total: 495gc (5gc remaining)
Rating: 65
Note: All heroes have a 2+ AS against shooting and a 3+ As in CC
versus
Pirate warband
Pirate captain with cat o’ 9 tails, cutlass and toughened leathers 83
Ships mate with cat o’ 9 tails, cutlass and toughened leathers 58
Ships mate with cat o’ 9 tails, cutlass and toughened leathers 58
Cabin boys with 2 clubs and toughened leathers 26
Cabin boys with 2 clubs and toughened leathers 26
5 pirates with sword, club and toughened leathers 215
Pirate with 2 clubs



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