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Thread: 1500 Point Space Wolves Drop Pod List ... Need some criticism

  1. #1

    1500 Point Space Wolves Drop Pod List ... Need some criticism

    40K Army: Space Marines
    Space Wolves 1500 Point Drop Pod Army

    1 Rune Priest, Terminator Armor, Combi-Melta, Chooser of the Slain – 135 (Pack Leader for a 8 man unit)
    (JOTWW, ?)
    2 Wolf Guard (x2 Terminator Armor, x2 Combi-Melta, x2 Power Fist – 96 (Pack Leaders for the 8 man units)
    8 Grey Hunters (Meltagun, Wolf Standard, Drop Pod) - 170
    8 Grey Hunters (Meltagun, Wolf Standard, Drop Pod) - 170
    8 Grey Hunters (Meltagun, Wolf Standard, Drop Pod) - 170
    10 Grey Hunters (x2 Plasmagun, Wolf Standard, Drop Pod) – 205
    10 Grey Hunters (x2 Plasmagun, Wolf Standard, Drop Pod) – 205
    6 Long Fangs (5 Multi-Meltas, Drop Pod) – 175
    Dreadnought (Assault Cannon, Dreadnought Close Combat Weapon (with built in Heavy Flamer), Extra Armor, Drop Pod) - 150

    1491 Total

    I swapped one of the melta packs to another plasma ... with the amount of melta I have in this list x2 plasma packs in pods should help with terms / other heavy infantry.

    Not sure what is the best choice for the 2nd power on the RP and I really would like to get Master of Runes on him.

    Thoughts?
    Last edited by Whereswaldo; 07-08-2012 at 23:45.

  2. #2

    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    Please change the font colour this is ridiculous to read! At first I couldn't even see text!

  3. #3

    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    done ... sorry I pasted it from word and didnt look after

  4. #4
    Chapter Master Gaargod's Avatar
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    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    I thought Wolf Guard units had a minimum size of 3?

    Also, maybe give the Rune Priest Lightning for his second power? The extra anti-tank is useful. Failing that, Stormcaller?
    Quote Originally Posted by HellRaid View Post
    Gaargod... I think you win.
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    Give the guy a power penknife
    Provided it has sword, maul and hammer attachments he can freely switch in game :P

  5. #5

    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    Ya the min is 3 .... retooled the list earlier and forgot, thanks for noticing.

  6. #6
    Marine Toasted's Avatar
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    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    I'm sure I'm wrong (and will be vocally told I'm wrong) - but with all your units in Drop Pods won't you automatically lose in the first turn since you won't have any models on the table?

  7. #7

    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    No, transports that must arrive via deep strike and the troops inside (and HQ) dont count towards the reserve count- and on the bottom of turn 1 you would have half your force on the board.

    I would drop the dread, as the only vehicle on the board it is sure to die very quickly.

  8. #8

    Re: 1500 Point Space Wolves Drop Pod List ... Need some criticism

    Here’s what the list is looking like now …. Thinking about swapping the dread’s assault cannon to a Multi-Melta. Wanted to work in the Mark of the Wulfen with the Grey Hunter squads but didn’t have the points … i’m hoping a Wolf Guard with a Power Fist will be enough.Wolf Guard are in power armor now for assault grenades ... the terminator armor would make them more durable but with this list I think the latter is better (and cheaper point wise)

    Space Wolves 1500 Point Drop Pod Army

    1 Rune Priest, (Runic Armor) – 120 (Pack Leader for the 8 man unit)
    (JOTWW, Living Lighting)
    3 Wolf Guard (x3 Combi-Melta, x3 Power Fist) - 99 (Pack Leaders for the Grey Hunters)
    8 Grey Hunters (Meltagun, Wolf Standard, Drop Pod) - 170
    9 Grey Hunters (Meltagun, Wolf Standard, Drop Pod) – 185
    9 Grey Hunters (Meltagun, Wolf Standard, Drop Pod) - 185
    10 Grey Hunters (x2 Plasmagun, x1, Wolf Standard, Drop Pod) – 205
    10 Grey Hunters (x2 Plasmagun, x1, Wolf Standard, Drop Pod) – 205
    Dreadnought (Assault Cannon, Dreadnought Close Combat Weapon (with built in Heavy Flamer), Extra Armor, Drop Pod) - 165
    Dreadnought (Assault Cannon, Dreadnought Close Combat Weapon (with built in Heavy Flamer), Extra Armor, Drop Pod) - 165
    = 1499

    Drop x2 Grey Hunter packs with Wolf Guard pack leaders and x2 Dreadnoughts at turn 1 (or a x1 dread and a plasma pack depending on whats on the table).
    Wait for the Rune Priest pack to be dropped hopefully for a good JOTWW and the plasma packs near heavy infantry for rapid fire.
    It’s a static delivery for reinforcements but it could throw people off depending on how its deployed and when. I really want to try to keep the drop pod theme.
    The drop order could be adjusted to w/e depending on how they deploy but I think thats how it would work out the majority of the time (turn 1 JOTWW in the right spot could be interesting too)

    Any other advice … its been really helpful so far
    Last edited by Whereswaldo; 08-08-2012 at 21:58.

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