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Thread: Wood Elves Bomb

  1. #1

    Wood Elves Bomb

    Ok found out I am playing Lizardmen this weekend 2999pts.

    I have not beaten this guy all year with my WE so need to do something extreme to force him to panic, hence the idea of a WE bomb.

    Basically I will make sure before the game there is a nice big forest close to the center of his deployment zone. My plan is to overwhelm him Slann bunker early.

    Basic Plan;

    Highborn on Dragon

    Nobles/spell weavers: HoDA, Moonstone, Deepwood sphere + 20 GG

    Wild Riders

    Eagles

    Teleport GG unit and characters with Hoda and DWS right next to his bunker and unload everything. He won't want to charge into the forest while I have DWS.

    Dragon into the bunker asap combined with eagles

    Wild riders to combo charge with the dragon once the Slann bunker is down

    Glade Guard to clear skinks and chaff leaving my WIld riders free rain to move


    ANother option could be to just teleport a unit of 9 Treekin behind his lines and combine that with a Dragon. No way a slann bunker can withstand those two units, problem will be if he can redirect my Treekin.


    What I see happening is him lining up his battle line like normal one huge line SLann and TG in the middle skinks off to the flanks. Once I moonstone behind his lines and he can see a dragon boosting towards him he will know whats up and spin some of his blocks around. This is where the Wild Riders come in, they are so dam fast if he spins his blocks around to deal the the rare threat I have a rare charge option. Gladeguard are important to wipe his skinks off the board to open up my charge options.

    Basicaly if I can wipe that Slann unit out and all the skinks early I can just out run the rest of his army. If he wants that GG unit behind him he has to endure S4 stand and shoot plus s5 hits from DWS. The dragon can run away after the SLann bunker is down and without skinks or a slann he can't really kill it anymore. His battle lines will be all over and I can kite him around picking off units with Gladeguard.



    What are the odds of pulling this off?
    Last edited by Doommasters; 08-08-2012 at 11:01.

  2. #2
    Tactical Ninja Malorian's Avatar
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    Re: Wood Elves Bomb

    There are too many factors to say how this plan will go off. What are the complete army lists? What lores are being used? What is the other terrain? What is the mission?

    Going after the temple guard bunker is one of the best things WE can do but it can be easily shut down if he is prepared for it.

    At this point I would say give it a try. It's not like you have a perfect record at risk
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  3. #3

    Re: Wood Elves Bomb

    Quote Originally Posted by Malorian View Post
    There are too many factors to say how this plan will go off. What are the complete army lists? What lores are being used? What is the other terrain? What is the mission?

    Going after the temple guard bunker is one of the best things WE can do but it can be easily shut down if he is prepared for it.

    At this point I would say give it a try. It's not like you have a perfect record at risk

    All I know is that he will take a Slann and bunker and knowing him he will take lore of fire to smoke out any trees that I take, or Lore of light. You can safely assume he will also take Salamanders and a few units ok skinks, the rest I would not want to predict. We have a code that allows wood elf players to place a forest in each deployment zone anywhere they like, in addition to the free forest before deployment. As for the mission we usually agree on it rather than roll, so I should be able to get one where I can pull this tactic off.

    Any help would be much appreciated, there will be risks but hey I have not won yet so it is worth a try right?

  4. #4
    Tactical Ninja Malorian's Avatar
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    Re: Wood Elves Bomb

    How big is the temple guard unit?

    Do he take the banner that give a negative modifier to shooting?

    Does he take combat characters in the temple guard?
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  5. #5

    Re: Wood Elves Bomb

    Don't normally play 3000pts so it will be hard to say exactly how many temple guard he has, I would say there will be a good chance he could have something to rodeuce range shooting on the unit. I doubt he will put any additional characters in his bunker. I normally don't even get in combat with it, so I can't see him decking it out with charcacters.

    His temple guard will be the unit he leaves at the back, we have played enough times that he will expect msu so will want to push forward hard cutting down the room I have to play with. This 'should' in theory leave his bunker in a good position to ambush. The question is at what point is the temple guard to big to take down (lets assume he has the banner)?

  6. #6
    Commander cyberspite's Avatar
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    Re: Wood Elves Bomb

    I say go for it, moonstoning treekin make for a nasty surprise if you can pull it off, but bear in mind, if I remember rightly the unit has to be completely within the wood for the moonstone to work.

    There is another option though, but probably even riskier. 11 wildriders with 3 nobles, assorted magic items, and a beastweaver in the second rank with the rhymers harp. Manage to get savage beast off at the right time and that's gonna hurt some temple guard.

    btw, good luck

  7. #7
    Tactical Ninja Malorian's Avatar
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    Re: Wood Elves Bomb

    The good news is he isn't running life. With life his toughness 8 respawning temple guard could shut this down without a problem.

    If he runs fire then your dragon should get to him clear and as long as he isn't bigger than 25 you should be ok.

    With light he can get pretty buffed up and he could actually kill the dragon (very easy with character synergy).


    The other thing you have to worry about is that you most likely won't pull this off in one go. The dragon will charge in, you'll kill some stuff, and then you will probably be flanked by saurus.

    Seriously if the unit is above 20 I would be careful, if larger than 25 I would seriously look at the odds before dedicating, and above 30 I wouldn't even look at it as an option.

    I don't know how your friend rolls, but at 3K I've ran my temple guard at 40 many times.
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  8. #8

    Re: Wood Elves Bomb

    Quote Originally Posted by Malorian View Post
    The good news is he isn't running life. With life his toughness 8 respawning temple guard could shut this down without a problem.



    The other thing you have to worry about is that you most likely won't pull this off in one go. The dragon will charge in, you'll kill some stuff, and then you will probably be flanked by saurus.

    Seriously if the unit is above 20 I would be careful, if larger than 25 I would seriously look at the odds before dedicating, and above 30 I wouldn't even look at it as an option.

    I don't know how your friend rolls, but at 3K I've ran my temple guard at 40 many times.
    If he runs fire then your dragon should get to him clear and as long as he isn't bigger than 25 you should be ok.

    With light he can get pretty buffed up and he could actually kill the dragon (very easy with character synergy).


    The more I think about it the less likely it is sounding to pull off becuase he will probably be in the 30 TG range. I still like the idea of getting a unit of Gladguard behind his lines to force him to turn something around, but I really need to silence that Slann or I am simply going to get overrun mmmmm.

  9. #9

    Re: Wood Elves Bomb

    Quote Originally Posted by cyberspite View Post
    I say go for it, moonstoning treekin make for a nasty surprise if you can pull it off, but bear in mind, if I remember rightly the unit has to be completely within the wood for the moonstone to work.

    There is another option though, but probably even riskier. 11 wildriders with 3 nobles, assorted magic items, and a beastweaver in the second rank with the rhymers harp. Manage to get savage beast off at the right time and that's gonna hurt some temple guard.

    btw, good luck
    Getting a unit inside a forest is not a big issue as I supply the forests so all I have to do is makre sure I bring ones that are large enough. 3x3 Treekin and a dragon behind his lines could do a huge amount of damage followed buy a suicide Wild Riders unit charging up the middle. I am just concerned the Lizardmen Sauraus and TG are tough nuts to crack and WE tend to bounce againts full strength units.

  10. #10

    Re: Wood Elves Bomb

    I wouldnt charge temple guard at all, id run away from them as fast of possible, take a few dispelling wizards, and just pick off his chaff, and smaller units, you may be able to pick up a win this way, charging into a stubborn bunker is not what you want to do with wood elves... avoid it and focus on rest of list
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  11. #11

    Re: Wood Elves Bomb

    Quote Originally Posted by Ratbeast View Post
    I wouldnt charge temple guard at all, id run away from them as fast of possible, take a few dispelling wizards, and just pick off his chaff, and smaller units, you may be able to pick up a win this way, charging into a stubborn bunker is not what you want to do with wood elves... avoid it and focus on rest of list
    Agree the Slann bunker is a hard nut to crack, the problem is the Slann though. I have played the avoidance game a few times against him but the Lizardmen have come out on top almost everytime. I just feel if I can take out that Slann I have a good chance of winning, avoiding him is near impossible as he will be right in the middle of the board dominating the magic phase all game.

  12. #12
    Commander SkawtheFalconer's Avatar
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    Re: Wood Elves Bomb

    Quote Originally Posted by cyberspite View Post
    I say go for it, moonstoning treekin make for a nasty surprise if you can pull it off, but bear in mind, if I remember rightly the unit has to be completely within the wood for the moonstone to work.
    It does ineed. Of more importance, your opponent will see it coming a mile off when you are forced to put a character on horse (i.e. Forest spirit) in the treekin...
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  13. #13
    Commander SkawtheFalconer's Avatar
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    Re: Wood Elves Bomb

    Quote Originally Posted by cyberspite View Post
    I say go for it, moonstoning treekin make for a nasty surprise if you can pull it off, but bear in mind, if I remember rightly the unit has to be completely within the wood for the moonstone to work.
    It does ineed. Of more importance, your opponent will see it coming a mile off when you are forced to put a character on horse (i.e. Forest spirit) in the treekin...
    Quote Originally Posted by shelfunit. View Post
    [Describing the ending of Storm of Chaos] Shower door opens, Karl Franz turns around and says "Morning..."
    Skaw's initial optimisim about Wood Elves being re-released in mid 2013 is slipping... Early 2014 ftw!

  14. #14
    Tactical Ninja Malorian's Avatar
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    Re: Wood Elves Bomb

    I also would look into the avoidance game as a real option.

    Take lore of life, take large units, and then raise them up when he fireballs some of the unit. Obviously try and stop fireball from going off too

    If you focus on the support units and only lose 1 or 2 of your own you should be ahead enough for the win.

    Taking the dragon in this case is a great idea as it is a lot better at taking out units like 3 salamanders but can also threaten his blocks so he can't just run at you with no regard of a counter.
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  15. #15

    Re: Wood Elves Bomb

    Well, how did it go?

    I'd suggest taking life magic. Dodge him around the field and try to take out the bunker with Dwellers.

  16. #16
    Commander immortal git's Avatar
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    Re: Wood Elves Bomb

    On a side note taking fire just because r your facing wood elves...shady at best. I think the planning is solid but the execution will be difficult

  17. #17

    Re: Wood Elves Bomb

    I think the hardest part of this strategy is this:

    "Basically I will make sure before the game there is a nice big forest close to the center of his deployment zone. My plan is to overwhelm him Slann bunker early."

    You can't place one there and he is probably not going to put his Slaan bunker anywhere near a forest. If he does then he is really just trying to give you a chance lol.

  18. #18

    Re: Wood Elves Bomb

    Quote Originally Posted by immortal git View Post
    On a side note taking fire just because r your facing wood elves...shady at best. I think the planning is solid but the execution will be difficult
    I would go a step further and say its utterly retarded if you need to pull such a lame trick against a WE army with a LM army.

  19. #19
    Chapter Master tmarichards's Avatar
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    Except that there are far nastier Lores he could be taking vs Wood Elves. Fire really isn't that big of a deal unless you're spamming the medium and large Forest Spirits, and even then it could be much worse.
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  20. #20
    Chapter Master The Low King's Avatar
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    Re: Wood Elves Bomb

    Quote Originally Posted by tmarichards View Post
    Except that there are far nastier Lores he could be taking vs Wood Elves. Fire really isn't that big of a deal unless you're spamming the medium and large Forest Spirits, and even then it could be much worse.
    An army with low toughness, low armour saves and expensive units that relies on skirmishers and movement.
    A lore that has one of the best magic missiles, one of the best anti-movement spells in the game and that has 6 spells that inflict S4 hits on the enemy.
    And thats ignoring the forest spirits.

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