So here's the situation, one that I thought I knew the answer to but discussions with a friend have made me wonder if my interpretation is correct:
Unit A has destroyed unit X and is overrunning. Unit A has rolled high enough to reach unit Z, but unit B is in the way. However, unit A is allowed and indeed required to wheel to maximise if the overrun is in range. The kicker here is that you roll, measure the distance, and only after you measure do you move the unit, wheeling if they can make the charge.
Is unit A allowed to wheel to hit unit Z?


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MOMUS
I want dirty MOMUS back 
