Generally, the Dwarf player concedes as soon as I get in melee with him (and, in particular, his war machines). So, all I got to do in the game was move forwards, get shot, and roll my charge dice. Thrilling stuff.
I can't actually think of a boring army I've faced, just players.
x lots and lots, I loathe playing against dwarf players, especially with my WoC, I walk across the table, models die, I make it across, trash his units, job done, no need to really think about my game, just march forward, I honestly can't remember the last time I lost to a dwarf player, then again I can't remember the last time I played a decent one who wasn't trying to play 40k in warhammer.
The most 'dull' army I've faced with my Wood Elves was another Wood Elf player, with a similar play style to mine.
I ws dreading facing a Dwarf gunline, but it was actually a really entertaining game. Forced me to really concentrate on my movement, and how best to get to them... Close and hard fought draw, but a great game
Doesnt matter the army, but net lists... same boring s*** even in fluff games... oh your woc khorne tribe has a bunch of chosen that worship tzeentch... fairo...
oh look at your clan skyre army wow i didnt know clan skyre would use 2 aboms...
players make an army boring... enough said
anyone else find it strange that its always most boring army to play against or most overpowered army never funniest army to play against and most balanced army.
I'd rather handicap my army than play boring games. That's said, I been trying to create more interesting and more effective army for WoC, that is more tactically challencing and in right hands, effective. Yes, it is easier to make mistakes with it, but one never learns if he does not try
So, idea is, that instead of having big block of warriors marching forward, i have divided my battleline in mainline and detachemts. Mainline does the killing, and usually does not fail at that, because we are warriors of chaos Detachemnts (with combination of 8 chaosknights on the other wing and 8 chaos ogres on the other) then destroy flankers. How you may ask. Well, shock unit charges in with the tread. usually they still need help, because cavalry does not like getting bogged down. This is where these 12 warriors come in, and clear up what is left. And look at that, i have my opponents flank But yes, i haven't yet tested this. Here is army composition just so you see the point.
8 CO (Chaos armour and great weapons)
12 CW (AHW)
18 CW (Halberdiers, could be chosens)
12 CW (AHW)
Characters can be tooled up as one wishes. Battleline units should be something that does the main killing and detachments should ideally be armed with AHW.
But i just show the stradegy for you, Could it work? No more wound marker warriors for me, everything counts
... and then I won.
My buddy has a lizardman army where all he has are skinks, He kills a couple things, but nothing intense, I get in combat, and I steam roll him. Really isn't that fun to play against.
Last edited by Blademeister; 11-08-2012 at 22:55.
Competitive Blood Angels W7/D2/L1
Armies 40k: Space Marines/Blood Angels, Imperial Guard, Orks, Necrons
Armies Fantasy: Bretonnia, and High Elves
WoC is the worst to play against as far as entertainment. I think a lot of people are confusing tough armies with boring armies.
"In the beginning the universe was created. This has made a lot of people very angry and been widely regarded as a bad move."
My game groups blog site http://thestarforge.wordpress.com/
@cragum Oh he uses another hero with teclis: a lvl 2 mage
@Confesser-Atol it is warhammer hell, makes the game really boring and unfun
@Lord Inquisitor I dont have the funds to do such things sadly, but i have thought of it
Last edited by michaells; 11-08-2012 at 23:06.
Depends on the player imo, I have played some filthy list but the guy was cool so we had a laugh.