So, I really liked the new scenario and terrain generation system in 6th ed 40k, so I designed one for fantasy. Please share with me what you think.

Roll d6 for deployment
1-3 Classic
4-5 Diagnal
6 Short table length


Victory Conditions
Roll once for Main victory condition, and Ancillary Goal. Secondary Objectives apply for every battle

Main Victory Condition
1-2 Annihilation
Units(including characters) that are destroyed, fled off the table, or fleeing at the end of game, are worth 1VP plus 1 VP per 100pts the unit costs, ie A unit costing 245 points is a 3vp unit.

3-4 Set Piece Battle
Each unbroken unit in your army at the end of the game that has a standard is worth 1vp. Each enemy unit Destroyed, fled off the table, or fleeing at the end of game is worth 1vp. Each enemy standard captured is worth 1vp

5-6 Take the Field
A player with an unbroken unit 6" from the center of the table gets 5 vp, if there are no unbroken enemy units within 6" of the center. Each Player gets 3vp for each table quarter in which there are no unbroken enemy units. Skirmishers, and lone characters do not count as units for these purposes.

Secondary Objectives
Kill the General 2vp
Kill the Battle Standard 1vp
Slay the leaders (kill any lord) 1vp (this does not stack with Kill the General)

Ancillary Goals roll d6

1-2 Breakthrough
+1 VP if you have any unbroken units in the enemy deployment zone.

3-4 Firstblood
+1 VP for the first player who wiped out a unit in combat or cause a unit flee off the table.

5-6 Kill the Strong
+1 vp for each enemy special/rare unit destroyed.

Terrain
roll d3 for each 2'x3' section of table.
This is the number of terrain pieces that can go in that space.
Each player alternates placing terrain until all the placements are made, using the following rules

Each player may choose to put down a forest, hill, water feature, or 'normal' building.
If it is their first placement, either player may use 2 placements on a board section to place a settlement of Order or Encampment of Destruction.
Once during placement, a player may put down a random magical mystery. He may instead place a random sinister structure or steadfast sanctum, if he hasn't placed a settlement of order or encampment of destruction.

Optional
If both players agree, when they're called upon to place a sinister structure or steadfast sanctum, they may place an army specific terrain piece instead of rolling. For example, Empire could place a temple to Sigmar, or Orcs could place an idol of Gork.