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1500pts Dark Eldar - All Comers + competitve
Hey the last time I've played 40k was 3rd edition I think and now I want to play again, so here is my list 
Archon with venom blade, blast pistol ,combat drugs & shadow field @120
6x bloodbrides with Syren, venom blade & PGL in a Raider with dark lance @163
Haemonculus with venom blade & liquifer gun @65
20x warriors with 2x splinter cannons
10x warriors with dark lance in a raider with dark lance & night shield @185
10x warriors with dark lance in a raider with dark lance & night shield @185
5x wyches with 5x haywire grenades in a venom with splinter cannons upgrade @120
5x wyches with 4x haywire grenades in a venom with splinter cannons upgrade @118
Ravagers with 3x dissis & night shield @115
Ravagers with 3x dissis & night shield @115
Ravagers with 3x dark lance & night shield @115
Total of 1,501
7 dark lances, 58 bodies, 3 gunships, 5 transports
- The archon will ride with the bloodbrides to pick up any CC units out of transport.
- Wyches will go armour hunting. If there are no viable targets than they will assault with the archon. Also to soak up some shorts for other part of the army to shine.
- haemonculus will go with the 20 man warriors to give them feel no pain shoot at anything that comes close enough. I will try to deploy them in cover and march them across around turn 3 for when most anti infantry unit are weaken if not dead. Also they are to protect the 2 raider squads from assault or enemy fire with FNP and Overwatch. 21 man squad would need potentially 7 wounds to make their 1st moral check (kill 6 guys + wound on the haemonculus).
- 2x dark lance raider squads will sit in cover and try to kill tanks/transports & 2+ save units.
- 2 ravagers for anti infantry and 1 for anti armour. I will shoot my dissis before my warriors so warriors could wipe out a squad for pain tokens
Questions:
- Do I have to deploy my raider squads with my warriors inside the raider? If i do should i try replace the 2 raider squads with 3x 10man lance warrior squads? Since staying in a paper coffin doesn't make me feel too save and disembarking count as moving so i can only snap fire my lances. However replace the 2 raider squads would mean I do lose a lance and wont be able to relocate my lance if needed and wont be able to steal objective at last turn.
- Should I have 2 lance ravagers & 1 dissi ravagers instead of my current setup?
- Should I reserve my archon for extra survivability to get into combat?
- if I want to march my 20x warriors on turn 2 would fnp be enough to survive?
- Generally would this list work? if not what would you change?
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Re: 1500pts Dark Eldar - All Comers + competitve
I would add some more points than these but am tired :-)
Don't march the warriors get everything in a raider or venoms! Take splinter racks on your gunship raiders! 6th is all about flyers take one at least in 1500 points
I have just started ark Eldar and am finding the switch between them and sm very different I am trying to get a competitive list together as well and so far splinter racks and a razor wing or void raven are a must :-)
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