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Thread: Most "well balanced" units

  1. #41

    Re: Most "well balanced" units

    ...especially with Daemons rumored...

  2. #42

    Re: Most "well balanced" units

    Quote Originally Posted by nurgle5 View Post



    I reckon Dryads could do with a small points increase, but gain a fixed ward save. They are very powerful at the moment, outclassing most of even the Daemons core choices for the same price IIRC. Skirmishers is a mixed blessing, but fortunately the Woodies can move woods onto enemies to break their steadfast.
    Yes because wood elf players love the lore of athel loren Skirmish is good for small units that but even a big group of 15 dryads will bounce off most basic ranked core troops even with a flank charge. Ranked dryads for the same price would be awesome Even if several dryad units surround and even outnumber a unit of bloodletters they will most likely bounce right off. Also consider that of the two strong core choices in the book dryads are seen in far less numbers.

    They are well balanced in the wood elf army, but in other armies they would range from over to under powered.
    Last edited by Why; 06-09-2012 at 04:24.

  3. #43
    Chapter Master tmarichards's Avatar
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    Re: Most "well balanced" units

    Quote Originally Posted by nurgle5 View Post
    [COLOR="#00FF00"]

    I reckon Dryads could do with a small points increase, but gain a fixed ward save. They are very powerful at the moment, outclassing most of even the Daemons core choices for the same price IIRC. Skirmishers is a mixed blessing, but fortunately the Woodies can move woods onto enemies to break their steadfast.
    Dryads are good, but they're not in the same class as any of the Daemon infantry, you have to take the rest of the army's synergy into effect and remember that just because something beats something else one on one =/= better than (by that logic, High Elves would be a far superior army to Dark Elves).

    Bloodletters ruin the current metagame (1+ armour saves as far as the eye can see, which Wood Elves really struggle with) because they kill anything and everything, and have Hatred and that blasted Amphetamines Banner. Spamming Dryads also has diminishing returns, whereas 90 Bloodletters is an abomination against Warhammer and represents everything I hate about the current state of the game.

    Daemonettes are backed up by Loremaster Shadow magic and Siren Song, and have the single most important ability in Warhammer- re-rolls to hit in close combat.

    Horrors and Plaguebearers serve a completely different purpose than Dryads so you can't really compare them.

    Add in that all of the above are backed up by some of the best chaff in the game (Fiends, new Screamers) and Daemon infantry are just much better than Dryads- which is, of course, not to say that Dryads are bad.

    The only reason for Dryads to get a points increase would be if they get Hatred- the Forest Spirit Ward save is outdated and tbh should just be changed in an FAQ. However, given that this is GW reasoning I wouldn't be surprised to see them rank up, drop to 10pts per model and gain Hatred.
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  4. #44

    Re: Most "well balanced" units

    Quote Originally Posted by Why View Post
    Yes because wood elf players love the lore of athel loren
    Well, the treesinging can be quite useful for breaking steadfast and making skirmishers stubborn. One or two low level wizards suit this better than a level 4 imho.

    Quote Originally Posted by Why View Post
    Skirmish is good for small units that but even a big group of 15 dryads will bounce off most basic ranked core troops even with a flank charge.
    They do have the potential for quite a high damage output and are fairly resilient. Steadfast is a problem that would cause them to bounce. If steps are taken to mitigate steadfast, they can mop up units.

    Quote Originally Posted by Why View Post
    They are well balanced in the wood elf army, but in other armies they would range from over to under powered.
    Don't get me wrong, I don't think Dryads are overpowered. I just thought maybe a slight increase in points (though I've changed my mind on that since) and fixing some of their wonky rules (forest spirit ward save, etc), maybe adding hatred as tmarichards suggested, would make them a bit better.

    Quote Originally Posted by tmarichards View Post
    -snip-
    I'll confess that I allowed my local meta-game to colour my perceptions a bit here with the comparison. I didn't mean to suggest that Dryads make WE better than DoC or anything like that, just that Dryads themselves are rather good.
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    Oh warseer, the only place where all the army is always in the General and BSB area of effect, are always steadfast and never fail a single Leadership test, and where the units never get shot at......

  5. #45
    Chapter Master Djekar's Avatar
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    Re: Most "well balanced" units

    Nurgle5, I was under the impression that you couldn't actually move the forest onto a unit because it stops if it comes in contact with an enemy unit, which makes it a lot more dicey on whether or not you can break steadfast.
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  6. #46
    Chapter Master tmarichards's Avatar
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    Re: Most "well balanced" units

    Indeed, Treesinging cannot move a forest onto a unit. It'd be alright if it could though.
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  7. #47

    Re: Most "well balanced" units

    Quote Originally Posted by Djekar View Post
    Nurgle5, I was under the impression that you couldn't actually move the forest onto a unit because it stops if it comes in contact with an enemy unit, which makes it a lot more dicey on whether or not you can break steadfast.
    Well, I mean that you can move the forests into positions advantageous for you and awkward for your opponent. I think in most cases you could probably anticipate how your opponent is going to move his units and move the forests prior to be engaged. I'm working under the assumption that you won't get caught too badly off guard, but it happens.

    Quote Originally Posted by tmarichards View Post
    Indeed, Treesinging cannot move a forest onto a unit. It'd be alright if it could though.
    Agreed.
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    Quote Originally Posted by Craze_b0i View Post
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    Quote Originally Posted by ihavetoomuchminis View Post
    Oh warseer, the only place where all the army is always in the General and BSB area of effect, are always steadfast and never fail a single Leadership test, and where the units never get shot at......

  8. #48

    Re: Most "well balanced" units

    My vote goes VC core

    No easy choices there.
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  9. #49
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    Re: Most "well balanced" units

    Quote Originally Posted by Wesser View Post
    My vote goes VC core

    No easy choices there.
    definitly seems to be the popular opinion......still think ghouls are a little overcosted though.....
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  10. #50

    Re: Most "well balanced" units

    Nurgle5 it's fine to have different opinions, I find beastmen to be very good, but that is most likely because all the beast players in my area have horse shoes up their arses

  11. #51
    Chapter Master T10's Avatar
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    Re: Most "well balanced" units

    Quote Originally Posted by nurgle5 View Post
    [COLOR="#..., but fortunately the Woodies can move woods onto enemies to break their steadfast.[/COLOR]
    No.

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  12. #52

    Re: Most "well balanced" units

    Quote Originally Posted by Why View Post
    Nurgle5 it's fine to have different opinions
    It's fine to have a different opinion on Warseer? Surely not!

    Quote Originally Posted by T10 View Post
    No.

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    I've already clarified what I meant by that, but thanks for this hilariously dismissive one word non-post .
    > Thrones for the Throne Skull! <
    Quote Originally Posted by Craze_b0i View Post
    Then Phil-Kelly had to go and ruin it by turning dwarfs into zombies and kidnapping the disney princess.
    Quote Originally Posted by ihavetoomuchminis View Post
    Oh warseer, the only place where all the army is always in the General and BSB area of effect, are always steadfast and never fail a single Leadership test, and where the units never get shot at......

  13. #53

    Re: Most "well balanced" units

    Quote Originally Posted by T10 View Post
    No.

    -T10
    It would help if you actually read the following posts, T10. He acknowledged that they can't be moved on to units, but can be moved in to such positions as to force the enemy unit in to them.

    On this note, I too find Dryads to be pretty balanced.

    I would also say that the standard Empire state troops are pretty well balanced, as well as Tomb King Tomb Guard.

  14. #54

    Re: Most "well balanced" units

    I think chaos warriors are a well balanced unit for their cost. While they are very good at close combat, the small size of the unit (and likely lack of ranks) leaves them more vulnerable to spells and template weapons and the points cost seems about right for what you are getting, especially now that we have both step up and steadfast. On the other side of chaos, I would argue that marauders are vastly underpriced and probably should be at least 8pts each with great weapons.

  15. #55
    Chapter Master Askari's Avatar
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    Re: Most "well balanced" units

    Quote Originally Posted by Quinzy View Post
    I would also say that the standard Empire state troops are pretty well balanced, as well as Tomb King Tomb Guard.
    Combat State Troops certainly are well priced, even the much complained about Swordsmen. Missile weapon troops are hugely overcosted however.
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