...especially with Daemons rumored...
...especially with Daemons rumored...
Yes because wood elf players love the lore of athel lorenSkirmish is good for small units that but even a big group of 15 dryads will bounce off most basic ranked core troops even with a flank charge. Ranked dryads for the same price would be awesome
Even if several dryad units surround and even outnumber a unit of bloodletters they will most likely bounce right off. Also consider that of the two strong core choices in the book dryads are seen in far less numbers.
They are well balanced in the wood elf army, but in other armies they would range from over to under powered.
Last edited by Why; 06-09-2012 at 04:24.
Dryads are good, but they're not in the same class as any of the Daemon infantry, you have to take the rest of the army's synergy into effect and remember that just because something beats something else one on one =/= better than (by that logic, High Elves would be a far superior army to Dark Elves).
Bloodletters ruin the current metagame (1+ armour saves as far as the eye can see, which Wood Elves really struggle with) because they kill anything and everything, and have Hatred and that blasted Amphetamines Banner. Spamming Dryads also has diminishing returns, whereas 90 Bloodletters is an abomination against Warhammer and represents everything I hate about the current state of the game.
Daemonettes are backed up by Loremaster Shadow magic and Siren Song, and have the single most important ability in Warhammer- re-rolls to hit in close combat.
Horrors and Plaguebearers serve a completely different purpose than Dryads so you can't really compare them.
Add in that all of the above are backed up by some of the best chaff in the game (Fiends, new Screamers) and Daemon infantry are just much better than Dryads- which is, of course, not to say that Dryads are bad.
The only reason for Dryads to get a points increase would be if they get Hatred- the Forest Spirit Ward save is outdated and tbh should just be changed in an FAQ. However, given that this is GW reasoning I wouldn't be surprised to see them rank up, drop to 10pts per model and gain Hatred.
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Well, the treesinging can be quite useful for breaking steadfast and making skirmishers stubborn. One or two low level wizards suit this better than a level 4 imho.
They do have the potential for quite a high damage output and are fairly resilient. Steadfast is a problem that would cause them to bounce. If steps are taken to mitigate steadfast, they can mop up units.
Don't get me wrong, I don't think Dryads are overpowered. I just thought maybe a slight increase in points (though I've changed my mind on that since) and fixing some of their wonky rules (forest spirit ward save, etc), maybe adding hatred as tmarichards suggested, would make them a bit better.
I'll confess that I allowed my local meta-game to colour my perceptions a bit here with the comparison. I didn't mean to suggest that Dryads make WE better than DoC or anything like that, just that Dryads themselves are rather good.
Nurgle5, I was under the impression that you couldn't actually move the forest onto a unit because it stops if it comes in contact with an enemy unit, which makes it a lot more dicey on whether or not you can break steadfast.
Originally Posted by SiNNiX
Originally Posted by HereComesTomorrow
Indeed, Treesinging cannot move a forest onto a unit. It'd be alright if it could though.
"4 hours 27 minutes - Time it took between the ETC draft being posted and @tmarichards to ask about his free bow"
Tom " Where's my bow?" Richards
My gaming blog: http://tmarichards.blogspot.co.uk/
My Youtube Battle Reports: youtube.com/tmarichards
Well, I mean that you can move the forests into positions advantageous for you and awkward for your opponent. I think in most cases you could probably anticipate how your opponent is going to move his units and move the forests prior to be engaged. I'm working under the assumption that you won't get caught too badly off guard, but it happens.
Agreed.
My vote goes VC core
No easy choices there.
"Parrying lasers with my sword since 7th edition"
- Luminarks, Hurricanums, Robot-horses and skaven laser cannons have made me a better person. A man can only hate so much and these awful units just seem able to soak it all
Nurgle5 it's fine to have different opinions, I find beastmen to be very good, but that is most likely because all the beast players in my area have horse shoes up their arses![]()
It would help if you actually read the following posts, T10. He acknowledged that they can't be moved on to units, but can be moved in to such positions as to force the enemy unit in to them.
On this note, I too find Dryads to be pretty balanced.
I would also say that the standard Empire state troops are pretty well balanced, as well as Tomb King Tomb Guard.
I think chaos warriors are a well balanced unit for their cost. While they are very good at close combat, the small size of the unit (and likely lack of ranks) leaves them more vulnerable to spells and template weapons and the points cost seems about right for what you are getting, especially now that we have both step up and steadfast. On the other side of chaos, I would argue that marauders are vastly underpriced and probably should be at least 8pts each with great weapons.
Dark Lancers Renegade Astartes Chapter, Chaos Space Marines - 7,000pts
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Averland State Army, Empire - 3,000pts [log]
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