HQ:40K Army: Imperial Guard
Company Command Squad, 1 Sniper Rifle... 55pts
Elites:
-
Troops:
Infantry Platoon:
Platoon Command Squad, Chimera... 85pts
Infantry Squad... 50pts
Infantry Squad... 50pts
Chimera, Veteran Squad, 3 Plasma Guns... 170pts
Chimera, Veteran Squad, 3 Plasma Guns... 170pts
Chimera, Veteran Squad, 3 Plasma Guns... 170pts
Fast Attack:
Vendetta... 130pts
Vendetta... 130pts
Heavy Support:
Demolisher... 165pts
Demolisher... 165pts
Manticore... 160pts
Total: 1500pts
The chimera's will give cover to the demolishers and manticore on the first turn or two as they move forward, the infantry platoons' chimera giving cover to the other chimera as they are worth the least amount of points. The manticore will sit at the back of the formation static launching shells and the HQ squad hidding behind it protecting it from assaults and also ordering any veterans to get back in the fight if running away. The two infantry squads will be mounted inside vendettas and ready to snatch objectives at the last turns. I think I have enough AP weapons to take out heavy infantry and enough str 10 and str 9 guns to take out enemy armour. The only thing I may be lacking is troops and counter close combat units but yeah if you could let me know anything I could improve let me know!
Any opinion would be great!Let me know what I can improve as it is still a work in progress!


Let me know what I can improve as it is still a work in progress!
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