I'll admit it straight away, I have been having trouble playing with Tyranids in 6th Edition.40K Army: Tyranids
With this in mind I sat down and with my Codex and tried to make a list that might work, for me, in this new edition.
And this is what I came up with. A few people might say it is spam, but I can honestly say this is is the most fluffy list I think anyone could write for Tyranids and with a bit of work, i could field this list:
Tervigon - Scything talons, Adrenal glands, Toxin sacs, Cluster spines, Catalyst.
Tervigon - Scything talons, Adrenal glands, Toxin sacs, Cluster spines, Catalyst.
3 x Hive Guard
3 x Hive Guard
Tervigon - Scything talons, Adrenal glands, Toxin sacs, Cluster spines, Catalyst.
Tervigon - Scything talons, Adrenal glands, Toxin sacs, Cluster spines, Catalyst.
30 X Termagant
30 X Termagant
30 X Termagant
30 X Termagant
30 X Termagant
30 X Termagant
The Army would just move up field as quickly as possible and just clog up the board, the enemy would literally drown under a sea of strength 3 poisoned attacks and only a dedicated gunline would be able to cause enough casualties to be a worry.
What about flyers or heavy armour? What about them? Just ignore them, and with that many strength 4 fleshborer attcks, I reckon you could bring a plane or two down. There is always the Impaler cannons to open rhinos and the such like.
My main concern is though, because I play friendly games, would it be fun to play against this list? What do people think?
Cheers


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. This would look neat on the board and fun to face. You get the feeling of overwellming force running forth.
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