Hi I am working on a project to differentiate these three warbands for Mordheim.
I hope some background-fiends can help suggest more different troop types.
REIKLAND
Leader: Captain
Champion: Sergeant
Youngblood: Cadet
Caster: Priest of Sigmar
5th hero type: Pistolier
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Free Company: Free Company
State Troops: State Troops
Marksmen: Reikswald Marksmen (0-3)
Heavy Infantry: Reiksguard / Greatswords / Blazing Sun (0-4)
Misc. Henchmen: Halfling Skirmishers (0-3)
My thoughts on Reikland:
- With 6 shooty troops (3 halflings and 3 marksmen) Reikland will still be the most shooty faction, but the halflings have to get up close which prevents gunline tactics.
- For the 5th hero type I was thinking about a Witch Hunter, which would fit well, but if they have both a Priest of Sigmar and a Witch Hunter, I fear they encroach too much on the Witch Hunter warband.
MIDDENHEIM
Leader: ??
Champion: Drakwald Freeholder
Youngblood: Youngblood
Caster: Wolf Priest of Ulric
5th hero type: Shield Maiden
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Free Company: Free Company
State Troops: Wolfbrothers (0-8)
Marksmen: ??
Heavy Infantry: Middenheim Dwarves (0-3)
Misc. Henchmen: Hunting Hounds (0-4)
My thoughts on Middenheim:
- Having no Marksmen type henchmen for Middenheim would stress their close combat prowess and set them apart from the other two warbands. With M6 dogs and T4 dwarves they can survive being less effective at ranged combat.
- The Middenheim leader could be called a Captain, I guess, but I would prefer something more colorful.
MARIENBURG
Leader: Paymaster
Champion: Blade of Manaan (Immunity to Flaming hits.)
Youngblood: Merchant Prince
Caster: Gold Wizard
5th hero type: Arabyan Assassin
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Free Company: Buccanneers (0-10)
State Troops: State Troops
Marksmen: Westerland Swamp Skimmers (0-3)
Heavy Infantry: Norse Huscarls (0-4)
Misc.: Western Elves (0-2)
My thoughts on Marienburg:
- For the 5th hero type I'm thinking maybe something like a Brother of Manaan (Heavy Infantry with immunity to flame attacks).


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