I don't have all the point values as I'm going off memory for the dark eldar and using a fair bit of stuff I normally don't, but this should be right around two thousand.40K Army: Dark Eldar
Primary Detachment
Archon with huskblade and the 2++ thingy
Bloodbrides with haywire grenades, and a venom (2 splinter cannon)
4xWyches with haywire grenades and venom (2 splinter cannon)
Allied Detachment
Company Command Squad with autocannon
Platoon Command Squad with 2 plasmaguns
3 Infantry Blobs each consisting of two infantry squads with a flamer and two heavy weapon squads with lascannons
So in essence, there are three blobs each with six lascannons on the board, backed up by a ccs for orders and pcs for emergencies. The dark eldar would either start the game in reserves or well hidden if terrain permitted. Lascannons go after vehicles early on with the wyches picking up any slack...venoms take out infantry with the wyches/bloodbrides again picking up slack...wyches/bloodbrides tarpitting big scarries and going after opponent claimed objectives while the blobs park on my own.
Thoughts? Keep in mind this is the death korps siege list, not codex imperial guard.


Reply With Quote
