Hello boys and girls,
I've rested and recovered from the insanity of GDUK, really enjoyed meeting lots of people. If I met you there, cheers.
Down to business.
Right now info I have is we will see DA in November, and we can play with them before Christmas.
From the rules rumor dept I have a few bits, please bear in mind these are only rumors:
Belial - not needed for deathwing
Sammael - not needed for ravenwing
Barakiel - named Techmarine/master of the forge! Note: barakiel is known as Angel of Lightning in references
Sabrael - guardian of the inner circle, gives bonus to inner circle unit
Company Master TA option
Command squad ( option to take TA or bikes with Belial or Sammael respectively, and apothecary, standard bearer, 1 heavy weapon)
Chaplains (x3 can function independently like sanguinary priests in BA, or form a unit w special rules). Only characters if independent.
Inner circle unit ( name is not known) tasked with hunting down one enemy unit, special rules for doing so. Can death wing assault, can assault on deep strike. But glass cannon, great in assault, but standard PA so will be easily shot up.
Brother-interrogators - this unit wears chaplain style death masks, but are not chaplains, they are a specialist unit adept at near range combat, standard armament is dual bolt pistols and power maul. Can upgrade pistols.
Ravenwing Bike squad not sure how it differs from ravenwing assault squad.
Ravenwing assault squad
Ravenwing support squad
Ravenclaw air superiority fighter
Whirlwind w flakk options
Devastator w flakk options
Rumor is there is something else for the heavy slot too, but no info specific to it.
Siege cannon ( this is supposedly the Techmarine cannon described earlier)
That's enough to chew on for now....might be a few more surprises...and this is still just RUMOR folks...names and all.