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Thread: If you could make a new race...

  1. #1
    Veteran Sergeant
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    If you could make a new race...

    Say you were called up by the design team to make a new race for the 40k universe (it could happen!) what would it be like? How would it look? What would its story/theme/playstyle be?

    Im leaving for work in a minute so ill share mine after, just curious to hear other peoples ideas

  2. #2
    Librarian
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    Re: If you could make a new race...

    Its a little tough because I feel that the 40k universe as far as races in at its max. The ideas I have had havve been on adapting some of the races present to different styles.
    Just to let you know I am Dyslexic.
    This means that some of my spelling and grammer will be incorrect.
    Thanks

    Or as Balerion put it,
    Oh, wow. You are to language what a Hive Fleet is to biological matter and DNA. Realigning, recombining, amalgamating, recreating... perfecting.

  3. #3
    Chapter Master
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    Re: If you could make a new race...

    A species of sapient, amphibious octopoids from another galaxy. The Tyranids aren't actually invading out galaxy, they are fleeing from another where they got beat, and these guys are hunting fleets that are chasing them.
    Once upon a midnight dreary...
    Quote Originally Posted by Hanska of Kompletely Kroot, May 12 2009, 12:42 PM
    May your enemies taste as sweet as your victories...
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    I agree though, gwPLC are not evil. Greedy, incompetent bullies... yes. Not evil, true evil requires intelligence and focus that they've not been demonstrating for the last 6-5 years.

  4. #4

    Re: If you could make a new race...

    The Chmmr

    (sentient cyborg crystals)

  5. #5
    Brother Sergeant
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    Re: If you could make a new race...

    I think if I'd have to pick a "race" it would be the group that the Luna Wolves ran into in Horus Rising (can't think of the name). They seemed like they would be a challenge technology-wise and with the integrated races it would provide variety.

    Jeff

  6. #6
    Pathfinder
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    Re: If you could make a new race...

    I'd go for a physically weak psychic force. Hyper-intelligent rather than a bestial / horde race like tyranid or Hrud. Not a huge amount of that around. A hunted race, as old as Necron or Eldar but always hidden. Some sort of uber-powerful secret to protect (something to do with the old ones maybe).

    On the battlefield; no need for transports if they can disappear & reappear at will (deep strike risks aplenty, but they get modifiers which reduce mishaps). Turn up, witchfire / malaise / nova attacks at short range, disappear again. Ok short-ranged weaponry but otherwise rubbish at everything except psychic powers tuned towards survival, manoeuvrability, sowing confusion, mimicking the enemy etc. Basically all about buying enough time to win by a thousand cuts. Massive intellect makes wars always fought on their terms; loads of scouting, infiltrating, outflanking, night fighting, stealth, deep striking, manipulating the opposition etc.

    Weak, nocturnal, physically small, but incredibly potent intellect. And they're good guys, really really good guys.

    Edit: they could also set psychic booby-traps... anything arriving via the warp (daemons, deathmarks, terminators, warp spiders etc) could take a number of hits on the turn they arrive but before deployment. Enemy psykers could have their risk of Perils attacks increased. Psychic powers could be turned back against the enemy caster or enemy units. They could drain enemy warp charge, or steal it for themselves.

    Actually, now I want to mock these guys' rules up!

  7. #7
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    Re: If you could make a new race...

    Not sure. I'd prefer something either Bigger-than-nids esque (like Wraithguard with long range, but lacking armor. T6 Shooty low model count low shot count guys. Leadbelchers?) I see something that stands tall and centaur-esque, with spear like weapons in it's palms and just moidalyzes what it hits. I guess Hive Guard when they came out ruined this idea a bit lol.


    ...or maybe something T3 that breaks the mold. Maybe even S3 T2, 2+, 9pts, Assault 2 S5 12" crappy transports.

    Just stuff that screws with the values enough that the army feels unique and warranted. Most stuff can be represented right now, or can't due to stats limitations (because of 7-8 MEQ codices.)
    Last edited by The_Klobb_Maniac; 24-10-2012 at 19:31.

  8. #8

    Re: If you could make a new race...

    Nothing else that rips off the Dune franchise. No secret extragalactic force causing the Tyranids to do anything please!

  9. #9
    Chapter Master Charistoph's Avatar
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    Re: If you could make a new race...

    Race or Army?

    A scary one, the Undine from Star Trek Voyager/Online.

    Howabout the Ur-Quan (both Kzer-Za and Khor-Ah), the Yeehat, Ilwrath, Shofixti, Spaathi, and other StarCon races.

    But unique to Warhammer, a silicoid race like the Tholians and Chenjesu.
    Are you a Wolf, a Sheep, or a Hound?

    Quote Originally Posted by Megavolt
    They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.

  10. #10

    Re: If you could make a new race...

    I have had some sculpts done by Bob Ollie. originally inspired by GWs unwillingless to produce a xeno-hunters codex.
    I have greens for a psychic Alien leader, heavy weapon carrying xeno, and some small light infantry.
    we are discussing other xeno sculpts now.
    I have sent a solicitation to sculptor Aaron Brown for my humans.
    I have in mind a sort of 'foreign legion' in space, mostly humans, but with a few xenos as well.

    I am building a large amount of greens before I release them. It is a pet peeve of mine when a company
    takes so long between release of sketches, to pics of greens, to actual sales offerings. a pit-fall i am trying to avoid.

    also in the works is a basic rule set. My minis are being designed for fun / role play,
    but they should also be desireable for collectors as well.

    I am hoping for a release date of x-mas season 2013.
    working on the website now.

  11. #11
    Chapter Master Charistoph's Avatar
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    Re: If you could make a new race...

    Quote Originally Posted by Aryllon View Post
    I'd go for a physically weak psychic force. Hyper-intelligent rather than a bestial / horde race like tyranid or Hrud. Not a huge amount of that around. A hunted race, as old as Necron or Eldar but always hidden. Some sort of uber-powerful secret to protect (something to do with the old ones maybe).

    On the battlefield; no need for transports if they can disappear & reappear at will (deep strike risks aplenty, but they get modifiers which reduce mishaps). Turn up, witchfire / malaise / nova attacks at short range, disappear again. Ok short-ranged weaponry but otherwise rubbish at everything except psychic powers tuned towards survival, manoeuvrability, sowing confusion, mimicking the enemy etc. Basically all about buying enough time to win by a thousand cuts. Massive intellect makes wars always fought on their terms; loads of scouting, infiltrating, outflanking, night fighting, stealth, deep striking, manipulating the opposition etc.

    Weak, nocturnal, physically small, but incredibly potent intellect. And they're good guys, really really good guys.

    Edit: they could also set psychic booby-traps... anything arriving via the warp (daemons, deathmarks, terminators, warp spiders etc) could take a number of hits on the turn they arrive but before deployment. Enemy psykers could have their risk of Perils attacks increased. Psychic powers could be turned back against the enemy caster or enemy units. They could drain enemy warp charge, or steal it for themselves.

    Actually, now I want to mock these guys' rules up!
    Ooh, I'd like to help in that one. An army of Psyker Brotherhoods that make Eldar seem robust...

    There may be a race similar to that called the Nicassar in the Tau part of BFG. They could be the Dark Nicassar...

    Quote Originally Posted by raygunsand rocketeers View Post
    I have had some sculpts done by Bob Ollie. originally inspired by GWs unwillingless to produce a xeno-hunters codex.
    I have greens for a psychic Alien leader, heavy weapon carrying xeno, and some small light infantry.
    we are discussing other xeno sculpts now.
    I have sent a solicitation to sculptor Aaron Brown for my humans.
    I have in mind a sort of 'foreign legion' in space, mostly humans, but with a few xenos as well.

    I am building a large amount of greens before I release them. It is a pet peeve of mine when a company
    takes so long between release of sketches, to pics of greens, to actual sales offerings. a pit-fall i am trying to avoid.

    also in the works is a basic rule set. My minis are being designed for fun / role play,
    but they should also be desireable for collectors as well.

    I am hoping for a release date of x-mas season 2013.
    working on the website now.
    Why do I get a feeling of X-Com aliens out of this one? Silicoids could be absolutely SICK in this game!
    Are you a Wolf, a Sheep, or a Hound?

    Quote Originally Posted by Megavolt
    They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.

  12. #12

    Re: If you could make a new race...

    Enslavers.That, or "create" aquanautica, and "rules" models for Naval rules and egagements. Submarines, aircraft carriers the like. It is one thing I have always found odd; Armageddon has scope for it due to the Ork subs around. It is already a distinctly homoerotic game, so why not have a game of 2 dildos firing (money)shots at one another hoping to avoid "splashback".

  13. #13
    Chapter Master popisdead's Avatar
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    Re: If you could make a new race...

    Zoat/Fimir/Slaan/Old ones.

    If they can re-write the good part of the Necron fluff, why not being back some fun.

  14. #14
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    Re: If you could make a new race...

    Quote Originally Posted by Charistoph View Post
    There may be a race similar to that called the Nicassar in the Tau part of BFG. They could be the Dark Nicassar...
    BFG?
    I might spend an hour or two cobbling something rough together, see if people are interested.

  15. #15

    Re: If you could make a new race...

    →Bretonia.
    There is no kill like overkill.
    5th ed W/D/L Imperial Guard 2/0/0 | Blood Angels 1/0/0 | World Eaters 4/4/5

  16. #16
    Chapter Master TheDungen's Avatar
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    Re: If you could make a new race...

    i'd go with soemthign close to the turians in mass effect. A warrior people not like the orks but more like the imperium itself. A more honest (less self deception) mirror image of the imperium. maybe the imperium beat them and they fled this galaxy during the great crusade and now they've returned to reclaim what is rightfully theirs.

    that or bring the Interex back, i know they're human but they're very different and not affiliated with the imperium.

  17. #17
    Chapter Master Charistoph's Avatar
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    Re: If you could make a new race...

    Quote Originally Posted by Aryllon View Post
    BFG?
    I might spend an hour or two cobbling something rough together, see if people are interested.
    BattleFleet Gothic. The space Naval game for 40K. The Nicassar are enirely space-based race, making them too fragile to be in most gravity wells, but their minds are crazy powerful.

    A thought, what if they had Fear (Mandrakes, Flayed Ones) due to them being in/near the same places they occupy?
    Are you a Wolf, a Sheep, or a Hound?

    Quote Originally Posted by Megavolt
    They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.

  18. #18

    Re: If you could make a new race...

    I don't want a new race just a return of the old Squats

  19. #19
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    Re: If you could make a new race...

    Some great ideas there lot of them much better than mine!

    One of my ideas i had was sort of like golem things, made from rock and crystal and magma, but i dont know how a whole army could be made from them.

    I like the bad guys from Legion, that ride giant crocodiles.

    An army of ogre sized xenos, maybe a bit like the Kroxigor from lizardmen, very tough, very few models, like a more balanced, more exotic looking grey knights, without the psycik bullcrap :P

    Some kind of robot army, but not humanoid like the necron, and led by human or humanoid engineers? maybe primitive, like made of scrap, savanged tanks and stuff... thats a bit orky actually.

    Abhumans.

    Just a few ideas i came up with quickly, probably all rubbish

  20. #20

    Re: If you could make a new race...

    I'd like to see the Rak'Gol, big giant lizard guys, or the Q'Orl Swarmhood, big long legged insect race, and of course Demiurg.

    I hope with 6th editions new allies table that GW or FW will start making models for races that don't neccessarily warrant having a whole codex themselves. Just give them an HQ a Troops and something for another slot.
    When the God-Emperor gives you lemons, shout "Blood for the Blood God!!"

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