Page 1 of 23 1 2 3 11 ... LastLast
Results 1 to 20 of 460

Thread: The PCRC presents: Cold Feet on Frigia

  1. #1
    Chapter Master Apologist's Avatar
    Join Date
    May 2006
    Location
    Reigate, UK
    Posts
    2,245

    The PCRC presents: Cold Feet on Frigia

    Cold Feet on Frigia


    Sibley

    The sky was a peculiar shade of purple-grey, like a cold bruise. Winds were buffeting the cast-iron pediments of the station, raising low booms to accompany the howls as swirls of ice and snow jittered through the great columns. It was cold, but it was always cold outside of the Ravines. Sibley Veradecthis tucked her chin and stepped from the levtrain. The magnadomo had advised her on how to keep a low profile. She had entreated her entrethesp, Alodie, to instruct her on how to move like a commoner.


    The press of people here didn't treat her like Alodie did. She remembered the heroines of her childhood holos, free and loose and at ease. Rubbing shoulders with her people didn't seem so romantic as she'd hoped. It was cold, and they were too close, and they were too dirty – and the stink! The men and women around her were swaddled in thick soft felt, rubbed down with some sort of animal fat to help insulate them. Their faces were pinched and broken-veined in the piteous cold. Part of her ached to help these broken-down people around her. Another, harsher, part wanted them to just... be elsewhere.


    The hubbub of the station rose and fell, and someone pressed into her back. Biting back an indignant remark, and berating herself for getting distracted in the moment, she took a small step forward into the press from the carriage. Shuffling along as she had been taught, the Governess-Apparant slipped towards another platform, to take her further away from the Downspires.


    +++


    Boliti
    He tapped his fingers on the flat of his blade absently, enjoying the sticky feel of the blood. His eyes unfocussed, he remained squatting over the greenskinned body. Boliti rubbed his wrist across his mouth, the dirty puttis wrapped around it leaving his lipless mouth with a irritating cottony feel. After a pause of a few brief moments, he stood up. With a practised flourish, he cleaned his blade on the puttis, swapping the blade from forearm to forearm before secreting it in his chest-rig sheath.

    The prickling feeling returned as his breathing slowed. Steam was rising from the bare skin of his neck and head. He pulled his felted hood back up, jarring the necklace of fingers and ears hung around his neck. Time to move again.


    +++

    Areia
    Eyes wide, Areia whimpered as he fumbled with the descender on his grav-rope. Aeons of evolution wanted him to climb and hide somewhere he knew. Centuries of training wanted him to continue descending down into the Ravine-city. The Path forced him to stop. He cleared his mind, and took a firmer hold on the descender. Flattening his features and levelling his mood, Areia's breathing evened out. The rest of his group's presence was given away only by the gentle movement of the slender cables that ran from the dark above him into the murk below. Tentatively, he reached out with his mind, trying to urge them to slow so he could catch up.

    The itchy, insistent crawling in his head started up again, and Areia nearly panicked. He closed his mind again as he began to descend, faster and faster. The psychoceramic of the descender remained cool in his grasp, and he had to force himself to clamp it down to arrest his fall a little.

    Swallowing heavily, he turned his head to look back up into the shadows of the airshaft as he continued descending. The thrum and heat of heavy industry was robbing his hearing, and the insistent haze of condensation hazed the air. He was gently buffetted from side to side as he took hold of his pistol and levelled it upwards, sure he had seen something shuffle above him.

    The moment stretched. He narrowed his eyes. Without warning, the cables around him began to thrash violently. He dropped his pistol in fright, and watched it disappear. A thin heartrending shriek rose eerily upwards over the industrial hammering, and the cables stopped moving. He was frozen. Aeons of evolution wanted him to climb.

    Staring downwards into the murk, his wide eyes caught the movement above him again. He clutched with both hands on to the cable as a hiss resolved into the clattering of hundreds of chitinous claws. The darkness above him seemed to boil as hideous shapes, steaming in the suddenly-chill air, resolved on every side of the airshaft.

    He froze as a thousand alien eyes turned to regard him.
    Last edited by Apologist; 06-02-2013 at 16:07.
    Imperium Secundus
    Rebuilding painting blogs

    Industrious, bionically-enhanced member of the Plastic Crack Rehab Clinic

  2. #2
    Chapter Master Apologist's Avatar
    Join Date
    May 2006
    Location
    Reigate, UK
    Posts
    2,245

    Re: The PCRC presents: Cold Feet on Frigia

    Welcome to Frigia, stranger.

    The Plastic Crack Rehab Clinic are a group of gamers who spend a great deal of their time in the Grim Darkness of the Far Future.

    Like a lot of gaming groups, we've all got projects that have sat lurking in cupboards or simply in imagination for years. We've decided to run a 'tale of X gamers'-style blog to get back to the roots of playing with cool little armies, gradually building up these backburner projects. You might like to see our previous blog, the Soul of Shale for an idea of what you can expect.

    This is a group blog to document the war on the Frigia system, and particularly the ice-bound planet Thrymr, a rather backwater hiveworld in the Anton Australis sector, our gaming group's little sandpit in the Dark Millennium.

    The Plastic Crack Addicts, and their armies:
    Clicking the links will take you to previous blogs, where appropriate.


    • GrahamGilchrist– +++inloading+++ [PENDING]
    • Lord Blood The Hungry – The Sanguinary Beatification [Blood Cult of Khorne]
    • Bob Hunk – Splinter Fleet Cerberus [Tyranid brood]
    • Omricon– Waa-Snazgutz [Bad Moon warband]
    • Apologist– Kelmon's Last Avowal [Iyanden warhost]; Thrymr XII Impressed [PDF regiment]
    • Lucifer216– 34th Host [Word Bearers Legion]
    • Qwerty – The Rout, Ragnar Blackmane's Great Company [Space Wolves Imperial Space Marines]
    • TrojanNinja – Carcharodon, Capitulum Tertia [Space Sharks Imperial Space Marines]
    • Warmtamale – Order of the Unvanquished Night [Sisters of Battle Commandery]


    +++
    Visiting Dignitaries' Primer to the Frigia System, Subsector Hesiod-Siculus
    Also known as Phrigia, Vrygia and simply 'the Ice System'; the star Frigia holds three major planets in its embrace, all far flung and bitterly distant from their parent. Nominally loyal to the Golden Throne, two of Frigia's planets – the dim and distant Nifol, and the hostile Veles – are populated thinly by isolationists, survivalists, atheimancists and mystics. The third, Thrymr, supports a larger population. The cultures of each are inward-looking and hostile. In addition to the main planets, the system supports a series of asteroid belts, mining outposts and – thanks to the system's past as a fleet breaking yard – colossal amounts of space debris, which is home to pirates, vagabonds and assorted other unsavouries ranging from greenskins to renegade madmen.

    Thrymr

    Superorbital pict-capture of Thrymr during Intermissionary Longwinter

    Owing to a swift day cycle and an irregular orbit, the planet is lashed by near-continual hostile ice storms. Life is unsustainable in the polar regions, and much of the planet is uninhabitable owing to the thick, blanketing snows. Where cities exist – and the planet supports nearly forty conurbations, each with a population of fifty million or more – they burrow in great spiral pits dug into the bedrock of the planet, clustering greedily around thermal vents that form great chimneys hundreds of miles across. The chimneys jut into the low atmosphere, giving the planet a spikey, peculiar appearance from orbit and further disrupting weather patterns. These hives are known as Ravines. Chief amongst them are Ravine Golosoc, Ravine Umbrage and Ravine Mordporof.


    Ravine Golosoc

    Discomfort, suicide and conflict are endemic amongst the population, though the difficulty of eking out a living has also inspired many mystics, saints, miracle-men and apocalyptic cults. This includes worship of old or forbidden deities. The veneration of the Emperor is given mere lip service by the majority of the population, including the armed forces.

    The wildlife of Thrymr includes snowdrakes, icebears, icewürm, snowbirds and feathered serpents, all of which are reclusive and rare. The ice-adapted fauna is poisonous without extensive treatment, and unpalatable and bitter when processed.

    A quirk in the population sees a comparatively large number of psychically sensitive individuals brought to birth. Those not taken by the Black Ships are press-ganged into the PDF, where they serve life terms. Other than this, most workers are employed by the shipbreaker guilds, who offer little loyalty to anyone, and have long been suspected of attacking isolated Imperial ships in the hope of fresh plunder. Many free trader captains regard the Guilds as little better than pirates.


    Shipbreaker guild headquarters, Above-ground, Ravine Mordporof

    The planet is sometimes known as Frigia Prime, Frigia One, or simply as Frigia; owing to its relative importance in the system.

    Veles

    Veles and Frigia; artistic rendition

    A world of little note, this ice-bound planet is the chthonic remnants of a gas giant's core. The atmosphere was largely stripped by punishing solar winds over the course of time, though the little remaining air is breathable, if unpleasant. Like Thrymyr, the population clusters around the equator, where the permanent icesheets are thinnest, and the temperature is survivable.

    Veles supports dozens and dozens of moons, few of which have received more than cursory study. Historical raids by xeno-pirates bear evidence of the Eldar and the Ork.

    Nifol
    Most distant of the three planets, Nifol supports numerous orbital plates, which serve to gather and reflect tiny amounts of light and warmth down to the only settlement of note, the capital Hcotji.

    Nifolian heavy industry – sub.ref. lacto-milk rations

    System overview
    The system is regarded by those few who have heard of it as a backwater. Physically isolated by its distance from reliable space lanes, and culturally isolated by the hostility of its populace and unpleasant environs, Frigia is little more than a footnote of a system.

    Nevertheless, it is under attack.

    Tendrils of a splinter Hivefleet wormed their way in-system nearly two decades ago, and the panic this generated stirred the interminable struggle between order and entropy in the Ravines of Thrymr. The seditionary groups, rebels and cults that have long simmered in the depths of the Ravines have found increasing support as the great PDF regiments slowly bend against the Tyranid menace. Conscription has bled the city white over thirteen hard Longwinters, and law enforcement in the depths is all but gone. Cults such as the Suicide Apocalypti, the Bloodsworn, the Nailed Children and the Kindred Jottur have become more obvious; and it is clear that some are seeking dire sponsors.

    +++


    Thought for the day:
    Go on, even if you cannot endure. No man ever grieved his own death.
    Last edited by Apologist; 12-03-2013 at 09:10.
    Imperium Secundus
    Rebuilding painting blogs

    Industrious, bionically-enhanced member of the Plastic Crack Rehab Clinic

  3. #3
    Chapter Master Apologist's Avatar
    Join Date
    May 2006
    Location
    Reigate, UK
    Posts
    2,245

    Re: The PCRC presents: Cold Feet on Frigia

    Thrymyr XII Impressed, PDF Regiment
    Despite the name, the XII Impressed are composed of a mix of volunteers and press-ganged members, drawn from Ravine Kotkovo. The regiment is generally fielded as a Pioneer infantry force, with the troops relatively lighted armed and mounted in poor-quality Chimeras, second-rate Valkyries and bulk transport vehicles of local manufacture. The mechanised nature of the regiment owes much to the nature of their role, as they mainly operate outside the protective warmth of the Ravines.

    Soldat Mitri Anjen


    Anjen is decked out with glare goggles to prevent snow blindness. His helmet is of local manufacture, and probably a carbon-steel blend. The red stripe on the top marks him out as a member of the Thrymyr Defence Force. While the atmosphere of Thrymyr outside the hives is breathable, the respirator/rebreather he wears is useful both to prevent heat loss and also for the Officer corps to administer a cocktail of combat drugs to ensure prompt action and fortitude in the men.


    The knee-length thermal boots of the uniform meet the felt-lined overcoat to preserve heat while allowing freedom of movement, while the webbing spreads the weight of the soldat's equipment evenly across the shoulders and chest. Anjen's kit is fairly light – a felt poncho which can be used as a blanket for long periods of inaction, or as a tent in an emergency; a water kit; and a combat blade. Like the denizens of most Imperial worlds, conflict is a reality on Thrymyr. The combat blades issued by the Guard are well-respected by the inhabitants of the hives, as the soldiers will carry them with them at all times, even off-duty.


    Visible here is Anjen's lasgun, a battered Armageddon-Thule pattern produced under Mechanicus auspices on Thyrmyr. He wears thick gloves made of pseudo-leather, and packed with thick insulating felt.


    The lightning flash on a black field is the symbol of the Thrymyr PDF. The red colouring marks this soldat as a member of one of the first 50 regiments – the second 50 taking yellow, the third white, and the fourth black on a white field. The planet rarely has more than 200 regiments on active duty, as excess troops are hived off by the Imperial Tithe to fight elsewhere in the sector.

    The XII Impressed are not a glorious regiment of the Guard, and are not made up of the best of the best. Their troops are slightly better than common conscripts, but only just. The Ravines of Thrymyr produce poor-quality men and women: slight, wiry and with a variety of afflictions ranging from the physical (sores, vitamin D deficiency, rickets, poor muscle tone), mental (stimm-addiction, alcoholism and subterranean mania) to the spiritual (morale ague, lack of spirit, and poor piety). Most volunteers join to escape the drudgery of manual labour or personal debt, while many other members are press-ganged in huge annual intakes of prisoners, hive gangs and other ne'er-do-wells. Despite this, the lifestyle does attract some upstanding members of society – generally those who wish to live their lives under the sky and stars.

    +++
    Eldar Pathfinder WIP
    This chap is the first of my Iyanden host, who have come to the planet to hunt down the hated Scions of the Kraken, Splinterfleet Cerberus. They've also got a date with the Imperial Governess...





    Far from finished, but the basic colours are in place for the mo.
    Last edited by Apologist; 07-02-2013 at 09:10.
    Imperium Secundus
    Rebuilding painting blogs

    Industrious, bionically-enhanced member of the Plastic Crack Rehab Clinic

  4. #4
    Chapter Master Bob Hunk's Avatar
    Join Date
    Mar 2006
    Location
    Hampshire, UK
    Posts
    1,721

    Re: The PCRC presents: Cold Feet on Frigia

    Splinter Fleet Cerberus

    Splinter Fleet Cerberus is a post-Iyanden/IcharIV off-shoot of Hive Fleet Kraken. Not long after the Kraken was seemingly defeated at those two infamous battles, it became apparent the surviving Tyranid bioships had shattered into a number of splinter fleets and were fleeing deeper into the Imperium, rather than back into intergalactic space.
    Cerberus is one such poison barb. It is currently digging its way into the Anton Australis sector via the Bolten Nebula Cloud, a route previously believed to be impassible. But a strong Imperial resistance is finally being mounted in the Frigia system. This splinter fleet is notable for its reliance on the Tyranid Warrior gene-template and the presence of the notorious Hive Tyrant bioform 'Old Growler'.


    Tyranid Warriors WIP



    This is my first 500 points, a mere 11 models! My army is going to be heavily themed around Tyranid Warriors, as you can probably tell.

    HQ
    Tyranid Prime
    -Bonesword, Lashwhip, Deathspitter

    TROOPS
    4 Tyranid Warriors
    - Deathspitters, Rending Claws

    3 Tyranid Warriors
    - Deathspitters, Rending Claws

    3 Tyranid Warriors
    - Paired Bone Swords, Rending Claws

    TOTAL
    500 points


    Tyranid Prime WIP



    I'm really enjoying painting the 'Nids again. I started playing 40K at the tail end of Rogue Trader, but my first proper army was a small force of 'Nids made from the Advanced Space Crusade plastics and using the army lists that came in the 2nd edition boxed set paper booklet. This army has been sat in my games cupboard for years as a combination of the original models (desperately in need of a repaint) and some old models I picked up from eBay more recently while on a nostalgia trip. Frigia seemed like the perfect chance to finally revisit them, and I must say I'm looking forward to serving the Hive Mind again!

  5. #5
    Chapter Master Red Skullz's Avatar
    Join Date
    Feb 2006
    Location
    Troms, Norway
    Posts
    3,324

    Re: The PCRC presents: Cold Feet on Frigia

    Great to see a new plog up and running so fast after the previous one was concluded

    @Apologist: The guardsmen look great but the Eldar look fantastic, can`t wait to see more xenos from you!

    @Bob: I weep tears of joy that you`re going for a vintage nid army! Really like the colour scheme, will look great on winter themed terrain

    R
    I'm on Facebook and I've got a blog as bigbossredskullz.

    Team Anarchy, a norwegian gaming community.

  6. #6
    Chapter Master Bob Hunk's Avatar
    Join Date
    Mar 2006
    Location
    Hampshire, UK
    Posts
    1,721

    Re: The PCRC presents: Cold Feet on Frigia

    Tyranid Warriors WIP


    Put some more paint on the Warriors last night. This unit is nearly finished now; just a bit of touching up and some fake snow on the base then job's a good'un. 'Nids are proving almost as quick to paint as the Daemons!

    I had to wrack my brains for a while about what colour to do the death spitters. They were a sort of bronzed flesh colour in my original army, but I've always liked the light green/rotting flesh colour for them too. However I ended up going with purple! This was because if/when I include Genestealers in the army I'll want to paint them in the traditional blue and purple, so I thought it'd be a good idea to include some blue and purple elsewhere in my colour scheme to tie the army together a bit more. So all bio-guns will be purple and all bone swords will be blue.

    Quote Originally Posted by Red Skullz View Post
    @Bob: I weep tears of joy that you`re going for a vintage nid army! Really like the colour scheme, will look great on winter themed terrain
    Cheers, yes I'm hoping for a good contrast with all that snow.

  7. #7
    Chapter Master Apologist's Avatar
    Join Date
    May 2006
    Location
    Reigate, UK
    Posts
    2,245

    Re: The PCRC presents: Cold Feet on Frigia

    Quote Originally Posted by Red Skullz
    Great to see a new plog up and running so fast after the previous one was concluded
    Yeah, we're pretty fired up about this one. Wait until you see Lord Blood's fantastic Helbrute, and Lucifer216's Word Bearers. Really gorgeous – I can't wait to get some games in.

    @Apologist: The guardsmen look great but the Eldar look fantastic, can`t wait to see more xenos from you!
    Thanks! I've got some ideas for conversion work on the Eldar, I'm going for a very small, elite army; which I think fits in nicely with the Iyanden background.

    Tyranids are looking lovely, Bob_Hunk – that classic scheme means there'll be a lot of red-on-red action between the various forces.
    The deathspitters look good in purple – perhaps you could paint the 'gonad-magazines' on the underside in Bronzed or Rotting Flesh?

    As I was digging out my Steel Legion and Eldar, models I had a look through Advanced Space Crusade, and the Tyranid markings. Have you considered adding some details in an accent colour to help distinguish the broods? Some splotches, lines or dots would help add some detail to those cool old models, and might be a good way to introduce some dark blue to tie things in with the genestealers. If that works, you could add complementary red markings to the 'stealers.
    Imperium Secundus
    Rebuilding painting blogs

    Industrious, bionically-enhanced member of the Plastic Crack Rehab Clinic

  8. #8
    Chapter Master DapperAnarchist's Avatar
    Join Date
    May 2007
    Location
    England
    Posts
    1,293

    Re: The PCRC presents: Cold Feet on Frigia

    Quote Originally Posted by Bob Hunk View Post
    I had to wrack my brains for a while about what colour to do the death spitters. They were a sort of bronzed flesh colour in my original army, but I've always liked the light green/rotting flesh colour for them too. However I ended up going with purple! This was because if/when I include Genestealers in the army I'll want to paint them in the traditional blue and purple, so I thought it'd be a good idea to include some blue and purple elsewhere in my colour scheme to tie the army together a bit more. So all bio-guns will be purple and all bone swords will be blue.
    I like the implication from this that the Warriors are "true" Tyranids, while the 'stealers are merely weapons...
    Quote Originally Posted by MarcoSkoll View Post
    I think a revelation of that magnitude requires a "DUN DUN DUNNNN!!!!" to go with it.

  9. #9
    Chapter Master
    Join Date
    Oct 2006
    Location
    London
    Posts
    1,229

    Re: The PCRC presents: Cold Feet on Frigia

    about time to join the Plog

    the first addition to
    The Sanguinary Beatification of Khorne







    finally there are rules for a pair of power scourges!

    needs a name though...
    proud member of the PCRC : Frigia , Shale , Scallops, Hordes/Warmachine
    my Projects
    Daemons
    Tyranids
    Circus Extraordinaire
    NB/ this is blank text, all emotions are invented and attached by the reader.
    it's not offensive, unless you decide you want to take offence! why would you?

  10. #10
    Chapter Master Pekel's Avatar
    Join Date
    Oct 2006
    Location
    New York City
    Posts
    1,544

    Re: The PCRC presents: Cold Feet on Frigia

    Excited to see a new log from you guys!

    Quote Originally Posted by Apologist View Post
    The deathspitters look good in purple – perhaps you could paint the 'gonad-magazines' on the underside in Bronzed or Rotting Flesh?
    I like the implication from this that the Warriors are "true" Tyranids, while the 'stealers are merely weapons...
    Why not add a bit of blue details to the Deathspitters? That would add a little more visual interest and tie both the Genestealers and Boneswords even more into the standard scheme. I also really like Apologist's idea about patterning on the carapace - I think simple black spots like the Old One Eye example would look great.

  11. #11
    Chapter Master Red Skullz's Avatar
    Join Date
    Feb 2006
    Location
    Troms, Norway
    Posts
    3,324

    Re: The PCRC presents: Cold Feet on Frigia

    Lord Blood that sure is a mean looking dread! Like the colour scheme and will be fun to see your next installment

    R
    I'm on Facebook and I've got a blog as bigbossredskullz.

    Team Anarchy, a norwegian gaming community.

  12. #12
    Commander Lucifer216's Avatar
    Join Date
    Jul 2005
    Location
    Colindale, London, UK
    Posts
    525

    Re: The PCRC presents: Cold Feet on Frigia

    Hi all,

    For this campaign, I'm significantly expanding my Word Bearers and associated hangers-on.

    After the disastrous attempt to take the Borus Gate, Marduk has taken his Host deep into the Antona Australis sector in search of occult lore. Their passage has been made easier by the opening of the Cursus on Shale and the 34th Host has received unlikely reinforcements from the pestilent Death Guard, for only Marduk and his loyal warriors did not escape from the Garden of Nurgle without making certain unwholesome pacts with the Father of Decay. The incident has failed to dent Marduk's rising ambition and for him, it is no longer enough for daemons of the lesser choirs to bend the knee. He seeks to bind one of the mightiest servants of Chaos to his will, one who has crossed paths with his Darkling Father and whose fate and that of the Bearers of the Word are irrecoverably bound...

    If you're interested in seeing the army as it currently stands, please check out my blog here All new models/WIPs will go in this thread, until the campaign is completed, then I'll update my old thread.

    Here's a list of what I am looking to do/paint for this campaign.

    Add modelled snow to the bases of my entire army

    Word Bearers
    Marduk in Terminator Armour
    23 Chaos Terminators
    Word Bearer Havocs with autocannons
    15 Word Bearers on daemonic horses (bikes counts-as)
    10 Khorne-Beserker Proxies
    1 Kharn-Proxy
    1 Chaos Sorceror
    1 Chaos Lord
    20 Cultists
    1 Helldrake
    1 Maulerfiend

    Daemons
    10 Bloodletters
    20 Daemonettes
    20 Plaguebearers
    20 Pink Horrors
    6+ Nurgling bases
    3 Plague Drones
    6 Screamers of Tzeentch
    6 Flamers of Tzeentch
    Burning Chariot (Exalted Flamer)
    1 Bloodthirster
    1 Herald of Khorne
    2 Heralds of Nurgle
    1 Herald of Slaanesh
    1 Herald of Tzeetch on Disc
    +++Censored by order of the Ordo Malleus - Daemonium Extremis +++

    [Death Guard]
    30 Plague Marines
    5 Plague Marines on bikes
    2 Rhinos in Deathguard Scheme
    5 Death Guard Terminators
    Last edited by Lucifer216; 11-03-2013 at 12:59.
    Currently mustering the 34th Grand Host of the Word Bearers. Glory to Chaos! Death to the False Emperor!

    Proud member of the Plastic Crack Rehab Clinic: www.pcrc.org.uk

  13. #13
    Chapter Master Bob Hunk's Avatar
    Join Date
    Mar 2006
    Location
    Hampshire, UK
    Posts
    1,721

    Re: The PCRC presents: Cold Feet on Frigia

    Thanks for the feedback guys.

    Quote Originally Posted by Apologist View Post
    Tyranids are looking lovely, Bob_Hunk – that classic scheme means there'll be a lot of red-on-red action between the various forces. The deathspitters look good in purple – perhaps you could paint the 'gonad-magazines' on the underside in Bronzed or Rotting Flesh?
    The 'gonads' are actually a dark red to differentiate them from rest of the gun, but it doesn't show up too well in the picture.

    Quote Originally Posted by Apologist View Post
    Have you considered adding some details in an accent colour to help distinguish the broods? Some splotches, lines or dots would help add some detail to those cool old models, and might be a good way to introduce some dark blue to tie things in with the genestealers.
    It's a nice idea, but I remember trying that with my original army and I wasn't very pleased with the results. I'll see how I feel once I've painted all the Warrior broods; I may decide they are crying out for distinguishing marks when there's a lot of them.

    Quote Originally Posted by DapperAnarchist View Post
    I like the implication from this that the Warriors are "true" Tyranids, while the 'stealers are merely weapons...
    Me too.

    Quote Originally Posted by Lord Blood the Hungry View Post
    the first addition to The Sanguinary Beatification of Khorne
    Love the Helbrute Lord Blood, my favourite thing is the spiky groin protector. Name ideas? "The Thresher?"

    Quote Originally Posted by Pekel View Post
    Why not add a bit of blue details to the Deathspitters?
    Aah, not a bad idea actually, see below...

    Quote Originally Posted by Lucifer216 View Post
    Here's a list of what I am looking to do/paint for this campaign.
    Wow, a long painting list, as ever! I think your Word Bearers will definitely look good on snow too.

    WIP Tyranid Prime


    As you can see I've revised my colour scheme slightly to include blue on the death spitter. I went for pink with the lash whip - another 'Stealer colour. I need to make the highlights on the bone sword a bit lighter I think.

    Regards,
    Chris.

  14. #14
    Chapter Master
    Join Date
    Oct 2006
    Location
    London
    Posts
    1,229

    Re: The PCRC presents: Cold Feet on Frigia

    very nice.
    the blue and pink really enhance the model and the eerie shade on the bonesword helps it look like freaky weird alien technology.
    proud member of the PCRC : Frigia , Shale , Scallops, Hordes/Warmachine
    my Projects
    Daemons
    Tyranids
    Circus Extraordinaire
    NB/ this is blank text, all emotions are invented and attached by the reader.
    it's not offensive, unless you decide you want to take offence! why would you?

  15. #15
    Chapter Master Apologist's Avatar
    Join Date
    May 2006
    Location
    Reigate, UK
    Posts
    2,245

    Re: The PCRC presents: Cold Feet on Frigia

    Eldar on Frigia
    A minor update – I haven't had much time to do much beyond building Guardians (awaiting some extra bits) and digging stuff out of storage. Here's a group of pathfinders. The first couple of pictures are just standard models, a mix of resin and metal.



    I'm quite tempted to replace the chap on the right's shuriken pistol with a simply gesturing finger. What do you think?


    A touch more exciting. From left to right: my colour tester model, the mail order direct pathfinder, and a pathfinder with a head swap to help reduce the duplication in the unit.


    Here's a closer look at the colour tester model. I've used fairly pastel colours on his armour, as I didn't want the yellow to be as strident as (say) the Imperial Fists. However, in concert with the light overcoat/robe thing and light gun, he's not looking all that striking. I'm tempted to redo the overcoat/robe in a brown colour to add some contrast, but can't decide. What do you reckon?

    Finally, here's Kelmonyr, the Autarch leading the fleet Incommensurate Requital on the hunt for the Tyranids.

    I'm very tempted to give him a power maul rather than a sword, but haven't come up with anything particularly appropriate yet.

    +++

    In other news, we've got a new member of the PCRC joining in with Sisters of Battle. Doubtless he'll be introducing himself in a week or so when he's finished moving house.
    Imperium Secundus
    Rebuilding painting blogs

    Industrious, bionically-enhanced member of the Plastic Crack Rehab Clinic

  16. #16
    Chapter Master Bob Hunk's Avatar
    Join Date
    Mar 2006
    Location
    Hampshire, UK
    Posts
    1,721

    Re: The PCRC presents: Cold Feet on Frigia

    Quote Originally Posted by Lord Blood the Hungry View Post
    very nice.
    the blue and pink really enhance the model and the eerie shade on the bonesword helps it look like freaky weird alien technology.
    Cheers, yes I'm pleased with how the weapons have turned out, just need to fix the highlights on the bonesword.

    Quote Originally Posted by Apologist View Post
    I'm quite tempted to replace the chap on the right's shuriken pistol with a simply gesturing finger. What do you think?
    Definitely! The pathfinder models are beautiful, but I've always felt that pose stuck out like, well, a sore finger! Will the gesture be pointing or obscene?

    Quote Originally Posted by Apologist View Post
    Finally, here's Kelmonyr, the Autarch leading the fleet Incommensurate Requital on the hunt for the Tyranids.
    I'm very tempted to give him a power maul rather than a sword, but haven't come up with anything particularly appropriate yet.
    Awesome, he looks bad-ass already, I look forward to the inevitable duel between him and my Tyranid Prime. Why are you considering the power maul, out of interest? Game mechanics or aesthetics?

  17. #17
    Chapter Master Apologist's Avatar
    Join Date
    May 2006
    Location
    Reigate, UK
    Posts
    2,245

    Re: The PCRC presents: Cold Feet on Frigia

    Well, I've got a guy with a bad-ass bladed weapon in my other Eldar force – Monster-that-is-named-Crow – so I've been trying to make this army as visually different from Ctho as possible (you can look forward to some Guardians with fluffy plumes and what looks like a proper 5+ save ) Also, I love the idea of the Autarch having a whip or bludgeon, as it really speak of his arrogance and fury towards the 'nids.

    That said, game mechanics also mean it seems a good idea. I've too much experience of S3 power weapon from my Guard to expect them to do much, and making him S5 while retaining his high I value makes the maul a cool choice. It'll also give him a fighting chance against monstrous creatures etc., and I'd love for Kelmonyr to be able to do some properly heroic stuff.
    Imperium Secundus
    Rebuilding painting blogs

    Industrious, bionically-enhanced member of the Plastic Crack Rehab Clinic

  18. #18
    Brother Sergeant
    Join Date
    Jan 2012
    Location
    Bristol
    Posts
    26

    Re: The PCRC presents: Cold Feet on Frigia

    Lovin the work so far guys. It's going to be really interesting to play Hunk's 'Nids again as they were the first things I ever played against in the PCRC.

    As for me, ill add an update in the next day or two.

    Clue: Duuur Dum.... Duuur Dum.....Dur Dum Dum Dum Der Dum Dum Dum. Dur da daaaaaaaa!

  19. #19
    Chapter Master Red Skullz's Avatar
    Join Date
    Feb 2006
    Location
    Troms, Norway
    Posts
    3,324

    Re: The PCRC presents: Cold Feet on Frigia

    @Bob: it`s really starting to come together now! The colours are really giving some strong 90s vibes which fits the minis

    @Apologist: is a powermaul a suitable weapon for eldar, as in blunt versus finesse?
    I'm on Facebook and I've got a blog as bigbossredskullz.

    Team Anarchy, a norwegian gaming community.

  20. #20
    Chapter Master razormasticator's Avatar
    Join Date
    Jul 2007
    Location
    Capital District NY, USA
    Posts
    5,039

    Re: The PCRC presents: Cold Feet on Frigia

    Love the Eldar Rangers, the Decimator is sweet as well.
    The 75th Logres Prime Ice Drakes:
    http://www.warseer.com/forums/showthread.php?t=96543


    ________________________________
    \m/ Another Metalhead on Warseer \m/

Page 1 of 23 1 2 3 11 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •