We had another ECW game using the Warr Without an Enemie rules. Oddly enough, I found this game frustrating. The first game we had to consult the rule book and the QRS a lot which I had expected on the first outing. However, I expected this second game to flow smoother, with less rule book consultations and the like, but some how it didn't; we were still continuously referring to both the QRF and the rule book and found ourselves second-guessing out interpretations.
Any way onto the game...
The Battle Whalley
The Royalist forces under the Earl of Derby having recently beaten the Parliamentarians, have taken up in the village of Whalley instead of pursuing their victory and winning Lancashire for the King. The Parliamentarians recognising an opportunity, have sent a hastely mustered force under Colonel Shuttleworth to gain the initiative over the defensive minded Royalist force of Derby. The game starts with the Royalists just coming to the realisation that an attack could be forthcoming but are unsure exactly how far away the Parliamentarians are.
The Royalists occupy the village and are unprepared for an attack; none of the units are formed except a unit of foot and a unit of dismounted dragoons which can be seen in the upper left hand corner approaching a stone wall.
Having caught the Royalists off guard, the Parliamentarian commanded shot seemingly appear out of nowhere and engage in a musket duel with the dragoons and Tyldesley's Foot; the Roylists are slowly worn down as the Parliamentarians have the benefit of cover.
Here Derby has managed to successfully get Molyneux's foot and Houghton's horse in column and on the march. Interestingly, in the WWaE rules Derby has the 'slow-witted' attribute (we got lots of comedic value out of that); all order changes cost an extra CP. Fortunately, for the most part he had good CP rolls.
By turn 4, the Royalist Dragoons were gone. Such was the state of the Royalists that they had make Army Morale test. The result was that all Roylalist Units switched to "Retire" orders (all movement must be towards their base board edge). In the background only Tyldesley's foot remains; in the foreground, the Royalist cavalry- having made good headway- spend the next few turns to-ing and fro-ing as Derby rally's them only to have the retire again at the end of the turn. In the middle-left of the picture Molyneux's foot will do the same, leaping back and forth over the fence, acquiring DP's the entire time .