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Thread: The Hounds of Perturabo: Iron Warriors Kill-Team

  1. #1
    Chapter Master Hushrong's Avatar
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    The Hounds of Perturabo: Iron Warriors Kill-Team

    "Feet First into Hades"
    -Unofficial motto of airborne deployed IV Legion Assault Troops.

    IV Legion
    IV Grand Company
    X Assault Cohort
    "The Hounds of Perturabo"

    The assault ramp opens and they charge into nothingness. With a final step off the edge they fall. Like iron comets they descend upon worlds under siege. With malicious intent they come to prey upon unwary victims. As their presence remains unknown to their enemy upon landing the Hounds begin their hunt.

    The Hounds are the eyes and ears of the Legion. With each pict-capture and uttered syllable they feed their commanders vital, real-time intelligence. Knowledge of defensive positions, troop movement, and other data is cataloged, analyzed, and exploited by Warsmiths and their command staff to strike with the utmost brutality. Maps and details are constantly updated within strategiums by uploads and words of a Hound alone.

    Reconnaissance however is not their primary function. Commonly their foes are sealed within massive hive cities and fortified keeps which are infiltrated by airborne deployment. If able they will conceal themselves for prolonged periods of times or carry out a singular assault before falling back to friendly lines. Among the enemy and within their defenses they coordinate artillery, aerial, and orbital bombardment with efficiency that often results in great loss and massive destruction for their enemy. Each member of the Assault Squad is an expert combat controller capable of orchestrating such attacks independently.

    When necessary the Hounds will bloody their hands gladly. Ambushes, brutal assaults, and assassinations are functions that will be carried out once plans are devised and the orders given. It is even noted that on rare occasions a breach in an enemy's defense is assaulted from within by the Hounds before the arrival of Forlorn Hope troops.

    For many Warsmiths the only detail necessary is that once slipped loose the Hounds will run down their prey.

    The Hounds:
    Captain Telerius Kaiser
    Brother Ven'Kor Saal
    Brother Hathul
    Brother Irtago
    Brother Oblos
    Brother Djirga
    Sergeant Lucan
    Brother Radec
    Brother Gladio

    ------
    [+Inquiring...]
    [+Inquiring...]
    [+Legion Astartes: Oblos...]
    [+Data Access Request..]
    [+Compliance: Data Granted]




    Quiet and grim are attributes common to the Iron Warriors but few compare to Battle-Brother Oblos. Between campaigns he is either in his cell staring at empty walls, the armory maintaining his armor and weapons, or in the training pits silent and expressing no emotion. Few battle-brothers quietly mock and compare him to the blank faced servitors and battle-automata of the Tech Priests. Their cruel jest however are not far from the truth. Oblos only lives to serve as a warrior. That alone is his meaning in life. It is thanks to a cruel, mortal youth and to the Olympian City-State in which he was born that was devoted to warfare. All citizens must serve and training begins shortly after a youth could run and jump. It was a childhood spent being beaten, whipped, and drilled into a warrior. Such an upbringing had made him a strong candidate for ascension into the Legion where his character was only amplified.

    As a Legionary he enters battle with a unerringly calm demeanor and solely focused on his orders. Oblos has been viewed as being exceptionally unyielding and uncompromising and was granted acceptance into the Phalanx Dread. They were cold and hardened breacher veterans formed into a dedicated, elite forlorn hope. Their land raiders brushed aside debris and disgorged shield-bearing troops that turned a gap in a defense into a bleeding, fatal wound. With shield and meltagun in hand he was a moving engine of destruction that removed the obstacles to his Legions success. Battle-Brother Oblos would continue to serve in the Phalanx Dread until their dissolution after the Warmaster's defeat at the Battle of Terra when their ranks were near depleted. He would serve among the Legion Tactical Squads until Captain Telerius witnessed his battle prowess while engaging in ship boarding actions against the XVIII Legion during a raid against an Imperial armament transport fleet. Calculated and with clockwork precision he moved from cover to cover up corridors to engage the enemy in close quarter battle where his expertise with metlagun and blade was unstoppable.

    Oblos now serves as a Hound, the assault marines of the IV Grand Company. He still bears his meltagun and reinforced helm from his service as a Phalanx Dread. Upon his shoulders he has carried victory for the IV Grand Company and the Legion time and again. Each time awarded and praised appropriately by his Captain and Warsmith. However, such accolades mean little to Oblos. Victory is the only award a warrior should be expected to obtain and it should not require reward.

    [+Inquiring...]
    [+Inquiring...]
    [+Legion Astartes: Ven'Kor Saal...]
    [+Data Access Request..]
    [+Noncompliance: Data Denied]



  2. #2
    Veteran Sergeant ThatGuy's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Looking good, really like the poses, as well as that sweet helmet on the melta gun guy

  3. #3
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    I agree, that helmet is great. Those bodies are great for conversions.Like the story so far as well!

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    Chapter Master Hushrong's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Quote Originally Posted by ThatGuy View Post
    Looking good, really like the poses, as well as that sweet helmet on the melta gun guy
    Quote Originally Posted by GracefulMntGoat View Post
    I agree, that helmet is great. Those bodies are great for conversions.Like the story so far as well!
    Thanks guys! The helmet is from the GW Iron Warrior's conversion kit. Just clipped away some horns and filed down the sides to make it look sleeker. I like it myself as it looks like it has extra armor bolted on, just like the Horus Heresy Breachers. Also, the Raptor kits can go a long way, especially when mixed in with all the space marine plastic out there.

    Also, my Kill-Team list as I did not jot it down in my original post:

    9 Raptors, 2x meltaguns, and champion with a combi-flamer and melta bombs. *In my original list I dropped 2 of those raptors for Mark of Khorne and VotLW. In the end I wanted more bodies and decided to be a tad more daring when it came to break tests.

    I will be using the Combat Specialist: Instant Death, Weapon Specialist: Master Crafted, and Dirty Fighter Specialist: Fleshbane. Master crafted will go on a meltagunner. While I hope to model two nasty CQC Raptors to look like they have instant death and fleshbane.

  5. #5
    Librarian warlordbob's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Maybe give the instant death guy a collection of severed heads? Would look like a battlefield executioner

  6. #6
    Chapter Master
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Great conversions! That might be the first good winged Night Lords helmet I've seen. Some moderation is obviously the key to success.

    If you're confident with sculpting you could always try a bat version of the Honour Guard eagle wing helmet.

  7. #7
    Chapter Master Hushrong's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Quote Originally Posted by warlordbob View Post
    Maybe give the instant death guy a collection of severed heads? Would look like a battlefield executioner
    This is a great idea and since Ven'Kor has three skulls attached to his armor he got to have instant death. I am going to work something about being a battlefield executioner into his fluff. Thank you for the idea!

    Quote Originally Posted by N0th1ng c4n b34t 3lv3s View Post
    Great conversions! That might be the first good winged Night Lords helmet I've seen. Some moderation is obviously the key to success.

    If you're confident with sculpting you could always try a bat version of the Honour Guard eagle wing helmet.
    Thanks but I cannot take any credit for the look. I first saw it done by Dan the Daemon and his 18th Co. Night Lords. If you haven't seen it already I would definitely say google whats in bold and prepare for a great read and feast for the eyes.

    Sculpting is something I really want to work on. I know that if I could get the hang of it I could take my conversions up a level. As for that winged helmet, the new FW Night Raptors have something similar. It's still growing on me though as I am not 100% sold on the way FW did them.

    ---
    Also, I had a great game against my buddy yesterday. We played my new raptors list against his new harlequin list. Our mission was Alone in the Dark. So a quick Batrep:

    The bombardment had ceased and Habitation Block Gamma, Quadrant Secundus ceased to be. Itís once tall buildings were transformed into a labyrinth of broken walls, trembling supports, and rubble. The Hounds had entered only minutes after the last barrage and searched for three tunnel entrances rumored to be buried under the hab that led to the heart of the Hive City. As they began to locate these sites shadows moved amongst the rubble and fire. The Hounds were not alone.

    Turn 1: Harlequins move through what were once moníkeigh dwellings, intent on hunting enemy forces lurking in the ruins. A Shadowseer enters silently and close to the prowling grounds of their quarry, outflanking the enemy assault forces to the right. Seeing movement among the ruins and rubble the Hounds make no secret of their presence as they hurtle themselves into the sky, launching themselves closer to their hunters. Captain Telirius remained behind and in striking zone of two objectives to coordinate the assault. Three of the Iron Warriors outflank their enemy, two on the left flank and one to the right. A trap is sprung when they engage a pincer attack. However, one Hound loses his footing when landing among the ruins, falling to his death. Perhaps xeno witchery?

    Turn 2: The Harlequins react to the sudden and rapid movement of the Hounds. They move to counter the enemyís rush and open attack. The Shadowseer moves from around the ruins of the hab block to attack Oblos on the right flank. Her shots hit true but do not cut their way through the astartesí armor. She charges her prey, carrying momentum to strike and bury her blades into his flesh. It is all for naught as Oblos readies his meltagun and with a pull of a trigger the Shadowseer is removed from existence. The Harlequins watch as their prey begins to surround them and purchase cover from which to recordinate their strike.

    Turn 3: The elder close in and open fire. Their aim fails them and they are now the prey as the Hounds counter attack. Radec, having infilitrated the left flank, launches himself and lands several feet away from a Harlequin. He fires his meltagun but the elder is too agile and dodges the blast. His foe learned from the death of the Shadowseer. However, the Harlequin is caught by surprise by the rapid charge of Radec. She raises her blades and lashes out clumsily and in return Radec cuts her life short. The Troupe Master moves out into the open for a moment, alone. By herself she is too tempting a target so three Hounds pounce upon the easy prey. They launch and land amongst the Troupe Master, bringing her down with a hail of bolt pistol fire. Oblos moves on and identifies a foe and launches onto a balcony. Across from him is the Death Jester armed with shrieker cannon. Oblos aims and pulls the trigger again, laying his target low.

    Turn 4: The Harlequins have lost half their number, including their leader, but it does not break their resolve. One tries to secure an objective hidden within the remains of a crumbling hab. The others go on the offensive. Sighting two Hounds each charge. VeníKor is cut down as he is rushed and a blade is driven between the soft armor around his neck. The other Hound is caught in hand to hand combat, for a time their skills are matched as blades are parried. Seeing their prey bleeding and a venerated brother lost the remaining Hounds launch themselves skyward again to deliver a coup de gras. Oblos hurls himself onto another landing on a ruined hab and spotting a lone Harlequin opens fire. His kill counter increase by one, displayed by his warring machine spirit with a rune on the edge of his helm's advanced vision. The others mimic their assault on what was once the Troupe Master and swarm the remaining Harlequins, ending their lives with cold blades. Captain Telirius secures an objective and sends a frequency code to his unit to search the xeno and then regroup. The Eldar should not be within the walls of an Imperial Hive City under siege by the Iron Warriors and the veteran captainís concerns grow rapidly.

    ----

    It was a solid victory as I had all but one secondary objective [I'm sure my friend gets first blood because my vertically-challenged IW tripping and dying at the start] and I had one objective. By the end of turn 4 his Harlequin were off the board.

    His list comprised of 7 Harlequins, of which there was a Death Jester, Shadowseer, and Troupe Leader along with other upgrades and specialist skills. I had an advantage in numbers and how my guys could zoom around the board. I definitely like this list and want to try it out against others hopefully more often. Other than that, I hope to start working on the next Hound tomorrow as work and video games have been taking up a lot of my time.

    Thanks for taking a look!

  8. #8
    Chaplain Studio Dave's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Loving this, defiantly subbing as for the iron warrior, is that just the raptor model pretty much how he Comes? I'm more just looking at the jump pack


    Sent from my iPhone using Tapatalk

  9. #9
    Chapter Master Inquisitor Engel's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Excellent! Some of the Raptors 'jumping' poses are so silly. I'm glad you were able to find cooler posts for them. Nicely done.

    Also, where are those batwings from?

  10. #10
    Chapter Master Hushrong's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Quote Originally Posted by Studio Dave View Post
    Loving this, defiantly subbing as for the iron warrior, is that just the raptor model pretty much how he Comes? I'm more just looking at the jump pack


    Sent from my iPhone using Tapatalk
    Thanks! As for those two fellas the pack, torsos, and legs are from the raptor box. The legs have been clipped from their "flying stand/position" and slightly re-positioned. I really like those jump packs and I think only the HH Night Lord Night Raptors have them as well.

    Quote Originally Posted by Inquisitor Engel View Post
    Excellent! Some of the Raptors 'jumping' poses are so silly. I'm glad you were able to find cooler posts for them. Nicely done.

    Also, where are those batwings from?
    Thanks bud! Cannot take credit for the posing idea. I was browsing plogs by Brother Heinrich and Noctus Cornix and saw great raptor poses and borrowed them. No regrets at all The batwings are from the VC Grave Guard box. Several helmets with bat wings ripe for plunder. There are also these High Elf Dragon Princes from someplace that have bat-like wing helms also. However, I am not too keen on buying a box of them for a few usable bits at the moment.

    lastly, going to just jump right into this...



    This is Brother Hathul who is almost finished. He still needs some greenstuff and bits added but I am undecided about the use of a helm or to forgo it. Right now that head is just pinned.

    Reading through some fluff helmets not only have sensors but also controls. So I am wondering if a helm is needed for use with a jump pack to activate thrust and control it. This leads me to wonder if there is a way to control a jump pack that would allow the bearer to go without a helm?

    Once I sort that out I will finish him up and have some fluff.



    It was also a great day here in Austin, Texas so I got some priming done for a lot of minis. Now I have some raptors primed and ready for painting experimentation. I only think doing hazards will be my speed bump as I haven't painted yellow in forever.


    Last but not least, their transport in the midst of maintenance and repairs.*I hate that mini.

  11. #11
    Chapter Master Hushrong's Avatar
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    Re: The Hounds of Perturabo: Iron Warriors Kill-Team

    Boastful whoresons! Oh did they adore and praise their
    captain. "His is the hand of the fifth, the hand that seizes victory." Over and
    over they cried, cheered, and gloated of this claim.


    Their chant was an annoyance I saw fit to end. From them I
    took his hand and his final breath. Now they grumble of revenge for what was and
    will never be again.


    -Brother Gladio of IV Legio, IV Grand Company, X Assault
    Cohort




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