If I may, I'd like to chip in by saying that I still think Inquisitor has loads to offer.

I could quite feasibly do a homage to Roy Batty's "Time to die" speech when it comes to my experiences with the game, running between two player games where we ended up with negotiations instead of a shoot-out right up to six-player, fifty-model fortress assaults:
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It might be an older ruleset now (although I'm slowly working on a "revised" fan edition to spruce it up a bit), but its capabilities remain highly unique. So, if you are reading this... well, read Van Helser's new blog too. It'd be great to see the wargaming community recover a love for this really very versatile and enjoyable game.