Hey guys,
I'm going to start a fan-based Codex on the very little known Xenarch. I was wondering if anyone would be interested in a collaborative effort?
Thanks!
-4c.
um what are the xenarch?
I can't make rules to save my rear but fluff im pretty good at as long as long as I know the feel to it
Originally Posted by x-esiv-4c
Lol. That was good.Originally Posted by Bmaxwell
But... I know nothing about the Xenarch myself.
I'm pretty sure it's really the only one piece there is on them. Which one were the Xenarch, I don't remember if they were the warrior monk guys or the guys using electricity based gear. Can you remind me what that particular piece said.
And I'm always curious of what your vision of them would be like.
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The warrior monk guys were the scythians or something like that. However the =][= book states they use electical based weaponry.....I'm seeing tesla coils here, I'll come up with some concept ideas and pass them on.
Sounds like an interesting project, though all I know of them is, as with most people I suspect, the Death Arc in Inquisitor. Still, could be interesting to come up with some ideas, if assistance would be appreciated.
Professor Yaffle: A woodpecker with a vision
One should never wear one's best trousers when one goes out to fight for freedom and truth - Dr Stockmann, An Enemy of the People
I can make a lord, but only God can make a gentleman - King James VI
The Faithful and the Damned: Shades of Loyalty
well lets think here what would a alien race that is monk like but has advanced weaponery
1. they are powerful enough for the inq not to kill them, to small to be a threat, or can't be cought to be killed.
2. are the human like?
3. space ships?
some things we need to anwser
They are not the "warrior monk" race, those are the scythians I believe ( sp ). I'd imagine that the Xenarch technology ( defense weaponary ) poses some threat, The death-arc falls under the same catagory as the necron Gauss flayer.
Now, as for an image I was thinking about something bipedal clad in dark carapace stylied armour. It states that their capacitor technology is far greater then the Ad-mech so in some respect of science they are very advanced, Also being from the Northern rim puts them out of most of the Imperiums reach.
Trouble is, I don't want this list to be the best of all worlds: Advanced tech, combat prowess etc etc, then again I don't want them to be to similar to another race such as Tau for example. I'm going to keep with the "electrical" theme since thats the only solid thing we have right now...
I'll mull some-more stuff over and update.
i was thinking 4 legs. and 2 arms the 4 legs directly benath the body for the most stableity but not that tough farily strong but thats cause they're quite fast. very good jumpers quite adavanced weapons but not 2 strong armour ships are all small mabye 100 person crew but quite fast
what do you think?
Quadrapeds with 2 arms. Perhaps as a form of mechanized walker? I wouldn't mind seeing a race in 40k that uses walkers heavily ( Tau suits don't count ). I agree with small ships, perhaps prefering electrical shielding over bulk-armour. I was thinking about keeping a "Tesla" image prevailant.
They're described as 'shadowy' - some infiltration/hit and run-style units maybe?
My thoughts are to not make them that good in close combat (ie, low to average Strength and Toughness) but have some good close combat equipment and fairly powerful ranged weapons. Walkers sound good, though they'll need something to give them a degree of mobility: perhaps a Fast Attack unit with a 12" charge and Hit and Run?
Professor Yaffle: A woodpecker with a vision
One should never wear one's best trousers when one goes out to fight for freedom and truth - Dr Stockmann, An Enemy of the People
I can make a lord, but only God can make a gentleman - King James VI
The Faithful and the Damned: Shades of Loyalty
A Fast Walker, perhaps? That operates in groups of five-ten and have a crappy AV?
(Of course, the anti-tank weapons in the enemy's army would have one helluva time.)
I like the idea of "Shadowy" The hit and run element is a good idea. "Perhaps a Kroot plus"? I've been thinking about the fluff and I've got some good ideas. I want to incorporate the electrical factor into the fluff, perhaps ionic bombardment of their homeplanet plays into the fluff or something.
So far this is what we have:
-Bipedal creatures
-Use Hit-and-Run tactics, electrical based weapons.
-Some speciality of close-combat? Perhaps an assassin role?
'T has muchly potential. Doesn't need to all be electrical weapons though, remember the Imperium has las, projectile, bolt, missile etc weapons. Electrical stuff givesa unique flavour, though...
Background: Depends, do we want them to have a full-blooded Empire, or just a few worlds?
For basic Troops, I was thinking similar to Imperial Guard in abilities, but with better weapons (Death Arcs instead of Lasguns), maybe +1 to Cover Saves or a 6+ Invulnerable as well?
Professor Yaffle: A woodpecker with a vision
One should never wear one's best trousers when one goes out to fight for freedom and truth - Dr Stockmann, An Enemy of the People
I can make a lord, but only God can make a gentleman - King James VI
The Faithful and the Damned: Shades of Loyalty
I was thinking that the Death arcs should be a special weapon, I agree with you in that not all their weapons should be electrical, I just see it as a good idea to exploit to make them some-what unique. As for size of the empire? I'd imagine large enough to have weapons fall into the hands of inquisitors. Cover save is a good idea but maybe for their elites only or something.
youve got to include some heavy electrical weapons.
say, a large cannon lik gun, possibly mounted on a heavy-ish skimmer, similar to a hammwerhead, though it used a shower of conductive needles to fire a blast of electrical energy.
death arcs, should maybe cause pinning, due to, well, if youve ever beeen electrocuted, it takes a while to get up after...
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Originally Posted by Lavfluris
Originally Posted by Sylass
Ahhh yes, the death-arcs should cause pinning, I like that idea. As for the conductive needle weapon, perhaps use a blast template? Like getting hit by a cloud of these needles?
I really like the walkers idea. Walkers are under-used in 40k and I think this would be a great opportunity to make use of them. Skimmers are not a bad idea, I myself have built a lifter that levitates when you pass a current through it, the device propels itself by charging air particles and creates a type of ionic wind...quite cool actually, but I digress. Skimmers and walkers...I like it.
Can I buy it?![]()
I like the idea of Death Arcs being a special weapon. Maybe an 'elite' class all equipped with them, and a few fo the basic troops? Say an 'Arc rifle' for the grunts.
Walkers and skimmers sounds like fun on one hand, but I'm thinking of another alien race with both of those and no track/wheel units. They have pointy ears...as you say, walkers are under-used (and the coolest concept imho), so why not have all the units walkers and just have some quicker ones?
Professor Yaffle: A woodpecker with a vision
One should never wear one's best trousers when one goes out to fight for freedom and truth - Dr Stockmann, An Enemy of the People
I can make a lord, but only God can make a gentleman - King James VI
The Faithful and the Damned: Shades of Loyalty
My repulsion device consists of balsa wood, magnetic wire and a computer monitor. I can send you a video of it if you want, give me your email address.
As for the the Arc rifle, Solid. Any idea for a stat line at all? I'm somewhat hesitant on throwing a S of 4 on it. Perhaps S:3 range 24: assault 2?
A little too powerful?