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Thread: Raising the Dead. And rats.

  1. #1
    Fighter of the Nightman Denny's Avatar
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    Raising the Dead. And rats.

    Greetings Warseer peeps (and apologies if the hangover impedes my writing ability)

    So while I was sorting out the Christmas decorations I uncovered 4 carry cases filled with those old deformed skeletons, the horrible original Skaven plastic monkey rats, and a bunch of other old miniatures. It turns out I still have about 4000 points of Warhammer armies (from 6th edition; no idea how these equate to modern points values). With all this stuff lying around a seed of an idea began to form.

    I was debating whether I should consider AoS. Two big issues come to mind. One is a lot of the units (zombies, clan rats, skeletons etc) are multi based and would need to come off (which raises the question of whether I should rebase everything on rounds)

    Secondly, and more significantly, do mass swarms work in AoS? These armies feature 50+ skeletons and zombies, and at least 70 Clanrats. Having played 40k with hoards of plague zombies I'm very aware that moving that many individual models is a pain in the bottom.

    How important is individual model placement in AoS (there are no templates as I understand it).
    Could I even play with multi bases if I assumed they were just sticking really close together?
    Last edited by Denny; 01-01-2017 at 10:04.
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  2. #2
    Chapter Master Rogue Star's Avatar
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    Re: Raising the Dead. And rats.

    Quote Originally Posted by Denny View Post
    Secondly, and more significantly, do mass swarms work in AoS? These armies feature 50+ skeletons and zombies, and at least 70 Clanrats. Having played 40k with hoards of plague zombies I'm very aware that moving that many individual models is a pain in the bottom.
    In a word; yes. Bonesplittas (Savage Orcs) pretty much rely on this, and it's very strong in the metagame, particularly with skeletons (and a nightmare if that's backed up by summoning).
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  3. #3

    Re: Raising the Dead. And rats.

    Quote Originally Posted by Rogue Star View Post
    In a word; yes. Bonesplittas (Savage Orcs) pretty much rely on this, and it's very strong in the metagame, particularly with skeletons (and a nightmare if that's backed up by summoning).
    It works better with multiwound models like Bonesplittas and of course with horde immune to bravery (inspiring presence!)

  4. #4
    Fighter of the Nightman Denny's Avatar
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    Re: Raising the Dead. And rats.

    Hmm . . . So the Undead sound doable. What about the clanrats/slaves?

    Also any advice on multiple basing; if I just move them as a block does it matter too much? I know templates aren't really an issue, but how important is individual positioning for a horde? (Could I just say they are sticking in base contact providing there are enough models in front actually doing the fighting?
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    Admin blackcherry's Avatar
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    Re: Raising the Dead. And rats.

    Quote Originally Posted by Denny View Post
    Hmm . . . So the Undead sound doable. What about the clanrats/slaves?

    Also any advice on multiple basing; if I just move them as a block does it matter too much? I know templates aren't really an issue, but how important is individual positioning for a horde? (Could I just say they are sticking in base contact providing there are enough models in front actually doing the fighting?
    It's not that much of an issue Denny. I've seen people taking lots of different approaches to AoS and converting WFB models to, and whilst most just rebase them, I've seen people do scenic unit bases or 'skirmish bases', with different slots to the unit is spaced out but still on square bases and can be used all at once.

    Hope that helps
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