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Thread: "We are but pawns of the Great Game" A Warhammer Quest Tale

  1. #41
    Commander Richard's Avatar
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale



















    Last edited by Richard; 25-02-2017 at 01:52.

  2. #42
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale



















    Last edited by Richard; 25-02-2017 at 01:54.

  3. #43
    Commander Richard's Avatar
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale


    So been designing this for awhile but took longer to be made finally got it made being sent out to me and then GWS announce their bringing out new box and new rules..... great

    I already knew I wanted the choice of levelling up which is why extra hero dice and level section is on the dashboard. But looking now you can keep treasure and go to city etc thinking of adding to the dashboard will need to look into extending it anyway your thoughts would be grateful.

    Also my next batch of tiles is on its way just waiting on resin tiles and we are nearly finish with the board tile collection, over 6 years, 6 stop and starts, 15 theme change ideas, one release of silver tower from GWS and year later I practically got a hold gaming board to play and start painting


  4. #44
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Love the dashboard! Seems like a pain to make, though. Would definitely keep dice in their place.

    Can't wait to see your progress on the board!
    My Vampire Counts/HeroQuest Plog: http://www.wickedmetal.blogspot.com
    I'm coining it right now, Warhammer 20K.
    Violently opposed to plogs with LINKS to big pictures, instead of big pictures on the plog...
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  5. #45
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Yes does look nice I still got to play a game of silver tower. And all ready bought shadow over hammerhal. A webshop where I bought things in the past offered it to me for 88 euro. Still don't get how that's possible but couldnt resist. .

  6. #46
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Quote Originally Posted by benvoliothefirst View Post
    Love the dashboard! Seems like a pain to make, though. Would definitely keep dice in their place.
    Am already in making a revisited version where to the left there be card slots and instead of hero cards your own paper with written information on it in same style.

    Quote Originally Posted by benvoliothefirst View Post
    Can't wait to see your progress on the board!
    You won't have to wait long...

    I just received my deathworld scenery box which I only wanted the one plant (2 in box) to go underneath the board, I sell it back on ebay and my resin tiles are not long from completion and soon be heading to me,,, ya!

  7. #47
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Quote Originally Posted by Easygrin View Post
    Yes does look nice I still got to play a game of silver tower. And all ready bought shadow over hammerhal. A webshop where I bought things in the past offered it to me for 88 euro. Still don't get how that's possible but couldnt resist. .
    Easygrin I put this simply, with having a game with sliver tower... DON'T! there simple. if you have just bought the new updated version stick with that as the game mechanics are suppose to be same or improved, and more in touch with the original game than this... APPARENTLY. And I think we shop at the same shop as I got mind for the same price in pounds, I don't think the game is worth the original price as there no new miniatures just high selling ones put together. they would of been better off making it a board and book expansion with ok a villain, and 20 servants. like the catacombs of terror or lair of the orc warlord.

  8. #48
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Is silver tower that bad to play?! Still busy painting it (it goes slow not much time) read really good reviews on it. Just to bad indeed that it could not have come out as one game but it could be nice to switch around I think with or without GM.

  9. #49
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Quote Originally Posted by Easygrin View Post
    Is silver tower that bad to play?! Still busy painting it (it goes slow not much time) read really good reviews on it. Just to bad indeed that it could not have come out as one game but it could be nice to switch around I think with or without GM.
    Not what I meant easygrin, silver tower has good reviews from both new players and veterans alike BUT the new box after reading it through a dozen times is what we been waiting for. It is the original with the new rules style. I have read through the book, it feels to me like what they should of done first off with sliver tower.

    Read through the new rule book get yourself with the new mechanics of standard gameplay, and then play with or without a gamemaster. To me each expansion is giving you a different part or way you can play Warhammer quest which you can combine together as well. The first was simple a labyrinth dungeon crawling but games-workshop style, the new one, introduces the option of a gamemaster IF you want to or not, its not telling you MUST its giving you the option.

    There's nothing wrong with silver tower to play honest lol I have based my entire board around the whole idea so theres nothing wrong with it lol., they have made changes and worked out the bugs from it and changed them in new one that's why I said read new one to get to grips with rules to play silvertower better.

    I put photos on tomorrow of the new batch half done, I can't do anymore til the next batch of resin tiles come,

  10. #50
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Great can't wait your stuff is always great. And I did read a bit of the new one mostly about the enemy's there seem to be more options from the book itself to expand upon. For me personally the new box is great might not be new miniatures but I didn't own one off them the heroes need a lot of conversions tho as they are possibly even worse the ones from silver tower.

  11. #51
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Quote Originally Posted by Easygrin View Post
    mostly about the enemy's there seem to be more options from the book itself to expand upon. For me personally the new box is great might not be new miniatures but I didn't own one off them the heroes need a lot of conversions tho as they are possibly even worse the ones from silver tower.
    the only rules for models outside of the box they have given you to expand upon is plaguebearers which are sick, and the khorne warriors and khorne ball and chain swinging guys.

    the only niggle I have with the new box is that the main rule book..... is half a mordheim story, quarter painting guide and the rest rules. Me personnelly would of wanted a story book release like sliver tower separate, the painting guide could of been a leaflet and the rulebook just rules I would be happy but as you have to bend half the book already before you get to the rules, not good for me but there we go that's my niggle.

  12. #52
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    Right i'm looking into starting my undead themed dungeon and wanting to see if people thought along the same lines as me with enemy vigour I got a list of enemies I be purchasing or making so the list represents what I hope to get in the future. skele I gone off their stats from the necromancer hero card. and kept the big baddies the same as the silver tower Gaunt Summoner and ogre wizard health bars stats but of cours I will do special rules for each so they are challenging. Just wanted peoples thoughts

    Bat Swarm 1
    Giant Rats 1
    Giant Spiders 1
    Skeleton 2
    Skeleton with Shield 3
    Zombie 3
    Vicious Giant Spiders 3
    Vicious Giant Rats 3
    Fell Bats 4
    Crypt Ghoul 4
    Grave Guard 4
    Grave Guard with Shield 5
    Necromancer Apprentice 6
    Wight with Shield 6
    Blood Knight (Vampire) 6
    Wraith 6
    Tomb Banshee 7
    Crypt Horror 9
    Ghoul King 10
    Master Necromancer 10
    Vampire Lord 10
    Wight King 10

    I haven't in coulded many things as to me you wouldn't have them in a dungeon not saying you couldn't but I happy with my thoughts, the only other thing I thought I could put in was spirit hosts but I got a terrain feature i'm using them for so don't want to have a model for that in game.

  13. #53
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    Re: "We are but pawns of the Great Game" A Warhammer Quest Tale

    For the behaviour charts, rather than having multiple charts, I was considering similar monsters using the same behaviour chart but their special rules would stand them apart like so

    Giant Rats
    Vicious Giant Rats

    Giant Spiders
    Vicious Giant Spiders

    Skeletons
    Grave Guard
    Wights

    Fell Bats

    Crypt Ghouls

    Zombies

    Necromancer Apprentice

    Wraith

    Tomb Banshee

    Blood Knight
    Vampire Lord

    Master Nercomancer

    Wight King

    Crypt Horror

    Ghoul King

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