Results 1 to 3 of 3

Thread: Anyone try Sanctus Reach?

  1. #1
    Chapter Master
    Join Date
    Jun 2005
    Location
    On campaign in Maryland
    Posts
    9,988

    Anyone try Sanctus Reach?

    It wandered onto steam today in a blaze on nearly no publicity at all. Gameplay is still a big question mark to me, but the models and animations in the videos are... bland.

    Not sure what the hook is supposed to be, but it features orks, Space Wolves and imperial knights lobbing lights at each other with sounds that are pretty much disassociated with the animations.

    Is it a port of a mobile game?
    ----------------------------------
    And lo, the Return!

  2. #2
    Chapter Master Malagor's Avatar
    Join Date
    Jul 2012
    Location
    In the dark woods
    Posts
    2,705

    Re: Anyone try Sanctus Reach?

    I saw Arch play it and it looked meh
    Armies of Malagor:
    Warhammer Fantasy/9th Age: Beastmen, Bretonnia, Vampire Counts, Lizardmen, Ogre Kingdoms, Orcs & Goblins, Dwarfs, Legion of Chaos, Undead Legion.
    Warhammer 40k: Chaos Space Marines, Ad-mech, Sisters of Battle
    Warmahordes: Skorne, Trollbloods, Khador, Circle Orboros

  3. #3
    Admin blackcherry's Avatar
    Join Date
    Feb 2007
    Location
    WarSeer
    Posts
    3,375

    Re: Anyone try Sanctus Reach?

    Its turn based and looks like slightly upscaled DoW models

    It apparently comes with " a campaign system, a skirmish mode, a map generator and multiplayer PBEM++ support the game offers endless replaybility."

    Given its just Space Wolves and Orks, it doesn't bode well. Neither does the almost zero advertising.
    Here is a link to the WarSeer Forum FAQ. Please read it. Want to support WarSeer? Here's how.

    Blood for the Blood God!: My Word Bearers Plog

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •