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Thread: Warhammer Total War 2

  1. #21
    Stick figure on a beach Arnizipal's Avatar
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    Re: Warhammer Total War 2

    Anyone else thought the repeater crossbows looked huge?
    I always envisioned them as a more slender weapon.
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  2. #22
    Chapter Master Malagor's Avatar
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    Re: Warhammer Total War 2

    Nah they look accurate to the models http://i.imgur.com/RaqBfCM.jpg
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  3. #23
    Chapter Master Urgat's Avatar
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    Re: Warhammer Total War 2

    Quote Originally Posted by Malagor View Post
    So there. That is confirmed as well.
    That will be a huge freaking map.
    Nope, the combiened map will be scaled down compared to the grand campaign maps. It was to be expected anyway, when they said the surface you can conquer in both grand campaigns is roughly the same, even though Lustria+Naggaroth are like way way way bigger than the Old World, it obviously meant the two Grand Campaigns aren't the same scale to begin with, so they wouldn't just combine the two.
    Such a large map would be unplayable anyway.

  4. #24
    Chapter Master Malagor's Avatar
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    Re: Warhammer Total War 2

    Well they said that some of the areas in the new world would not fit due to them being forced to tilt the new world in order to make it fit.
    It will still be a huge map tho, not the exact same size as both of them would be together in their actual size but still gonna be huge.
    Armies of Malagor:
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    Warhammer 40k: Chaos Space Marines, Ad-mech, Sisters of Battle
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  5. #25
    Chapter Master Malagor's Avatar
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    Re: Warhammer Total War 2

    Why did you post that twice ?
    Armies of Malagor:
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  6. #26
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    Re: Warhammer Total War 2

    Well, Lustria + Naggaroth are bigger, but large chunks of both are pretty irrelevant.
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  7. #27
    Chapter Master Malagor's Avatar
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    Re: Warhammer Total War 2

    Armies of Malagor:
    Warhammer Fantasy/9th Age: Beastmen, Bretonnia, Vampire Counts, Lizardmen, Ogre Kingdoms, Orcs & Goblins, Dwarfs, Legion of Chaos, Undead Legion.
    Warhammer 40k: Chaos Space Marines, Ad-mech, Sisters of Battle
    Warmahordes: Skorne, Trollbloods, Khador, Circle Orboros

  8. #28
    Chapter Master Urgat's Avatar
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    Re: Warhammer Total War 2

    Quote Originally Posted by Malagor View Post
    Why did you post that twice ?
    I thought I didn't post the first time
    There, I deleted the second one.
    Last edited by Urgat; 13-05-2017 at 05:30.

  9. #29
    Chapter Master Lord Malorne's Avatar
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    Re: Warhammer Total War 2

    Wait... so the combined map will have roughly the same amount(ish) of provinces as just one grand map? Sad times...

  10. #30
    Chapter Master Malagor's Avatar
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    Re: Warhammer Total War 2

    Quote Originally Posted by Lord Malorne View Post
    Wait... so the combined map will have roughly the same amount(ish) of provinces as just one grand map? Sad times...
    No it is not.
    For example, Lustria has areas that are further south then what the current map has. So if they went for a 1:1 scale so to speak of the map then it wouldn't look right.
    So what they did was tilt the new world so that it aligns itself better with the old world. Naturally this means that some of the provinces gets pushed off the map and of course a few minor factions will not be in to improve turn-times.
    So the combined map will not be a true 1:1 scale of them both but the map itself will be bigger then the current old world map(they said it would still be huge) and have more provinces.
    Armies of Malagor:
    Warhammer Fantasy/9th Age: Beastmen, Bretonnia, Vampire Counts, Lizardmen, Ogre Kingdoms, Orcs & Goblins, Dwarfs, Legion of Chaos, Undead Legion.
    Warhammer 40k: Chaos Space Marines, Ad-mech, Sisters of Battle
    Warmahordes: Skorne, Trollbloods, Khador, Circle Orboros

  11. #31
    Chapter Master Lord Malorne's Avatar
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    Re: Warhammer Total War 2

    Quote Originally Posted by Malagor View Post
    No it is not.
    For example, Lustria has areas that are further south then what the current map has. So if they went for a 1:1 scale so to speak of the map then it wouldn't look right.
    So what they did was tilt the new world so that it aligns itself better with the old world. Naturally this means that some of the provinces gets pushed off the map and of course a few minor factions will not be in to improve turn-times.
    So the combined map will not be a true 1:1 scale of them both but the map itself will be bigger then the current old world map(they said it would still be huge) and have more provinces.
    I don't get it, why not just do what empire total war did and have them erm... phased? You know in different 'screens'

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