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Thread: Kill Team is returning!

  1. #21

    Re: Kill Team is returning!

    I'll say the same as I said over on Lead Adventure.

    I was excited by kill team to start with.
    but then my GW skepticism came back...
    will I still need to buy a dozen codex and index and download countless PDF to only use a dozen miniatures?
    will it be as much a shambles as necromunda was and still is? I don't want to buy a Kill War Team book every 2 or 3 months for the privilege of using my toys.
    is it going to be mutilated and all the fun and joy sucked out by the community like 8th edition 40k?

    ugh...I can't get excited anymore after 10yrs of bitter disappointment.

  2. #22
    Chapter Master Lost Egg's Avatar
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    Re: Kill Team is returning!

    Looking at some of the choices available to factions I am already getting a Shadow War vibe. I know GW have said they will support this game for years to come (I think was the wording) but yeah...its GW so take that with a pinch of salt.

  3. #23
    Inquisitor Lord Damocles's Avatar
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    Re: Kill Team is returning!

    It's a bit odd that Orks can take Kommandos despite them not being plastic models, but Sisters of Battle don't get any rules at all because they're not plastic...

  4. #24
    Veteran Sergeant Haskear's Avatar
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    Re: Kill Team is returning!

    I think sisters might feature as an expansion when they get released next year or after the 40k release. I’m super keen to see the rogue trader stuff that looks like it might be a potential kill zone expansion the models, particularly the rogue trader retinue look amazing. I really hope there is an inquisition expansion to, id really like to put a rag tag bunch of operatives together like a sister of silence, a jokaro, couple of necromunda models maybe van Saar to represent some muscle, would look cool. I had hoped the inquisition would be a playable group straight away but perhaps they’ll feature in an expansion with some new inquisitors and retinue options


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  5. #25
    Chapter Master Lost Egg's Avatar
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    Re: Kill Team is returning!

    The Warhammer Community site has a Faction Focus Index, though not all of them are up yet.

    They have also done a preview of the whole 3 Ways to Play thing...which I still don't really the get the need for but there we go.

    Oh yeah the Tyranid Faction Focus is up now too.

    It would have been cool if GW had taken this opportunity, with the Kill Team boxed game, to fill in some missing plastics...maybe Kommandoz vs Eldar Rangers or Lictors.

  6. #26
    Chapter Master Rogue Star's Avatar
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    Re: Kill Team is returning!

    Quote Originally Posted by Lost Egg View Post
    Looking at some of the choices available to factions I am already getting a Shadow War vibe.
    Doesn't seem so? I mean there was far less choice in Shadow War... Tyranids literally got Warriors, Dark Eldar got Wyches... we've already seen Kabalites in pictures, Genestealer Cult got Neophytes, etc. Basically, most factions got one unit to work with, two at most. Most of the revealed factions for Kill Team have between three and four choices, if not more.

    Add to this, it's not an unreasonable assumption to make that the unit choices get access to everything they do in their respective Codex/boxed sets. The example creation of a Kill Team noted a Tactical Space Marine Missile Launcher gunner. So the Astartes have access to all the equipment Scouts, Tactical squads, Reivers and Intercessors get... which is actually quite a variety; Scout with sniper rifles, heavy bolters, Tactical Marines with plasma guns, combi-plasma, making one a sergeant, Intercessors with grenade launcher, stalker and auto-boltrifle options...
    “Hell is empty and all the devils are here.” - William Shakespeare
    “Hope is the worst of evils, for it prolongs the torment of man” - Friedrich Nietzsche
    “We are each our own devil, and we make this world our hell” - Oscar Wilde

  7. #27
    Chapter Master Lost Egg's Avatar
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    Re: Kill Team is returning!

    The Dark Eldar Faction Focus is out now and they only get Wyches and Warriors I would have thought that Scourges would have been an obvious option.

  8. #28
    Chapter Master Rogue Star's Avatar
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    Re: Kill Team is returning!

    Quote Originally Posted by Lost Egg View Post
    The Dark Eldar Faction Focus is out now and they only get Wyches and Warriors I would have thought that Scourges would have been an obvious option.
    I didn't think Scourges would make it, for the same reason Ork Stormboyz didn't make it (but kinda hoped they'd be there instead of Grots); on a 22" by 30" board, jump packs, rokkits, wings etc would mean you've got pretty much unlimited range. I was expecting Mandrakes maybe, but again they were a fairly elite choice. The only one I'm shocked didn't make it was Wracks, as that'd give you the three basic pillars of the Dark Eldar to mix and match... but I still think Dark Eldar get access to some impressive stuff. All the equipment warriors and wyches can take... your Kill Team could include a Sybarite, Hekatrix, Wyches with shardnets, impalers, hydra gauntlets, razorflails, and then factor in every splinter rifle is a poison weapon... I think the Dark Eldar are in a good place.

    It would have been nice to have the more exotic stuff, but the more of that, the less balanced a ruleset becomes...
    “Hell is empty and all the devils are here.” - William Shakespeare
    “Hope is the worst of evils, for it prolongs the torment of man” - Friedrich Nietzsche
    “We are each our own devil, and we make this world our hell” - Oscar Wilde

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