Page 52 of 148 FirstFirst ... 2 42 50 51 52 53 54 62 102 ... LastLast
Results 1,021 to 1,040 of 2953

Thread: Taktika: Orks

  1. #1021
    Brother Sergeant ChaosRyu's Avatar
    Join Date
    Oct 2005
    Location
    Edinburgh
    Posts
    40

    Re: Taktika: Orks

    Hey, could you guys check out my 1000 point list, i'm just starting orks and would like to know if it's any good before i go out and buy all the stuff this weekend.

    http://www.warseer.com/forums/showthread.php?t=206705

    Also when i move up to 1500 points i was thinking about 3 or 4 battlewagons filled with slugga boyz and mega armoured nobz, how viable would this type of army be?

  2. #1022
    Librarian Leunam's Avatar
    Join Date
    Mar 2007
    Location
    Where the wild things are
    Posts
    401

    Re: Taktika: Orks

    What do you guys feel Trukks should always have? Reinforced Ram and Red Paint seem like mainstays, but is there anything else you guys like to toss on that you've had success with?

  3. #1023
    Chapter Master Krootman's Avatar
    Join Date
    Oct 2005
    Location
    Doylestown PA
    Posts
    4,256

    Re: Taktika: Orks

    Quote Originally Posted by Leunam View Post
    What do you guys feel Trukks should always have? Reinforced Ram and Red Paint seem like mainstays, but is there anything else you guys like to toss on that you've had success with?
    I don't know about rpj to be honest, that extra inch really shouldn't make that much of a difference.

    Depending who you are playing boarding planks and wrecking balls have their uses. Especially if your playing a mech heavy army with no long range fp
    I help run the gaming grp at Stomping Grounds in Warminster PA (We have 6 4x8 tables setup at all times!!) Pm me if your looking for a game!
    Quote Originally Posted by AngryAngel
    Why did ya pick the name krootman ? You a kroot supporter by chance ? I just ask because everytime I see ya post I think of a rather intellectual kroot wearing glasses debating something.

  4. #1024
    Librarian Leunam's Avatar
    Join Date
    Mar 2007
    Location
    Where the wild things are
    Posts
    401

    Re: Taktika: Orks

    Boarding planks caught my eye as well.

    I figure since I'm trying to get the Boyz into combat as soon as possible, Red Paint might give me that extra 1"-2" that I need for whatever reason.

  5. #1025

    Re: Taktika: Orks

    The way I see it, you would not be using boarding planks that often. A lot of my trukk moves end right on the edge of the 8" disembark/assault range. That means boarding planks arent used at all or very little. Add a couple of points and install a wrecking ball - this way the trukks can still be a bit of a threat, even without the boyz.

  6. #1026
    Librarian Leunam's Avatar
    Join Date
    Mar 2007
    Location
    Where the wild things are
    Posts
    401

    Re: Taktika: Orks

    What about armor plates? I always take armor on Rhinos so I figure the same should apply here.

  7. #1027
    Chapter Master Krootman's Avatar
    Join Date
    Oct 2005
    Location
    Doylestown PA
    Posts
    4,256

    Re: Taktika: Orks

    Quote Originally Posted by Leunam View Post
    What about armor plates? I always take armor on Rhinos so I figure the same should apply here.
    Only worth it on batlewagons, if your trukks get shot at theres a real good chance they are going to die.

    The way I see it, you would not be using boarding planks that often. A lot of my trukk moves end right on the edge of the 8" disembark/assault range. That means boarding planks arent used at all or very little. Add a couple of points and install a wrecking ball - this way the trukks can still be a bit of a threat, even without the boyz.
    This is a pretty good point as well. Also don't forget the value of an 18 inch tankshock. Nothing funnier then seeing 5 trukks plowing through a guard army
    I help run the gaming grp at Stomping Grounds in Warminster PA (We have 6 4x8 tables setup at all times!!) Pm me if your looking for a game!
    Quote Originally Posted by AngryAngel
    Why did ya pick the name krootman ? You a kroot supporter by chance ? I just ask because everytime I see ya post I think of a rather intellectual kroot wearing glasses debating something.

  8. #1028
    Librarian Leunam's Avatar
    Join Date
    Mar 2007
    Location
    Where the wild things are
    Posts
    401

    Re: Taktika: Orks

    Thanks for the input, guys.

  9. #1029
    Banned
    Join Date
    Dec 2007
    Location
    North Wales
    Posts
    3,936

    Re: Taktika: Orks

    Armour Plate and Red Paint Job is all you need on Trukks - any other gubbins and you get less trukks/boys.

  10. #1030
    Commander Lamoron's Avatar
    Join Date
    Mar 2009
    Location
    Denmark
    Posts
    954

    Re: Taktika: Orks

    I really think Armour Plates are a silly upgrade for Trukks... you pay close to 29% more for the Trukk, in order to negate one result on the vehicle damage chart. Red paint job can be worth it but rarely is.

    Unlike the other posters, I've had incredible results from boarding planks. The ability to chop up a transport while staying in your own is not something to be denied. I've chopped up Landraiders & Rhinos, without fearing that my poor orks will be mauled by whatever they're carrying. It's pretty certain that more boyz will survive a crash, than a countercharge by assault terminators.

    In my current army, I run two squads of Tankbustas with a Tankhammer, and when he get's to use the boarding plank it's goodbye anything with an armourvalue.

    Lamorons pick: Trukk with Ram & Plank. I sometimes add riggers when I use the Trukks with Tankbustas, mostly because it's a disaster if they stop moving.
    I love Orks!

    I also love Rebel Grots!

    Red Revolusionary Grots: 6 Wins, 1 Tie, 0 Losses (WTF!)

  11. #1031
    Robobee Overlord Meriwether's Avatar
    Join Date
    May 2007
    Location
    Canadice, NY
    Posts
    10,577

    Re: Taktika: Orks

    Trukks need only the boarding plank upgrade, and then only when carrying tankbustaz or a warboss. Anything else makes them more expensive (obvoiusly), and as a percentage they are hugely more expensive. More upgrades = less boyz for the footslogging portion of your army, and that makes da kunnin' warboss sad.

    Meri
    Zombies! My novella, Love Bites is on Amazon. It's only two bucks. Dooo it!

    My first full novel, Twice Shy is now for sale!

    Mat Ward Fact #985 -- Mat Ward can hear sign language. Guild up to join the Mat Ward Defense League!

  12. #1032
    Commander Irondog's Avatar
    Join Date
    Apr 2005
    Location
    Raiding your bitz box!
    Posts
    612

    Re: Taktika: Orks

    I have to agree with Lamoron, Armor Plates are rarely useful on Trukks, certainly not often enough to justify the cost in my opinion. On a penetrating hit, your opponent needs to roll a "1" on the damage table for it to work because the Trukk is open topped. That's the best case scenario for a penetrating hit. Any other result or a hit by an AP1 weapon and Armor Plates won't help you.

    On a glancing hit (how often does that really happen on a Trukk?!), Armor Plates only take effect on a damage table roll of a "3", no more, no less (or a "2" with an AP1 weapon).

    Only in those specific instances will Armor Plates make any difference, at any other time they are points better spent on boyz to ride in the trukk.

    Keep the Trukks cheap. Red Paint is an inexpensive upgrade that has made the difference in getting into assault range enough times for me to take it on every Trukk. Reinforced Rams are also cheap, and are standard equipment on all my Trukks. Nothing sucks worse than immobilizing your own ride
    The Orks are the pinnacle of creation. For them, the great struggle is won. They have evolved a society which knows no stress or angst. Who are we to judge them? We Eldar who have failed, or the Humans, on the road to ruin in their own turn? And why? Because we sought answers to questions that an Ork wouldn't even bother to ask! we see a culture that is strong and despise it as crude. - Uthan the Perverse, Eldar Philosopher

    My Orks

  13. #1033
    Brother Sergeant Docnoxin's Avatar
    Join Date
    Feb 2009
    Location
    Topeka
    Posts
    34

    Re: Taktika: Orks

    For trukks I mainly run reinforced ram only. Its always nice to be able to just drive over a terrain piece that is in your way, especially since I'm already cramped with 100 models on the table. After that there is not any upgrades for your standard trukk that I have found useful.

    The ram really depends on how much terrain you play with as well. As an aside I have also used it to make some effective tank shocks that on a few occasions have resulted in both vehicles exploding.

  14. #1034
    Chapter Master Gensuke626's Avatar
    Join Date
    Aug 2006
    Location
    Honolulu, HI
    Posts
    3,727

    Re: Taktika: Orks

    I run RPJ and Reinforced Ram. Reinforced Ram has saved my hide so many times...I Think I've only immobilized myself against terrain once or twice since the current codex was released, and I always just plow through terrain to get at the enemies faster.

    RPJ, while many people say that it shouldn't make a difference, 1" makes a tonne of difference. It's the difference between assaulting and not assaulting, it's the difference between having 8 out of 12 boyz engaged vs having all 12 of them locked in and ready to go.
    Current Project - Dark Eldar: Legion of Equestria - Making 40k 20% cooler.

  15. #1035

    Re: Taktika: Orks

    Hi guys

    long time lurker, 1st time poster :-p I've composed a Waaaaaagh (1500) pts to go up against a death guard army this weekend- you folks got any tips? I'm running mostly green horde, with lots of nobz and some burnas and lootas (with a SAG) for good measure

    cheers all

  16. #1036
    Librarian Nym's Avatar
    Join Date
    Sep 2008
    Location
    France
    Posts
    465

    Re: Taktika: Orks

    +1 for RPJ and Reinforced Ram on trukks.

    Like Irondog said, it sucks to immobilize your own ride, and strangely my dice seem to roll a lot of "1" for difficult terrain...
    WH40k : Orks

  17. #1037
    Commander Lamoron's Avatar
    Join Date
    Mar 2009
    Location
    Denmark
    Posts
    954

    Re: Taktika: Orks

    One thing that seems to happen a lot in my games, is that my Trukk boyz wipe a squad on the charge, but take so manny casualties in return that they're barely worth charging into something else. In the last three games the 2-4 remaining orks got back in their Trukk and drove around "planking" Transports and the odd predator that didn't get out of the way.

    One nob and one boy is no real threat, one Trukk is a tiny threat, together they are a major threat as long as the nob is left and the Trukk is moving. I've had oponnents pour silly amounts of firepower into that weaponless Trukk with one Nob in it... and ofcourse it's also scoring!
    I love Orks!

    I also love Rebel Grots!

    Red Revolusionary Grots: 6 Wins, 1 Tie, 0 Losses (WTF!)

  18. #1038
    Chapter Master slingersam's Avatar
    Join Date
    May 2008
    Location
    Edmonton, AB
    Posts
    1,616

    Re: Taktika: Orks

    On my trukks I usually take red paint job and grot riggers. As I feel that its worth the upgrade if you ever get imobilized.
    Asalam alakum(A-Salam-A-lak-um) means Peace be upon you (Y)
    Orks is to Tyranids as California is to the Gold rush.
    Times I've been called Slingerslam instead of slingersam: 4

  19. #1039
    Chaplain IceFire's Avatar
    Join Date
    Apr 2005
    Location
    Coventry, UK
    Posts
    219

    Re: Taktika: Orks

    On my trukks I usually take red paint job and grot riggers
    I agree, an immobilised trukk is pretty useless, the ability to self-repair is damn useful.

    On the subject of trukks, for the last two games ive played, ive taken a unit of 12 shootas, with a BS, in a trukk. They have always been ignored for higher priority targets, but have always performed well for me.

    The unit has 2 BS's and 11 Shootas, giving it 6 S5 and 22 S4 shots! They zoom about the battle field with an effective range of 31"

    I always take this unit, and would heartily recommend it to any Warboss
    ...and then he just burst into flames.

  20. #1040

    Re: Taktika: Orks

    So it seems to be the general agreement take only 2 or less upgrades on trukks?
    Record with Ultramarines 3rd company W/L/D 5/4/1
    Record with Orks, Purple Moons clan 6/2/1 (Ya, I don't play that much, and I play for fun, not in tournaments)

    Let's fight like gentlemen!

Page 52 of 148 FirstFirst ... 2 42 50 51 52 53 54 62 102 ... LastLast

Similar Threads

  1. 40K Orks Big Squiggoth Tactica
    By PhlipD in forum Warhammer 40,000 Tactics
    Replies: 4
    Last Post: 19-05-2007, 01:54
  2. Where is tactica orks?
    By psykochiken in forum Warhammer 40,000 Tactics
    Replies: 3
    Last Post: 15-12-2006, 17:10
  3. 1850 Goffs! orks orks orks
    By Wreckage in forum Warhammer 40,000 Army Lists
    Replies: 10
    Last Post: 28-08-2006, 04:00
  4. Tactica Orks
    By sergentzimm in forum Warhammer 40,000 Tactics
    Replies: 7
    Last Post: 09-08-2006, 00:39
  5. Tactica advice - demon heavy chaos vs. feral orks
    By jfrazell in forum Warhammer 40,000 Tactics
    Replies: 1
    Last Post: 04-12-2005, 03:58

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •