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Thread: How to start with AI

  1. #221
    Scout
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    Re: How to start with AI

    Ive just started this along with a few friends from our club. I have jumped in with a chaos fleet of 2 hell tallons, 3 hell blades and a Harbinger. This is just to get me started and having all the models in the range was a must.

    Any thoughts on what to increase the the fleet with??
    Thanks

  2. #222
    Chaplain Roguebaron's Avatar
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    Re: How to start with AI

    More hellblades, at least 6 more, and 2 more talons should do it for you.

  3. #223
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    Re: How to start with AI

    Hey, recently got the first book, can;t really get tactica atm. Is it really that important though? I'm more than likely going to collect 2 forces. Definitely Tau and maybe Eldar as they seem the most different, plus it means i don;t have to spend as much on models for a second force :P

    What i mainly want to know is how useful really is the manta as everyone seems to have avoided talking about it up till now. And i mean if i'm going to go tau then i'd have to have one. Not likely i'm going to able to afford the 40K one now is it lol. Also, what are the Tiger shark AX 2-2's like? I don;t have access to the tactica aeronautica book so i cannot check stats.

    Another thing that does bug me about the manta is it doesn't have unlimited ammo on its burst cannons. The marauder destroyer has on it;s turret and the harbinger does on its autocannons so why does the Manta which is probly the biggest craft in AI not have unlimited ammo for it's teeny little burst cannons?

  4. #224
    Why is the rum gone? Darnok's Avatar
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    Re: How to start with AI

    Quote Originally Posted by Noobie2k7 View Post
    Hey, recently got the first book, can;t really get tactica atm. Is it really that important though?
    "Tactica" provides you with a selection of upgrades and more flyers for all the factions, plus it gives more scenarios and a run-through of a campaign. It is far from essential, but I found it to be well worth my money.

  5. #225
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    Re: How to start with AI

    Well i found a copy of Aeronautica in my local hobby store. Had no idea what it was but i saw it was from FW so i had to have it :P Read through the book and it seemed like a really fun game. I'll pick up the tactica book when i get my first few models.

    Do you think Eldar and Tau would be fun to fight against eachother? I want two forces very different from eachother and it seemed those were the ones to go for.

  6. #226
    Why is the rum gone? Darnok's Avatar
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    Re: How to start with AI

    They are both viable - as are the other factions. AI is pretty balanced, especially with the tweaks to some stats given in "Tactica".

    Tau are solid allrounders, comparable to the Imperial Navy, Both of these have quite extensive ranges, unlike other factions. Eldar are what they are: elite specialists, extremely good at what they do, but very few. If you like these concepts, you'll have fun.

    Orks and Chaos - just to name the rest - are both "horde" style. A good amount of cannon fodder and some specialists inbetween. Sadly the Chaos range is pretty limited.

  7. #227
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    Re: How to start with AI

    I showed my friends the books after i managed to get myself a copy of Tactica along with some tau bits and he went and ordered himself some Ork bits as he really loved the idea. So we've had a couple of small skirmishes just to learn the rules and we really enjoy it. Yay for AI. Plus it;s a lot cheaper to play and collect than 40K or fantasy so that;s another reason we like it as it's a completely different pace. I lost my first game cause i didn't realise exactly how many bullets those orky junkers can put out when they get up in your face.

  8. #228

    Re: How to start with AI

    Not sure on the "protocol" for this, but there was a site/player once that had alternative Manoeuvre cards with cut outs for the bases. Does anyone know what happened to them? Whether they are still available at all?
    A link would be much appreciated.
    Just getting a few people started in the AI game at our club and could do with some decent cards which would help them to see how to use the cards properly.

    HG

  9. #229
    Chapter Master Steam_Giant's Avatar
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    Re: How to start with AI

    This thread may be what your refering to:

    http://z8.invisionfree.com/Airspace/...237&st=0&#last

    I thought they were on Warseer too, but cant find them on search.

    At one point myself and "lackofbettername" worked on a "master manoeuvre card" or "one card to rule them all" Il see if i can find it somewhere.

    Cheers
    Last edited by Steam_Giant; 18-02-2012 at 18:49.

  10. #230

    Re: How to start with AI

    Thanks Steam Giant.
    That's exactly what I wanted!


    HG

  11. #231
    Librarian juxt's Avatar
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    Re: How to start with AI

    i'm getting really tempted by the idea of picking up the IA books and a couple of squadrons, but there's a couple of logistical questions that are niggling me before i jump right in.

    1) does AI use terrain? or need terrain to play properly? as i imagine it, dog fights and aerial battles happen so high up, there's only really mountain ranges and possibly the tops of towers etc to be concerned about. i only play 40k and don't really relish the idea of having to make a whole new set of terrain in a different scale.
    2) what size table is standard for games of AI? i've got a standard 6x4 table which i assume is more than enough?
    Senex Puerilis- just your average model making blog.

  12. #232
    Why is the rum gone? Darnok's Avatar
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    Re: How to start with AI

    Terrain is absolutely not needed. You can use any table you want, as long as it is more or less flat (cotyfight won't do it...). There are rules for different height levels on the ground, but they are optional.

    6x4 is more than enough for all but massive games. I have played games with half a dozen models per side which worked just fine on a 4x4 table.

  13. #233
    Librarian juxt's Avatar
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    Re: How to start with AI

    thats exactly what i wanted to hear thank you
    Senex Puerilis- just your average model making blog.

  14. #234
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    Re: How to start with AI

    Really very interested in this, I could do with another cheap alternative... I'm really getting back into Mordheim and BFG atm so if I like AI as well it could stop me spending my bank account on the plastic crack every month!

    I'll see if there are any games on youtube to look at.

  15. #235
    Scout Hadhafang V2's Avatar
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    Re: How to start with AI

    I had one game of this, using my Imperials, and I absolutely loved it. Sadly it completely died out in my local area; and I'd have to travel a substantial distance just to get a game in. And the models are awesome too.

  16. #236
    Why is the rum gone? Darnok's Avatar
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    Re: How to start with AI

    AI is one of those few games were it is absolutely possible to own two or more factions, if only for diversity. In that case you can always borrow your models to somebody interested.

  17. #237

    Re: How to start with AI

    Is there any competative scene for this game anywhere?

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